Player Matchup

Hachiman
Hachiman
AmShifty
Hachiman
Level 42
God Stats
12W - 13L
1,449 SR
Queue Stats
92W - 83L
1,457 Elo+
Party 1
Surtr
Surtr
Gatomano
Surtr
Level 54
God Stats
2W - 1L
1,438 SR
Queue Stats
25W - 27L
1,465 Elo+
Solo
Arachne
Arachne
MC1191
Arachne
Level 111
God Stats
44W - 56L
1,463 SR
Queue Stats
133W - 137L
1,439 Elo+
Solo
Merlin
Merlin
S0ULLS
Merlin
Level 84
God Stats
1W - 1L
1,748 SR
Queue Stats
121W - 114L
1,460 Elo+
Party 1
Ymir
Ymir
SeniorCappa21
Ymir
Level 57
God Stats
4W - 6L
1,901 SR
Queue Stats
151W - 160L
1,385 Elo+
Solo
Team Averages
Level 70
1,600 SR
1,441 Elo+

VS

Team Averages
Level 124
1,526 SR
1,447 Elo+
Skadi
Skadi
FarmHeroGirl
Skadi
Level 105
God Stats
2W - 0L
1,760 SR
Queue Stats
141W - 120L
1,436 Elo+
Solo
Scylla
Scylla
LORDJOSEPH01
Scylla
Level 126
God Stats
8W - 18L
1,290 SR
Queue Stats
140W - 143L
1,469 Elo+
Solo
Surtr
Surtr
SpaceThunder18
Surtr
Level 126
God Stats
129W - 112L
1,506 SR
Queue Stats
194W - 188L
1,398 Elo+
Solo
Susano
Susano
aj00927
Susano
Level 115
God Stats
6W - 8L
1,580 SR
Queue Stats
209W - 187L
1,465 Elo+
Solo
Bellona
Bellona
xXSaintSarielXx
Bellona
Level 146
God Stats
11W - 8L
1,492 SR
Queue Stats
39W - 29L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AmShifty
Hachiman
9
0 / 2 / 0
4,761
476
3,830
5,086
1,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Gatomano
Surtr
9
0 / 3 / 0
5,388
539
4,231
11,083
7,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
MC1191
Arachne
9
0 / 2 / 0
4,954
495
2,127
7,470
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
S0ULLS
Merlin
10
0 / 4 / 1
5,356
536
2,342
6,915
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,861
586
2,608
9,475
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,733
573
3,772
4,623
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
12
2 / 0 / 3
7,082
708
4,036
4,293
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 3
6,126
613
6,848
8,452
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
aj00927
Susano
12
7 / 1 / 3
6,777
678
6,242
8,284
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 2
5,065
507
2,229
6,759
6,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AmShifty
Hachiman
0
2
0
0
W
1
0
1
1.5
L
Surtr
Gatomano
Surtr
0
3
0
0
W
Scylla
2
0
3
3.5
L
Arachne
MC1191
Arachne
0
2
0
0
L
Merlin
S0ULLS
Merlin
0
4
1
0.13
L
1
1
0
1
W
2
0
3
3.5
W
Susano
aj00927
Susano
7
1
3
8.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,138
Damage
23,127
40,029
Taken
32,411
20,460
Mitigated
20,996
8,657
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AmShifty
Hachiman
3,830
1,883
0
1,667
5,086
1,482
0
0
5,086
0
29,062
W
3,772
1,642
0
1,035
4,623
1,608
220
970
3,653
0
42,869
L
Surtr
Gatomano
Surtr
4,231
1,476
0
2,256
11,083
7,524
0
425
9,762
1,194
38,184
W
Scylla
4,036
327
0
793
4,293
1,328
0
1,448
2,709
48,907
1,402
L
Arachne
MC1191
Arachne
2,127
1,502
0
2,658
7,470
2,338
0
1,394
6,076
0
38,135
L
Merlin
S0ULLS
Merlin
2,342
224
0
468
6,915
2,355
0
1,376
5,539
33,400
973
L
2,608
466
0
1,608
9,475
6,761
0
1,354
7,994
20,680
0
W
6,848
2,108
0
3,928
8,452
8,109
43
556
7,896
1,608
34,758
W
Susano
aj00927
Susano
6,242
2,105
0
4,066
8,284
3,167
0
915
7,317
0
35,609
W
2,229
356
0
1,396
6,759
6,784
0
1,115
5,638
0
19,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,320
Gold Earned
30,783
295
Minions Killed
295
0
Camps Cleared
0
971,200
Distance Traveled
1,058,423
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,761
476
49
5
0
163,502
0
W
Skadi
5,733
573
65
7
0
192,113
0
L
Surtr
5,388
539
71
7
0
199,448
0
W
Scylla
7,082
708
93
9
0
212,029
0
L
Arachne
4,954
495
69
7
0
226,693
0
L
Merlin
5,356
536
68
7
0
174,512
0
L
Ymir
5,861
586
38
4
0
207,045
5
W
Surtr
6,126
613
62
6
0
213,417
0
W
Susano
6,777
678
53
5
0
241,685
0
W
Bellona
5,065
507
22
2
0
199,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role