Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Pinkymoshbosh
Kuzenbo
Level 58
God Stats
15W - 5L
1,688 SR
Queue Stats
355W - 361L
1,407 Elo+
Party 1
Loki
Loki
RWBYSchnee94
Loki
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 75L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
irritaable
Ah Muzen Cab
Level 104
God Stats
6W - 3L
1,516 SR
Queue Stats
316W - 303L
1,429 Elo+
Party 1
Skadi
Skadi
rayleooty
Skadi
Level 85
God Stats
86W - 75L
1,617 SR
Queue Stats
142W - 146L
1,458 Elo+
Solo
Team Averages
Level 111
1,564 SR
1,458 Elo+

VS

Team Averages
Level 76
1,471 SR
1,377 Elo+
Fafnir
Fafnir
DaLaneMane
Fafnir
Level 47
God Stats
0W - 6L
1,055 SR
Queue Stats
1W - 10L
1,082 Elo+
Solo
King Arthur
King Arthur
GrrStorm
King Arthur
Level 152
God Stats
23W - 24L
1,475 SR
Queue Stats
1,032W - 992L
1,499 Elo+
Solo
Medusa
Medusa
Saint B1691
Medusa
Level 83
God Stats
19W - 24L
1,583 SR
Queue Stats
331W - 349L
1,385 Elo+
Solo
Thanatos
Thanatos
hoodstream
Thanatos
Level 88
God Stats
76W - 61L
1,584 SR
Queue Stats
151W - 141L
1,453 Elo+
Party 3
Sol
Sol
imgay8608
Sol
Level 8
God Stats
2W - 2L
1,659 SR
Queue Stats
8W - 18L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 0 / 0
7,881
606
8,024
13,481
14,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
11
0 / 1 / 1
7,165
551
2,910
10,747
12,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 1 / 2
7,203
554
1,441
8,759
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
irritaable
Ah Muzen Cab
16
7 / 0 / 0
9,734
749
12,032
10,206
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
rayleooty
Skadi
12
1 / 1 / 1
7,480
575
11,526
7,513
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DaLaneMane
Fafnir
10
0 / 0 / 2
5,855
450
3,624
8,793
8,475
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
GrrStorm
King Arthur
13
0 / 1 / 0
7,043
542
7,583
12,967
11,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
10
0 / 0 / 1
6,007
462
4,996
8,347
3,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
hoodstream
Thanatos
12
3 / 3 / 0
6,618
509
8,085
14,515
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 4 / 0
5,797
446
2,059
9,029
1,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
L
Fafnir
DaLaneMane
Fafnir
0
0
2
1
L
King Arthur
GrrStorm
King Arthur
0
1
0
0
W
Kuzenbo
0
1
1
0.5
W
0
1
2
1
L
Medusa
0
0
1
0.5
L
Thanatos
hoodstream
Thanatos
3
3
0
1
L
0
4
0
0
W
Ah Muzen Cab
irritaable
Ah Muzen Cab
7
0
0
7
W
Skadi
rayleooty
Skadi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,933
Damage
26,347
50,706
Taken
53,651
37,370
Mitigated
30,423
10,947
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,024
1,342
0
4,642
13,481
14,701
29
429
13,052
0
58,935
L
Fafnir
DaLaneMane
Fafnir
3,624
849
0
1,131
8,793
8,475
0
1,195
7,598
18,937
0
L
King Arthur
GrrStorm
King Arthur
7,583
1,061
0
2,089
12,967
11,344
0
0
12,967
0
58,819
W
Kuzenbo
2,910
1,269
212
2,246
10,747
12,219
54
2,044
8,703
17,465
1,557
W
1,441
561
0
578
8,759
3,775
0
0
8,759
0
56,474
L
Medusa
4,996
1,458
0
2,186
8,347
3,178
781
1,239
7,108
0
52,640
L
Thanatos
hoodstream
Thanatos
8,085
2,481
52
9,568
14,515
5,443
0
249
14,266
0
50,601
L
2,059
955
0
1,476
9,029
1,983
0
92
8,937
24,006
2,736
W
Ah Muzen Cab
irritaable
Ah Muzen Cab
12,032
5,856
0
2,549
10,206
4,121
4,614
1,593
8,613
0
93,175
W
Skadi
rayleooty
Skadi
11,526
3,873
0
720
7,513
2,554
452
1,580
5,933
0
64,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
31,320
463
Minions Killed
350
0
Camps Cleared
0
1,305,850
Distance Traveled
1,237,323
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,881
606
102
8
0
240,221
0
L
Fafnir
5,855
450
30
2
0
265,762
0
L
King Arthur
7,043
542
103
8
0
235,826
0
W
Kuzenbo
7,165
551
17
1
0
253,970
0
W
Loki
7,203
554
92
7
0
312,539
0
L
Medusa
6,007
462
72
6
0
256,952
0
L
Thanatos
6,618
509
90
7
0
274,300
0
L
Sol
5,797
446
55
4
0
204,483
2
W
Ah Muzen Cab
9,734
749
144
11
0
256,708
0
W
Skadi
7,480
575
108
8
0
242,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role