Player Matchup

Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ReggaeBruce
Poseidon
Level 44
God Stats
8W - 6L
1,564 SR
Queue Stats
117W - 128L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
f4lcon21
Ah Muzen Cab
Level 82
God Stats
4W - 11L
1,139 SR
Queue Stats
80W - 62L
1,515 Elo+
Solo
Ymir
Ymir
lApocalyptic
Ymir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,732 Elo+
Solo
Ah Puch
Ah Puch
manija_delicado9
Ah Puch
Level 53
God Stats
4W - 9L
1,538 SR
Queue Stats
215W - 228L
1,487 Elo+
Solo
Team Averages
Level 73
1,448 SR
1,524 Elo+

VS

Team Averages
Level 105
1,543 SR
1,430 Elo+
Cthulhu
Cthulhu
Badabing9119
Cthulhu
Level 76
God Stats
6W - 8L
1,253 SR
Queue Stats
22W - 24L
1,461 Elo+
Solo
Loki
Loki
Dragonelement12
Loki
Level 158
God Stats
2W - 3L
1,760 SR
Queue Stats
99W - 90L
1,500 Elo+
Solo
Izanami
Izanami
McCookieDunk
Izanami
Level 109
God Stats
5W - 5L
1,671 SR
Queue Stats
113W - 122L
1,257 Elo+
Solo
Baron Samedi
Baron Samedi
Nezuxo
Baron Samedi
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 128L
1,448 Elo+
Solo
Bellona
Bellona
squirreljizz69
Bellona
Level 116
God Stats
119W - 126L
1,530 SR
Queue Stats
126W - 132L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 4 / 1
6,987
466
5,030
12,733
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
ReggaeBruce
Poseidon
11
0 / 5 / 2
6,629
442
3,984
9,010
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
f4lcon21
Ah Muzen Cab
14
2 / 2 / 4
7,999
533
10,742
12,373
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 4
7,133
476
4,238
12,866
9,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 2 / 2
7,421
495
6,992
12,311
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Badabing9119
Cthulhu
15
6 / 1 / 0
9,686
646
9,860
11,390
7,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 2
7,901
527
6,642
13,030
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
McCookieDunk
Izanami
14
1 / 2 / 2
8,206
547
7,351
11,095
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Nezuxo
Baron Samedi
14
1 / 0 / 7
8,018
535
8,889
7,406
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 2
7,793
520
6,710
12,749
14,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
15
15
Deaths
7
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
1
0.38
W
Cthulhu
Badabing9119
Cthulhu
6
1
0
6
W
3
2
2
2
W
Izanami
McCookieDunk
Izanami
1
2
2
1
W
Baron Samedi
Nezuxo
Baron Samedi
1
0
7
4.5
L
Poseidon
ReggaeBruce
Poseidon
0
5
2
0.2
L
Ah Muzen Cab
f4lcon21
Ah Muzen Cab
2
2
4
2
L
1
2
4
1.5
L
3
2
2
2
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
39,452
59,293
Taken
55,670
32,230
Mitigated
33,804
13,105
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,030
354
0
2,862
12,733
9,913
0
7,188
4,751
2,398
30,815
W
Cthulhu
Badabing9119
Cthulhu
9,860
352
0
250
11,390
7,299
104
2,709
7,970
55,761
123
W
6,642
1,990
0
7,166
13,030
4,906
0
2,353
10,421
0
69,145
W
Izanami
McCookieDunk
Izanami
7,351
4,207
0
3,639
11,095
3,843
653
2,234
8,731
0
69,529
W
Baron Samedi
Nezuxo
Baron Samedi
8,889
1,674
505
2,027
7,406
3,395
454
3,633
3,499
49,423
1,586
L
Poseidon
ReggaeBruce
Poseidon
3,984
723
0
1,117
9,010
2,974
0
4,129
4,881
43,336
1,576
L
Ah Muzen Cab
f4lcon21
Ah Muzen Cab
10,742
4,991
0
1,960
12,373
4,681
703
1,123
11,236
0
73,023
L
4,238
997
1,471
2,010
12,866
9,770
0
2,601
10,187
16,213
2,480
L
6,992
308
0
3,685
12,311
4,892
0
2,489
9,708
51,639
0
W
6,710
1,691
271
3,565
12,749
14,361
401
4,646
7,825
0
31,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
41,604
352
Minions Killed
484
0
Camps Cleared
0
1,447,413
Distance Traveled
1,543,762
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,987
466
59
4
0
251,549
4
W
Cthulhu
9,686
646
111
7
0
325,951
1
W
Loki
7,901
527
106
7
0
341,732
0
W
Izanami
8,206
547
130
9
0
273,796
3
W
Baron Samedi
8,018
535
84
6
0
302,699
3
L
Poseidon
6,629
442
53
4
0
278,188
2
L
Ah Muzen Cab
7,999
533
106
7
0
298,771
2
L
Ymir
7,133
476
34
2
0
306,617
2
L
Ah Puch
7,421
495
100
7
0
312,288
0
W
Bellona
7,793
520
53
4
0
299,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role