Player Matchup

Mercury
Mercury
Beavis679
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,526 Elo+
Party 1
Zeus
Zeus
JackDennn98
Zeus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
Turksonturk
Gilgamesh
Level 64
God Stats
2W - 2L
1,775 SR
Queue Stats
44W - 52L
1,490 Elo+
Party 1
Team Averages
Level 94
1,592 SR
1,502 Elo+

VS

Team Averages
Level 107
1,480 SR
1,451 Elo+
Nemesis
Nemesis
F_MG_6
Nemesis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,301 Elo+
Solo
Janus
Janus
Isky81785
Janus
Level 99
God Stats
31W - 35L
1,455 SR
Queue Stats
169W - 162L
1,482 Elo+
Party 2
Bacchus
Bacchus
ZuberXD
Bacchus
Level 107
God Stats
6W - 4L
1,486 SR
Queue Stats
243W - 244L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beavis679
Mercury
16
3 / 6 / 2
10,822
676
6,719
15,640
7,294
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 3
10,327
645
13,512
13,131
6,242
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Turksonturk
Gilgamesh
16
2 / 2 / 4
10,033
627
6,285
21,761
23,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F_MG_6
Nemesis
17
3 / 1 / 4
11,770
736
13,521
13,573
7,355
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
Isky81785
Janus
19
3 / 1 / 7
12,247
765
18,250
10,432
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
ZuberXD
Bacchus
19
8 / 5 / 4
12,602
788
11,922
16,513
20,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
14
14
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
Beavis679
Mercury
3
6
2
0.67
W
Nemesis
F_MG_6
Nemesis
3
1
4
5
W
Janus
Isky81785
Janus
3
1
7
6.5
L
1
6
3
0.42
L
Gilgamesh
Turksonturk
Gilgamesh
2
2
4
2
W
Bacchus
ZuberXD
Bacchus
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,516
Damage
43,693
50,532
Taken
40,518
36,791
Mitigated
32,311
6,005
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Beavis679
Mercury
6,719
2,035
0
1,685
15,640
7,294
0
8,827
6,803
0
24,816
W
Nemesis
F_MG_6
Nemesis
13,521
5,021
0
1,543
13,573
7,355
818
3,688
9,738
0
55,457
W
Janus
Isky81785
Janus
18,250
668
0
1,374
10,432
4,209
456
5,521
4,701
82,451
0
L
13,512
1,762
0
985
13,131
6,242
0
8,482
4,615
65,448
0
L
Gilgamesh
Turksonturk
Gilgamesh
6,285
1,198
0
3,335
21,761
23,255
0
11,975
9,772
0
20,639
W
Bacchus
ZuberXD
Bacchus
11,922
1,231
556
1,918
16,513
20,747
548
4,351
11,755
19,347
1,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
36,619
171
Minions Killed
209
0
Camps Cleared
0
855,411
Distance Traveled
926,739
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,822
676
40
3
0
314,988
0
W
Nemesis
11,770
736
68
4
0
309,350
0
W
Janus
12,247
765
121
8
0
311,376
2
L
Zeus
10,327
645
112
7
0
253,010
0
L
Gilgamesh
10,033
627
19
1
0
287,413
0
W
Bacchus
12,602
788
20
1
0
306,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role