Player Matchup

Scylla
Scylla
ReiviloYorQc
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,531 Elo+
Solo
Pele
Pele
Rich3045
Pele
Level 50
God Stats
9W - 4L
1,762 SR
Queue Stats
48W - 58L
1,507 Elo+
Party 1
Tyr
Tyr
Seabearson
Tyr
Level 46
God Stats
3W - 3L
1,674 SR
Queue Stats
63W - 77L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 126
God Stats
96W - 74L
1,511 SR
Queue Stats
335W - 325L
1,455 Elo+
Solo
Cupid
Cupid
narcantime
Cupid
Level 46
God Stats
35W - 20L
1,502 SR
Queue Stats
109W - 88L
1,390 Elo+
Solo
Team Averages
Level 75
1,590 SR
1,469 Elo+

VS

Team Averages
Level 101
1,465 SR
1,416 Elo+
Surtr
Surtr
MibuBR
Surtr
Level 159
God Stats
5W - 6L
1,624 SR
Queue Stats
304W - 285L
1,485 Elo+
Solo
Vulcan
Vulcan
PHILDAPAIN
Vulcan
Level 45
God Stats
10W - 4L
1,449 SR
Queue Stats
92W - 90L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
Pryvacii-
Ao Kuang
Level 101
God Stats
1W - 6L
1,098 SR
Queue Stats
342W - 400L
1,388 Elo+
Solo
Odin
Odin
whales_r_biig
Odin
Level 75
God Stats
3W - 2L
1,460 SR
Queue Stats
113W - 131L
1,414 Elo+
Solo
Cernunnos
Cernunnos
퓓퓻퓮퓪퓭
Cernunnos
Level 126
God Stats
2W - 2L
1,696 SR
Queue Stats
82W - 83L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 2 / 0
6,182
515
2,879
5,165
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
13
3 / 2 / 0
6,849
571
4,893
10,019
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 2
5,955
496
4,365
14,534
12,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
alanwinner17
Cthulhu
10
0 / 1 / 1
5,988
499
5,579
8,005
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
9
1 / 3 / 0
5,563
464
4,166
7,497
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
MibuBR
Surtr
12
0 / 1 / 3
7,183
599
8,500
9,893
7,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
PHILDAPAIN
Vulcan
13
3 / 1 / 2
7,453
621
5,365
4,516
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Pryvacii-
Ao Kuang
12
4 / 1 / 2
6,449
537
4,347
10,133
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 2
5,869
489
2,362
8,594
4,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
퓓퓻퓮퓪퓭
Cernunnos
11
3 / 0 / 0
6,138
512
8,218
6,936
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
MibuBR
Surtr
0
1
3
1.5
W
Vulcan
PHILDAPAIN
Vulcan
3
1
2
4
W
Ao Kuang
Pryvacii-
Ao Kuang
4
1
2
5
L
Scylla
0
2
0
0
L
Pele
3
2
0
1.5
L
0
2
2
0.5
L
Cthulhu
alanwinner17
Cthulhu
0
1
1
0.5
L
Cupid
1
3
0
0.33
W
0
1
2
1
W
Cernunnos
퓓퓻퓮퓪퓭
Cernunnos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,882
Damage
28,792
45,220
Taken
40,072
28,153
Mitigated
20,235
14,313
Healing
11,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
MibuBR
Surtr
8,500
3,636
0
2,414
9,893
7,529
0
475
9,418
1,226
57,887
W
Vulcan
PHILDAPAIN
Vulcan
5,365
2,658
0
836
4,516
1,856
0
2,389
2,127
46,684
297
W
Ao Kuang
Pryvacii-
Ao Kuang
4,347
1,078
0
6,665
10,133
3,729
0
631
9,502
39,401
0
L
Scylla
2,879
160
0
547
5,165
1,703
0
3,102
1,893
44,166
1,087
L
Pele
4,893
637
0
1,238
10,019
4,255
0
3,963
5,932
0
58,811
L
4,365
172
0
5,986
14,534
12,959
0
2,192
12,278
0
36,483
L
Cthulhu
alanwinner17
Cthulhu
5,579
534
0
2,956
8,005
6,361
0
0
8,005
29,356
1,349
L
Cupid
4,166
1,913
858
2,728
7,497
2,875
378
635
6,862
0
34,767
W
2,362
529
0
1,132
8,594
4,592
0
2,822
5,772
0
17,396
W
Cernunnos
퓓퓻퓮퓪퓭
Cernunnos
8,218
3,792
0
503
6,936
2,529
266
2,026
4,910
0
47,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
33,092
339
Minions Killed
344
0
Camps Cleared
0
1,189,657
Distance Traveled
1,206,993
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,183
599
92
8
0
229,957
2
W
Vulcan
7,453
621
82
7
0
240,662
2
W
Ao Kuang
6,449
537
76
6
0
254,258
0
L
Scylla
6,182
515
85
7
0
219,509
0
L
Pele
6,849
571
91
8
0
281,957
0
L
Tyr
5,955
496
70
6
0
228,045
0
L
Cthulhu
5,988
499
37
3
0
244,208
0
L
Cupid
5,563
464
56
5
0
215,938
2
W
Odin
5,869
489
22
2
0
266,803
4
W
Cernunnos
6,138
512
72
6
0
215,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role