Player Matchup

Ares
Ares
Gold V
Elasar
Ares
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,563 MMR
Solo
Artemis
Artemis
Gold V
Lu_ke_3st
Artemis
Gold V
Level 122
God Stats
19W - 16L
1,647 SR
Queue Stats
66W - 80L
1,439 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
Mephiss
Gilgamesh
Gold I
Level 144
God Stats
0W - 2L
1,282 SR
Queue Stats
190W - 187L
1,574 MMR
Solo
Kali
Kali
Platinum V
OMGitsHank
Kali
Platinum V
Level 149
God Stats
2W - 4L
1,673 SR
Queue Stats
40W - 41L
1,748 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
xXPollo_69Xx
Zhong Kui
Bronze III
Level 113
God Stats
1W - 1L
1,606 SR
Queue Stats
2W - 3L
1,592 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,542 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,653 SR
1,583 MMR
Loki
Loki
Platinum V
KazeKage-Ryu
Loki
Platinum V
Level 158
God Stats
27W - 9L
1,781 SR
Queue Stats
175W - 158L
1,515 MMR
Party 3
Atlas
Atlas
Gold I
StorySnail
Atlas
Gold I
Level 82
God Stats
5W - 2L
1,639 SR
Queue Stats
76W - 63L
1,608 MMR
Party 2
Bellona
Bellona
Platinum III
WastedL1feT1me
Bellona
Platinum III
Level 159
God Stats
17W - 5L
1,715 SR
Queue Stats
126W - 103L
1,683 MMR
Party 3
Skadi
Skadi
Silver I
math_93400
Skadi
Silver I
Level 147
God Stats
1W - 1L
1,322 SR
Queue Stats
23W - 27L
1,556 MMR
Solo
Chang'e
Chang'e
Gold III
weyrdket
Chang'e
Gold III
Level 158
God Stats
19W - 10L
1,807 SR
Queue Stats
69W - 58L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Elasar
Ares
7
0 / 2 / 1
4,278
535
2,800
6,780
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Lu_ke_3st
Artemis
3
0 / 1 / 0
3,265
408
1,549
2,070
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Gilgamesh
Mephiss
Gilgamesh
8
0 / 1 / 0
4,537
567
1,926
6,870
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
1 / 1 / 1
4,391
549
2,607
6,699
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
xXPollo_69Xx
Zhong Kui
9
1 / 3 / 0
4,480
560
4,267
7,002
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Ah Muzen CabAthenaVamanaOdin

VS

Bans
ThothSusanoCharonAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,022
628
2,971
4,874
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
8
3 / 0 / 3
5,441
680
3,477
5,536
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 2
5,897
737
5,340
5,496
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
9
1 / 1 / 2
5,425
678
2,700
3,769
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
weyrdket
Chang'e
10
1 / 1 / 1
5,210
651
4,174
5,216
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
Elasar
Ares
0
2
1
0.25
W
2
0
2
3
L
Artemis
Lu_ke_3st
Artemis
0
1
0
0
L
Gilgamesh
Mephiss
Gilgamesh
0
1
0
0
L
1
1
1
1.5
W
Atlas
3
0
3
4.5
W
1
0
2
2
W
Skadi
1
1
2
2
W
Chang'e
weyrdket
Chang'e
1
1
1
1.5
L
Zhong Kui
xXPollo_69Xx
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,149
Damage
18,662
29,421
Taken
24,891
15,199
Mitigated
12,445
9,762
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Elasar
Ares
2,800
497
0
1,736
6,780
4,126
0
1,311
5,424
14,282
0
W
2,971
615
0
2,284
4,874
1,525
0
1,513
3,361
0
29,746
L
Artemis
Lu_ke_3st
Artemis
1,549
863
0
986
2,070
591
0
949
1,121
0
6,867
L
Gilgamesh
Mephiss
Gilgamesh
1,926
799
0
2,468
6,870
2,471
0
0
6,384
0
29,660
L
2,607
1,167
0
3,090
6,699
2,759
0
2,363
4,336
0
26,726
W
Atlas
3,477
1,541
0
1,898
5,536
3,711
0
1,708
3,828
14,818
0
W
5,340
2,015
0
2,909
5,496
4,223
0
429
5,067
0
42,015
W
Skadi
2,700
1,191
0
812
3,769
1,155
401
969
2,800
0
37,116
W
Chang'e
weyrdket
Chang'e
4,174
290
680
2,265
5,216
1,831
64
2,448
2,768
41,297
998
L
Zhong Kui
xXPollo_69Xx
Zhong Kui
4,267
705
0
1,482
7,002
5,252
0
3,028
3,929
29,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,951
Gold Earned
26,995
185
Minions Killed
291
0
Camps Cleared
0
716,931
Distance Traveled
882,290
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,278
535
24
3
0
165,689
0
W
Loki
5,022
628
50
6
0
195,845
0
L
Artemis
3,265
408
7
1
0
45,308
0
L
Gilgamesh
4,537
567
56
7
0
167,851
1
L
Kali
4,391
549
58
7
0
195,171
0
W
Atlas
5,441
680
6
1
0
177,656
3
W
Bellona
5,897
737
86
11
0
192,223
0
W
Skadi
5,425
678
59
7
0
138,577
0
W
Chang'e
5,210
651
90
11
0
177,989
0
L
Zhong Kui
4,480
560
40
5
0
142,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role