Player Matchup

Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Ibrahimovick
Janus
Silver II
Level 203
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,538 MMR
Solo
Mercury
Mercury
Gold III
MarkC1995
Mercury
Gold III
Level 124
God Stats
1W - 1L
1,182 SR
Queue Stats
61W - 63L
1,606 MMR
Party 1
Geb
Geb
Gold IV
Mintharaa
Geb
Gold IV
Level 136
God Stats
3W - 3L
1,637 SR
Queue Stats
52W - 48L
1,505 MMR
Party 1
Martichoras
Martichoras
Silver I
TEmAtoUnPEruANO
Martichoras
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,547 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,464 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,633 SR
1,541 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Lee_D_Mon
Ullr
Bronze III
Level 146
God Stats
0W - 2L
1,498 SR
Queue Stats
4W - 4L
1,546 MMR
Solo
Vulcan
Vulcan
Gold I
Sev7nthSword
Vulcan
Gold I
Level 308
God Stats
13W - 14L
1,792 SR
Queue Stats
514W - 501L
1,552 MMR
Solo
Fenrir
Fenrir
Gold II
ZeldusKyun
Fenrir
Gold II
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
241W - 247L
1,537 MMR
Solo
Hercules
Hercules
Gold II
monkeiDjose
Hercules
Gold II
Level 63
God Stats
2W - 3L
1,874 SR
Queue Stats
235W - 231L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 0 / 2
7,833
653
6,703
8,252
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 1
6,609
551
3,442
5,244
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
MarkC1995
Mercury
11
4 / 3 / 1
6,356
530
3,412
8,417
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 6
6,761
563
5,754
9,327
7,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
TEmAtoUnPEruANO
Martichoras
13
1 / 0 / 2
7,405
617
5,589
6,295
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuThorLokiAres

VS

Bans
ThanatosKing ArthurNutAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 0
6,148
512
2,642
6,070
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
7
0 / 4 / 1
4,779
398
5,065
7,907
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
12
1 / 0 / 0
6,494
541
2,937
4,498
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
ZeldusKyun
Fenrir
10
2 / 3 / 1
5,657
471
4,609
10,768
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
monkeiDjose
Hercules
12
1 / 1 / 0
6,136
511
5,620
10,535
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
4
4
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
2
2
L
Neith
 
Neith
0
1
0
0
W
1
1
1
1.5
L
Ullr
0
4
1
0.13
W
Mercury
MarkC1995
Mercury
4
3
1
1.5
W
2
0
6
5
L
Vulcan
1
0
0
1
W
Martichoras
TEmAtoUnPEruANO
Martichoras
1
0
2
2
L
Fenrir
ZeldusKyun
Fenrir
2
3
1
0.83
L
Hercules
monkeiDjose
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
20,873
37,535
Taken
39,778
20,682
Mitigated
19,040
7,725
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,703
2,454
0
1,446
8,252
5,608
0
0
7,721
0
64,542
L
Neith
 
Neith
2,642
1,052
0
2,248
6,070
2,193
0
855
5,215
0
48,181
W
3,442
418
0
1,110
5,244
1,909
0
2,056
3,188
56,484
664
L
Ullr
5,065
1,339
0
576
7,907
2,626
0
3,107
4,800
0
21,082
W
Mercury
MarkC1995
Mercury
3,412
1,644
0
1,853
8,417
3,035
196
332
8,041
0
44,175
W
5,754
1,055
0
1,454
9,327
7,315
28
640
8,687
20,667
0
L
Vulcan
2,937
619
0
1,250
4,498
1,774
0
2,511
1,987
49,588
3,239
W
Martichoras
TEmAtoUnPEruANO
Martichoras
5,589
2,905
0
1,862
6,295
2,815
637
62
6,233
0
67,912
L
Fenrir
ZeldusKyun
Fenrir
4,609
699
0
1,200
10,768
5,252
0
2,716
8,052
0
43,169
L
Hercules
monkeiDjose
Hercules
5,620
2,060
0
4,529
10,535
7,195
0
0
10,535
0
44,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,964
Gold Earned
29,214
416
Minions Killed
355
0
Camps Cleared
0
1,249,966
Distance Traveled
1,182,286
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,833
653
113
9
0
237,257
0
L
Neith
6,148
512
84
7
0
204,172
0
W
Janus
6,609
551
107
9
0
242,598
0
L
Ullr
4,779
398
38
3
0
208,486
0
W
Mercury
6,356
530
66
6
0
277,553
4
W
Geb
6,761
563
19
2
0
273,013
6
L
Vulcan
6,494
541
86
7
0
249,956
0
W
Martichoras
7,405
617
111
9
0
219,545
2
L
Fenrir
5,657
471
66
6
0
255,875
1
L
Hercules
6,136
511
81
7
0
263,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role