Player Matchup

Mercury
Mercury
Cyderr
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,433 Elo+
Solo
Set
Set
Pavluwa
Set
Level 146
God Stats
2W - 4L
1,152 SR
Queue Stats
524W - 527L
1,489 Elo+
Solo
Hou Yi
Hou Yi
UnholyEspada
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,135 Elo+
Party 1
Ix Chel
Ix Chel
bestbattle
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,439 Elo+
Solo
Cernunnos
Cernunnos
iSwore2ThyRazor
Cernunnos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,135 Elo+
Party 1
Team Averages
Level 140
1,430 SR
1,326 Elo+

VS

Team Averages
Level 171
1,485 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Geheimrat
Ra
Level 158
God Stats
2W - 2L
1,424 SR
Queue Stats
231W - 243L
1,530 Elo+
Solo
Charon
Charon
Kiмy
Charon
Level 189
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 108L
1,496 Elo+
Solo
Mulan
Mulan
Miwell
Mulan
Level 220
God Stats
2W - 0L
1,500 SR
Queue Stats
451W - 508L
1,563 Elo+
Solo
Rama
Rama
tsabi03
Rama
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 86L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cyderr
Mercury
13
3 / 6 / 3
7,707
771
9,177
11,077
6,697
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
14
1 / 4 / 9
7,622
762
9,683
12,277
15,171
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
13
2 / 3 / 3
7,401
740
4,422
8,029
4,208
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
bestbattle
Ix Chel
14
3 / 7 / 6
8,670
867
6,516
12,592
7,164
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
iSwore2ThyRazor
Cernunnos
14
1 / 4 / 5
7,925
793
11,114
10,490
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 3 / 10
9,352
935
13,557
10,561
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 1 / 14
10,204
1,020
10,619
11,088
8,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Kiмy
Charon
14
2 / 4 / 15
9,309
931
8,586
13,103
17,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Miwell
Mulan
15
4 / 3 / 15
9,166
917
8,068
14,156
20,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rama
tsabi03
Rama
16
4 / 2 / 11
9,473
947
10,349
10,471
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
10
Kills
24
24
Deaths
13
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
10
3.67
L
Mercury
Cyderr
Mercury
3
6
3
0.75
W
8
1
14
15
W
Charon
Kiмy
Charon
2
4
15
2.38
W
Mulan
Miwell
Mulan
4
3
15
3.83
L
Set
1
4
9
1.38
L
Hou Yi
2
3
3
1.17
L
Ix Chel
bestbattle
Ix Chel
3
7
6
0.86
L
Cernunnos
iSwore2ThyRazor
Cernunnos
1
4
5
0.88
W
Rama
tsabi03
Rama
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
51,179
54,465
Taken
59,379
39,717
Mitigated
57,967
12,473
Healing
28,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,557
3,580
408
2,630
10,561
5,384
2,723
1,644
8,659
28,408
516
L
Mercury
Cyderr
Mercury
9,177
3,144
82
1,662
11,077
6,697
0
6,586
4,372
0
10,920
W
10,619
604
9,220
7,446
11,088
8,877
1,568
1,609
9,050
27,866
720
W
Charon
Kiмy
Charon
8,586
1,136
935
1,263
13,103
17,135
456
1,269
11,693
14,360
0
W
Mulan
Miwell
Mulan
8,068
453
1,185
2,560
14,156
20,815
324
1,203
12,336
0
15,326
L
Set
9,683
2,072
170
2,006
12,277
15,171
0
6,991
5,221
0
14,334
L
Hou Yi
4,422
1,384
594
1,009
8,029
4,208
0
5,529
2,486
0
11,730
L
Ix Chel
bestbattle
Ix Chel
6,516
831
1,793
1,924
12,592
7,164
0
7,367
5,167
22,166
120
L
Cernunnos
iSwore2ThyRazor
Cernunnos
11,114
4,756
565
2,668
10,490
6,477
0
5,616
4,874
0
23,454
W
Rama
tsabi03
Rama
10,349
5,743
683
2,487
10,471
5,756
2,791
757
9,532
0
27,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
47,504
88
Minions Killed
123
0
Camps Cleared
0
834,274
Distance Traveled
888,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,352
935
25
3
0
166,813
0
L
Mercury
7,707
771
8
1
0
195,453
0
W
Ra
10,204
1,020
39
4
0
190,360
0
W
Charon
9,309
931
8
1
0
159,839
0
W
Mulan
9,166
917
14
1
0
199,435
0
L
Set
7,622
762
11
1
0
162,794
0
L
Hou Yi
7,401
740
18
2
0
180,367
0
L
Ix Chel
8,670
867
33
3
0
140,461
0
L
Cernunnos
7,925
793
18
2
0
155,199
0
W
Rama
9,473
947
37
4
0
172,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role