Player Matchup

Fenrir
Fenrir
Andsagersaurus
Fenrir
Level 160
God Stats
6W - 3L
1,497 SR
Queue Stats
123W - 140L
1,455 Elo+
Solo
Charybdis
Charybdis
CharShadow
Charybdis
Level 159
God Stats
2W - 0L
1,539 SR
Queue Stats
13W - 11L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Hulqz
Sun Wukong
Level 142
God Stats
16W - 7L
1,519 SR
Queue Stats
430W - 409L
1,541 Elo+
Solo
Bacchus
Bacchus
QuiccKitten11
Bacchus
Level 42
God Stats
4W - 4L
1,537 SR
Queue Stats
109W - 112L
1,491 Elo+
Party 1
Zeus
Zeus
QuickKitten3259
Zeus
Level 125
God Stats
9W - 2L
1,682 SR
Queue Stats
31W - 35L
1,414 Elo+
Party 1
Team Averages
Level 126
1,555 SR
1,499 Elo+

VS

Team Averages
Level 144
1,604 SR
1,542 Elo+
Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChiinoCapitan
Janus
Level 129
God Stats
0W - 2L
1,818 SR
Queue Stats
24W - 25L
1,606 Elo+
Solo
Charon
Charon
Ho__Ho__101__
Charon
Level 156
God Stats
4W - 4L
1,656 SR
Queue Stats
208W - 184L
1,531 Elo+
Solo
Yu Huang
Yu Huang
c-penny3
Yu Huang
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 176L
1,514 Elo+
Solo
Hachiman
Hachiman
giantpiggy17
Hachiman
Level 127
God Stats
4W - 4L
1,545 SR
Queue Stats
65W - 59L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
6,737
612
6,144
8,742
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
CharShadow
Charybdis
12
1 / 1 / 2
6,248
568
5,084
6,789
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Hulqz
Sun Wukong
12
4 / 0 / 1
7,155
650
4,813
9,938
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
10
0 / 0 / 1
5,878
534
1,868
4,050
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 2
5,738
522
4,092
5,111
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 5 / 0
5,356
487
5,488
10,760
6,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
5,428
493
4,382
8,068
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,040
458
3,099
7,971
3,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yu Huang
c-penny3
Yu Huang
10
0 / 1 / 0
5,496
500
2,924
5,350
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
giantpiggy17
Hachiman
9
1 / 2 / 0
5,168
470
4,256
6,110
1,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
1
1
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
5
0
0
W
5
0
2
6
W
Charybdis
CharShadow
Charybdis
1
1
2
2
L
0
2
0
0
L
0
1
0
0
W
Sun Wukong
Hulqz
Sun Wukong
4
0
1
4.5
W
Bacchus
0
0
1
0.5
W
0
0
2
1
L
Yu Huang
c-penny3
Yu Huang
0
1
0
0
L
Hachiman
giantpiggy17
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,001
Damage
20,149
34,630
Taken
38,259
19,164
Mitigated
16,970
15,383
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,488
1,065
0
1,686
10,760
6,686
0
0
10,760
0
35,008
W
6,144
1,875
0
5,846
8,742
3,801
0
2,508
6,234
0
52,568
W
Charybdis
CharShadow
Charybdis
5,084
2,257
0
2,495
6,789
2,794
105
1,240
5,549
0
57,723
L
4,382
141
0
3,828
8,068
2,598
0
1,495
6,573
54,898
0
L
3,099
489
1,070
1,997
7,971
3,897
0
1,684
6,287
18,311
0
W
Sun Wukong
Hulqz
Sun Wukong
4,813
1,930
0
3,996
9,938
7,278
0
821
9,117
0
52,218
W
Bacchus
1,868
93
0
1,800
4,050
3,307
0
1,254
2,796
23,994
3,864
W
4,092
410
0
1,246
5,111
1,984
48
4,582
529
33,025
558
L
Yu Huang
c-penny3
Yu Huang
2,924
279
0
500
5,350
1,939
0
1,911
3,439
34,639
0
L
Hachiman
giantpiggy17
Hachiman
4,256
2,109
0
1,847
6,110
1,850
0
550
5,560
0
34,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,756
Gold Earned
26,488
398
Minions Killed
304
0
Camps Cleared
0
1,121,364
Distance Traveled
1,041,077
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,356
487
63
6
0
209,435
0
W
Fenrir
6,737
612
98
9
0
265,127
0
W
Charybdis
6,248
568
97
9
0
193,117
2
L
Janus
5,428
493
88
8
0
237,808
1
L
Charon
5,040
458
21
2
0
207,585
0
W
Sun Wukong
7,155
650
89
8
0
227,424
1
W
Bacchus
5,878
534
45
4
0
228,016
0
W
Zeus
5,738
522
69
6
0
207,680
1
L
Yu Huang
5,496
500
78
7
0
210,909
0
L
Hachiman
5,168
470
54
5
0
175,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role