Player Matchup

Ymir
Ymir
 
Ymir
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Daaanitooo
Cernunnos
Level 155
God Stats
7W - 3L
1,794 SR
Queue Stats
56W - 76L
1,494 Elo+
Party 1
Surtr
Surtr
GodSlayer6969
Surtr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,595 Elo+
Party 1
Ix Chel
Ix Chel
SuperStonik
Ix Chel
Level 152
God Stats
6W - 1L
1,650 SR
Queue Stats
258W - 207L
1,536 Elo+
Solo
Team Averages
Level 157
1,589 SR
1,525 Elo+

VS

Team Averages
Level 158
1,570 SR
1,541 Elo+
Nox
Nox
 
Nox
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Beefcastle
Sylvanus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 45L
1,521 Elo+
Solo
Neith
Neith
Carylart
Neith
Level 117
God Stats
8W - 7L
1,588 SR
Queue Stats
100W - 101L
1,527 Elo+
Solo
Merlin
Merlin
Mithrandir99
Merlin
Level 177
God Stats
14W - 11L
1,365 SR
Queue Stats
206W - 196L
1,557 Elo+
Solo
Cliodhna
Cliodhna
SandSkeleton
Cliodhna
Level 104
God Stats
4W - 3L
1,896 SR
Queue Stats
209W - 175L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 1
4,375
625
1,241
4,289
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
 
Ne Zha
8
0 / 0 / 3
4,357
622
1,605
5,496
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Daaanitooo
Cernunnos
8
1 / 0 / 0
4,314
616
1,639
2,999
876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
4,499
643
2,470
4,082
2,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
SuperStonik
Ix Chel
9
2 / 0 / 0
4,923
703
1,164
2,955
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
1
0 / 0 / 0
2,772
396
0
0
0
Sylvanus
Beefcastle
Sylvanus
7
0 / 0 / 0
4,134
591
2,060
4,025
1,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Carylart
Neith
8
0 / 1 / 0
3,779
540
2,865
3,374
953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
8
0 / 1 / 0
4,135
591
1,640
3,462
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
SandSkeleton
Cliodhna
9
0 / 1 / 0
4,099
586
2,273
4,872
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
W
Ne Zha
 
Ne Zha
0
0
3
1.5
L
Nox
 
Nox
0
0
0
0
L
Sylvanus
Beefcastle
Sylvanus
0
0
0
0
L
Neith
Carylart
Neith
0
1
0
0
W
Cernunnos
Daaanitooo
Cernunnos
1
0
0
1
W
0
0
1
0.5
L
Merlin
0
1
0
0
L
Cliodhna
SandSkeleton
Cliodhna
0
1
0
0
W
Ix Chel
SuperStonik
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,119
Damage
8,838
19,821
Taken
15,733
9,142
Mitigated
5,502
8,485
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,241
135
0
1,767
4,289
2,750
0
1,027
3,262
13,995
2,130
W
Ne Zha
 
Ne Zha
1,605
473
0
1,037
5,496
2,179
0
277
5,219
0
29,887
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Beefcastle
Sylvanus
2,060
900
504
2,275
4,025
1,970
0
614
3,370
14,353
531
L
Neith
Carylart
Neith
2,865
1,219
0
931
3,374
953
0
612
2,762
0
26,435
W
Cernunnos
Daaanitooo
Cernunnos
1,639
759
0
1,475
2,999
876
66
329
2,670
0
25,096
W
2,470
749
0
2,682
4,082
2,264
0
740
3,342
742
24,722
L
Merlin
1,640
102
0
750
3,462
1,053
0
716
2,541
29,095
0
L
Cliodhna
SandSkeleton
Cliodhna
2,273
601
0
2,009
4,872
1,526
0
346
4,221
0
28,288
W
Ix Chel
SuperStonik
Ix Chel
1,164
43
323
1,201
2,955
1,073
0
1,316
1,639
24,517
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,468
Gold Earned
18,919
230
Minions Killed
181
0
Camps Cleared
0
725,452
Distance Traveled
548,624
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,375
625
24
3
0
141,583
1
W
Ne Zha
4,357
622
50
7
0
177,095
0
L
Nox
2,772
396
0
0
0
0
0
L
Sylvanus
4,134
591
12
2
0
141,725
0
L
Neith
3,779
540
52
7
0
114,335
0
W
Cernunnos
4,314
616
54
8
0
135,609
0
W
Surtr
4,499
643
47
7
0
142,416
0
L
Merlin
4,135
591
54
8
0
131,821
0
L
Cliodhna
4,099
586
63
9
0
160,743
1
W
Ix Chel
4,923
703
55
8
0
128,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role