Player Matchup

Odin
Odin
Gold IV
JRova-
Odin
Gold IV
Level 124
God Stats
19W - 11L
1,878 SR
Queue Stats
155W - 146L
1,448 MMR
Party 1
Scylla
Scylla
Gold III
Mãge
Scylla
Gold III
Level 142
God Stats
1W - 0L
1,677 SR
Queue Stats
13W - 6L
1,732 MMR
Solo
Geb
Geb
Gold II
pirrone_22
Geb
Gold II
Level 127
God Stats
13W - 6L
1,733 SR
Queue Stats
213W - 217L
1,539 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,763 SR
1,573 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,440 SR
1,584 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
HadesTBoomer
Baron Samedi
Gold V
Level 107
God Stats
2W - 5L
1,398 SR
Queue Stats
39W - 47L
1,503 MMR
Solo
Susano
Susano
Gold V
blackjack702lv
Susano
Gold V
Level 143
God Stats
5W - 12L
1,422 SR
Queue Stats
13W - 24L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JRova-
Odin
17
3 / 0 / 12
10,969
784
13,912
12,651
15,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Mãge
Scylla
18
11 / 1 / 5
11,859
847
18,053
7,997
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 12
9,879
706
7,256
13,798
15,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothAchillesBake KujiraAphroditeNe Zha

VS

Bans
VulcanAtlasKuzenboAresHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 7 / 1
8,718
623
9,674
14,302
4,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
HadesTBoomer
Baron Samedi
13
0 / 8 / 1
8,345
596
7,762
12,677
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 1
8,877
634
4,682
18,057
11,800
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
1
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
7
1
0.07
L
Baron Samedi
HadesTBoomer
Baron Samedi
0
8
1
0.06
W
Odin
JRova-
Odin
3
0
12
9
W
Scylla
Mãge
Scylla
11
1
5
13.5
L
1
1
1
1.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,221
Damage
22,118
34,446
Taken
45,036
34,779
Mitigated
21,835
11,920
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,674
3,882
0
1,695
14,302
4,463
0
8,804
4,141
0
38,625
L
Baron Samedi
HadesTBoomer
Baron Samedi
7,762
230
1,195
1,255
12,677
5,572
0
7,017
4,670
27,609
0
W
Odin
JRova-
Odin
13,912
1,757
0
4,910
12,651
15,030
198
2,686
9,965
5,401
37,427
W
Scylla
Mãge
Scylla
18,053
2,947
0
2,093
7,997
3,842
978
1,872
6,125
73,045
0
L
4,682
265
0
3,060
18,057
11,800
0
8,729
7,570
0
15,119
W
7,256
394
0
4,917
13,798
15,907
43
4,209
9,589
17,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,707
Gold Earned
25,940
178
Minions Killed
133
0
Camps Cleared
0
853,119
Distance Traveled
715,079
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,718
623
73
5
0
218,709
0
L
Baron Samedi
8,345
596
42
3
0
212,777
9
W
Odin
10,969
784
53
4
0
301,860
1
W
Scylla
11,859
847
114
8
0
273,247
0
L
Susano
8,877
634
18
1
0
283,593
11
W
Geb
9,879
706
11
1
0
278,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role