Player Matchup

Medusa
Medusa
DoctorWhobbit
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
GhoulWrangler90
Janus
Level 119
God Stats
27W - 40L
1,403 SR
Queue Stats
99W - 96L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
MisterHotB0od
Kuzenbo
Level 69
God Stats
2W - 5L
1,330 SR
Queue Stats
137W - 123L
1,509 Elo+
Party 1
Team Averages
Level 68
1,411 SR
1,486 Elo+

VS

Team Averages
Level 73
1,543 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Furyoo5565
Gilgamesh
Level 66
God Stats
9W - 7L
1,676 SR
Queue Stats
195W - 211L
1,470 Elo+
Party 2
Neith
Neith
PhilipOst
Neith
Level 89
God Stats
40W - 46L
1,495 SR
Queue Stats
132W - 138L
1,444 Elo+
Solo
Ix Chel
Ix Chel
Svärok
Ix Chel
Level 64
God Stats
19W - 19L
1,459 SR
Queue Stats
185W - 191L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 1
10,755
672
11,306
17,241
8,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 3
10,028
627
11,137
12,989
6,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
17
2 / 1 / 2
10,446
653
10,401
18,088
32,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Furyoo5565
Gilgamesh
16
4 / 2 / 10
11,398
712
13,914
19,889
21,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Neith
PhilipOst
Neith
18
6 / 1 / 8
12,133
758
16,599
12,217
5,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Svärok
Ix Chel
17
5 / 2 / 9
12,601
788
13,552
11,279
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
15
15
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Gilgamesh
Furyoo5565
Gilgamesh
4
2
10
4.5
L
0
6
3
0.25
L
Kuzenbo
2
1
2
3
W
Neith
PhilipOst
Neith
6
1
8
10
W
Ix Chel
Svärok
Ix Chel
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,844
Damage
44,065
48,318
Taken
43,385
47,026
Mitigated
31,869
2,604
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,306
5,511
0
1,604
17,241
8,196
0
5,234
11,648
0
38,579
W
Gilgamesh
Furyoo5565
Gilgamesh
13,914
3,599
0
1,003
19,889
21,064
1,394
8,345
11,535
0
36,152
L
11,137
492
0
250
12,989
6,657
58
2,620
10,024
51,158
261
L
Kuzenbo
10,401
3,105
0
750
18,088
32,173
208
5,339
12,227
27,691
1,332
W
Neith
PhilipOst
Neith
16,599
8,755
0
2,411
12,217
5,427
1,222
6,403
5,814
0
54,531
W
Ix Chel
Svärok
Ix Chel
13,552
1,945
4,924
3,114
11,279
5,378
376
5,888
5,358
62,922
1,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,229
Gold Earned
36,132
177
Minions Killed
208
0
Camps Cleared
0
853,126
Distance Traveled
845,583
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,755
672
59
4
0
262,364
0
W
Gilgamesh
11,398
712
36
2
0
302,556
0
L
Janus
10,028
627
87
5
0
259,442
0
L
Kuzenbo
10,446
653
31
2
0
331,320
4
W
Neith
12,133
758
79
5
0
270,184
0
W
Ix Chel
12,601
788
93
6
0
272,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role