Player Matchup

Thor
Thor
Aristoteles_335
Thor
Level 144
God Stats
54W - 65L
1,479 SR
Queue Stats
320W - 317L
1,463 Elo+
Solo
Skadi
Skadi
GhostlyHawk1802
Skadi
Level 118
God Stats
3W - 2L
1,615 SR
Queue Stats
41W - 35L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
JamChan27
Sylvanus
Level 88
God Stats
3W - 0L
1,870 SR
Queue Stats
164W - 170L
1,466 Elo+
Party 2
Surtr
Surtr
Linusisgreat
Surtr
Level 57
God Stats
9W - 13L
1,462 SR
Queue Stats
161W - 156L
1,482 Elo+
Party 2
Sol
Sol
Violent Sun7433
Sol
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,357 Elo+
Party 2
Team Averages
Level 102
1,585 SR
1,464 Elo+

VS

Team Averages
Level 88
1,635 SR
1,452 Elo+
Ganesha
Ganesha
Backor
Ganesha
Level 103
God Stats
4W - 3L
1,851 SR
Queue Stats
84W - 73L
1,512 Elo+
Solo
Skadi
Skadi
CripilingDebt
Skadi
Level 126
God Stats
111W - 99L
1,513 SR
Queue Stats
851W - 802L
1,505 Elo+
Solo
Guan Yu
Guan Yu
Gatomano
Guan Yu
Level 55
God Stats
0W - 1L
1,715 SR
Queue Stats
25W - 27L
1,410 Elo+
Solo
Tiamat
Tiamat
Rodrigonh
Tiamat
Level 86
God Stats
3W - 4L
1,588 SR
Queue Stats
177W - 182L
1,403 Elo+
Party 1
Set
Set
hugondorf06
Set
Level 71
God Stats
4W - 4L
1,506 SR
Queue Stats
208W - 197L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
5,754
719
3,217
6,588
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 2
4,987
623
4,573
5,653
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
JamChan27
Sylvanus
8
1 / 0 / 2
4,919
615
3,212
6,414
4,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 0 / 1
5,464
683
3,163
4,119
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
0 / 1 / 0
4,508
564
3,343
4,868
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Backor
Ganesha
7
0 / 1 / 1
4,513
564
1,627
6,872
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 1
4,561
570
4,782
3,601
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
Gatomano
Guan Yu
5
0 / 2 / 0
3,622
453
1,162
4,406
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Rodrigonh
Tiamat
8
0 / 1 / 0
4,304
538
4,454
5,553
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 2 / 0
4,487
561
1,789
7,984
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
1
1
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Ganesha
Backor
Ganesha
0
1
1
0.5
L
0
0
1
0.5
L
Guan Yu
Gatomano
Guan Yu
0
2
0
0
W
0
0
2
1
W
Sylvanus
JamChan27
Sylvanus
1
0
2
2
W
2
0
1
2.5
L
Tiamat
Rodrigonh
Tiamat
0
1
0
0
W
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,508
Damage
13,814
27,642
Taken
28,416
12,483
Mitigated
14,709
13,551
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,217
947
0
4,488
6,588
2,380
0
639
5,897
0
41,241
L
Ganesha
Backor
Ganesha
1,627
163
0
1,906
6,872
4,314
0
3,709
3,163
12,323
0
L
4,782
1,199
0
565
3,601
1,490
0
2,537
1,064
0
33,812
L
Guan Yu
Gatomano
Guan Yu
1,162
49
40
1,596
4,406
2,506
0
179
3,904
0
9,933
W
4,573
1,723
0
1,569
5,653
1,737
0
2,746
2,427
0
35,936
W
Sylvanus
JamChan27
Sylvanus
3,212
1,295
1,512
3,045
6,414
4,140
0
1,477
4,837
13,851
0
W
3,163
1,534
0
1,502
4,119
2,811
18
0
4,119
491
28,542
L
Tiamat
Rodrigonh
Tiamat
4,454
526
0
1,957
5,553
2,708
0
166
5,387
24,134
1,544
W
3,343
1,427
0
1,435
4,868
1,415
0
116
4,752
28,225
0
L
1,789
949
0
1,048
7,984
3,691
0
173
7,738
0
23,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,632
Gold Earned
21,487
251
Minions Killed
181
0
Camps Cleared
0
773,583
Distance Traveled
709,884
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,754
719
80
10
0
185,094
0
L
Ganesha
4,513
564
0
0
0
146,299
2
L
Skadi
4,561
570
70
9
0
157,174
2
L
Guan Yu
3,622
453
19
2
0
75,792
0
W
Skadi
4,987
623
53
7
0
159,801
0
W
Sylvanus
4,919
615
19
2
0
144,616
0
W
Surtr
5,464
683
45
6
0
137,818
0
L
Tiamat
4,304
538
51
6
0
139,740
0
W
Sol
4,508
564
54
7
0
146,254
2
L
Set
4,487
561
41
5
0
190,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role