Player Matchup

Horus
Horus
APPY79
Horus
Level 104
God Stats
8W - 1L
1,917 SR
Queue Stats
36W - 32L
1,453 Elo+
Solo
Discordia
Discordia
Hans010x
Discordia
Level 83
God Stats
3W - 4L
1,080 SR
Queue Stats
95W - 86L
1,443 Elo+
Solo
Maman Brigitte
Maman Brigitte
J-Crypside
Maman Brigitte
Level 82
God Stats
1W - 1L
1,681 SR
Queue Stats
66W - 65L
1,347 Elo+
Solo
Nut
Nut
Konfetich
Nut
Level 89
God Stats
10W - 9L
1,527 SR
Queue Stats
415W - 460L
1,484 Elo+
Solo
Surtr
Surtr
SmiteSchrute
Surtr
Level 79
God Stats
2W - 3L
1,659 SR
Queue Stats
129W - 124L
1,484 Elo+
Solo
Team Averages
Level 87
1,573 SR
1,442 Elo+

VS

Team Averages
Level 97
1,526 SR
1,462 Elo+
Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bandicoot0408
Da Ji
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
415W - 387L
1,468 Elo+
Party 1
Mulan
Mulan
Chinorium
Mulan
Level 129
God Stats
93W - 63L
1,646 SR
Queue Stats
701W - 722L
1,536 Elo+
Solo
Charon
Charon
GhoulTiger
Charon
Level 88
God Stats
18W - 15L
1,598 SR
Queue Stats
389W - 367L
1,475 Elo+
Party 1
Medusa
Medusa
nitrous-ping7
Medusa
Level 65
God Stats
244W - 225L
1,388 SR
Queue Stats
245W - 225L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
APPY79
Horus
9
0 / 4 / 3
6,289
449
2,510
16,160
11,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Hans010x
Discordia
12
1 / 3 / 0
7,303
522
8,346
8,149
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
J-Crypside
Maman Brigitte
10
0 / 3 / 2
6,018
430
2,320
10,038
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 0
6,581
470
2,774
11,700
4,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 2 / 0
7,531
538
10,212
13,701
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 0 / 6
7,767
555
5,162
6,788
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 1 / 4
8,700
621
9,480
12,873
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Chinorium
Mulan
12
0 / 5 / 3
7,351
525
9,190
15,492
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
GhoulTiger
Charon
12
2 / 1 / 7
6,539
467
6,954
8,461
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 1 / 2
7,523
537
8,172
6,552
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
14
14
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
6
4
L
Horus
APPY79
Horus
0
4
3
0.38
W
8
1
4
10
W
Mulan
Chinorium
Mulan
0
5
3
0.3
W
Charon
GhoulTiger
Charon
2
1
7
5.5
L
Discordia
Hans010x
Discordia
1
3
0
0.33
L
Maman Brigitte
J-Crypside
Maman Brigitte
0
3
2
0.33
L
2
2
0
1
L
4
2
0
2
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
38,958
59,748
Taken
50,166
33,673
Mitigated
25,615
23,139
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,162
876
0
2,934
6,788
2,358
0
3,958
2,182
62,205
0
L
Horus
APPY79
Horus
2,510
801
1,843
5,877
16,160
11,879
0
5,903
10,257
0
10,920
W
9,480
1,707
0
5,123
12,873
5,510
174
3,698
8,975
0
65,368
W
Mulan
Chinorium
Mulan
9,190
1,644
0
7,211
15,492
10,078
310
540
14,137
0
54,360
W
Charon
GhoulTiger
Charon
6,954
1,319
0
1,688
8,461
5,305
572
1,826
6,413
27,271
0
L
Discordia
Hans010x
Discordia
8,346
134
0
2,561
8,149
2,765
0
2,626
5,523
57,996
1,557
L
Maman Brigitte
J-Crypside
Maman Brigitte
2,320
425
0
4,416
10,038
3,496
0
1,435
8,603
35,659
0
L
2,774
1,871
0
3,249
11,700
4,822
0
2,152
9,548
0
57,078
L
10,212
4,373
0
5,193
13,701
10,711
0
0
12,727
1,465
52,072
W
8,172
2,787
0
1,985
6,552
2,364
1,247
166
6,289
0
53,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
37,880
369
Minions Killed
411
0
Camps Cleared
0
1,264,951
Distance Traveled
1,348,476
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,767
555
113
8
0
287,394
3
L
Horus
6,289
449
9
1
0
295,415
1
W
Da Ji
8,700
621
94
7
0
319,680
0
W
Mulan
7,351
525
95
7
0
217,975
0
W
Charon
6,539
467
28
2
0
265,828
6
L
Discordia
7,303
522
105
8
0
244,436
3
L
Maman Brigitte
6,018
430
65
5
0
257,748
1
L
Nut
6,581
470
101
7
0
233,615
0
L
Surtr
7,531
538
89
6
0
233,737
1
W
Medusa
7,523
537
81
6
0
257,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role