Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Icycookies
Ishtar
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 85L
1,486 Elo+
Solo
Hera
Hera
Juty-crack
Hera
Level 108
God Stats
0W - 2L
1,632 SR
Queue Stats
81W - 109L
1,376 Elo+
Solo
Tyr
Tyr
Snower65
Tyr
Level 191
God Stats
0W - 2L
1,266 SR
Queue Stats
56W - 64L
1,484 Elo+
Solo
Terra
Terra
TonyMeat
Terra
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 70L
1,458 Elo+
Solo
Team Averages
Level 148
1,480 SR
1,461 Elo+

VS

Team Averages
Level 145
1,613 SR
1,531 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Blackdeer8179
Horus
Level 150
God Stats
4W - 1L
1,526 SR
Queue Stats
69W - 66L
1,535 Elo+
Solo
Yu Huang
Yu Huang
CrackerAttacker
Yu Huang
Level 137
God Stats
5W - 2L
1,689 SR
Queue Stats
120W - 61L
1,608 Elo+
Solo
Chaac
Chaac
Death-Masta3
Chaac
Level 147
God Stats
9W - 4L
1,735 SR
Queue Stats
328W - 346L
1,504 Elo+
Solo
Sol
Sol
SculptorOvFlesh
Sol
Level 147
God Stats
2W - 2L
1,615 SR
Queue Stats
182W - 163L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 1 / 1
7,896
877
8,139
7,547
7,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Icycookies
Ishtar
12
2 / 4 / 1
6,579
731
7,734
7,593
3,178
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 2 / 1
5,512
612
2,862
3,064
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
6,122
680
3,961
5,507
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Terra
TonyMeat
Terra
12
1 / 2 / 1
6,064
674
5,132
7,877
4,614
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
3 / 1 / 4
8,306
923
2,868
15,029
7,552
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 5
7,628
848
2,607
11,901
5,659
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Yu Huang
14
3 / 1 / 3
7,801
867
10,634
7,878
3,193
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

13
3 / 2 / 5
7,947
883
6,255
10,794
11,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 1 / 5
7,468
830
6,792
5,137
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
9
9
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
1
1
3.5
W
Kumbhakarna
 
Kumbhakarna
3
1
4
5
W
0
2
5
1.25
W
Yu Huang
3
1
3
4.5
W
3
2
5
2.75
L
Ishtar
Icycookies
Ishtar
2
4
1
0.63
L
0
2
1
0.25
W
0
1
5
2.5
L
0
0
1
0.5
L
Terra
TonyMeat
Terra
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
29,156
31,588
Taken
50,739
21,199
Mitigated
30,356
13,525
Healing
24,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,139
4,514
0
3,737
7,547
7,286
0
3,936
3,364
0
8,859
W
Kumbhakarna
 
Kumbhakarna
2,868
348
2,329
6,076
15,029
7,552
469
2,912
11,195
7,933
0
W
2,607
1,666
4,460
3,819
11,901
5,659
733
1,301
8,957
0
6,752
W
Yu Huang
10,634
1,381
1,247
1,128
7,878
3,193
1,331
1,440
5,881
24,028
0
W
6,255
456
1,630
2,434
10,794
11,901
991
1,090
9,369
0
16,547
L
Ishtar
Icycookies
Ishtar
7,734
4,349
757
558
7,593
3,178
0
5,988
1,403
0
16,037
L
2,862
397
160
605
3,064
1,105
0
1,370
1,614
6,325
0
W
6,792
2,177
0
1,224
5,137
2,051
2,354
1,251
3,886
17,449
808
L
3,961
788
1,354
2,292
5,507
5,016
0
3,032
2,355
0
6,005
L
Terra
TonyMeat
Terra
5,132
546
2,188
1,874
7,877
4,614
0
4,900
2,840
9,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
39,150
62
Minions Killed
104
0
Camps Cleared
0
645,240
Distance Traveled
767,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,896
877
26
3
0
173,002
0
W
Kumbhakarna
8,306
923
12
1
0
164,170
0
W
Horus
7,628
848
11
1
0
161,432
0
W
Yu Huang
7,801
867
24
3
0
155,323
0
W
Chaac
7,947
883
22
2
0
139,794
0
L
Ishtar
6,579
731
19
2
0
106,404
0
L
Hera
5,512
612
10
1
0
62,825
0
W
Sol
7,468
830
35
4
0
146,990
0
L
Tyr
6,122
680
2
0
0
122,487
0
L
Terra
6,064
674
5
1
0
180,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role