Player Matchup

Chang'e
Chang'e
Devilwing49
Chang'e
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 132L
1,604 Elo+
Party 1
Charybdis
Charybdis
KaiThatGuy
Charybdis
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 166L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
ProGamingEx
Erlang Shen
Level 128
God Stats
18W - 14L
1,538 SR
Queue Stats
218W - 196L
1,561 Elo+
Party 2
Janus
Janus
pro_noob119
Janus
Level 124
God Stats
12W - 17L
1,427 SR
Queue Stats
117W - 112L
1,557 Elo+
Party 2
Hel
Hel
sheepboa
Hel
Level 101
God Stats
1W - 3L
1,124 SR
Queue Stats
114W - 94L
1,533 Elo+
Solo
Team Averages
Level 115
1,418 SR
1,558 Elo+

VS

Team Averages
Level 115
1,550 SR
1,544 Elo+
Zhong Kui
Zhong Kui
DarkOp
Zhong Kui
Level 117
God Stats
6W - 3L
1,745 SR
Queue Stats
178W - 163L
1,512 Elo+
Solo
Hercules
Hercules
Gingy2211
Hercules
Level 156
God Stats
0W - 3L
1,537 SR
Queue Stats
81W - 71L
1,597 Elo+
Solo
Danzaburou
Danzaburou
NagisaNoCampari
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 125L
1,541 Elo+
Solo
Nu Wa
Nu Wa
SofikatLove
Nu Wa
Level 56
God Stats
0W - 2L
1,263 SR
Queue Stats
55W - 46L
1,578 Elo+
Solo
Thor
Thor
garashy2
Thor
Level 127
God Stats
4W - 4L
1,705 SR
Queue Stats
142W - 135L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Devilwing49
Chang'e
15
2 / 0 / 2
8,954
689
8,324
10,819
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
KaiThatGuy
Charybdis
13
1 / 1 / 1
7,536
580
4,800
7,839
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
ProGamingEx
Erlang Shen
14
4 / 1 / 3
7,529
579
2,659
14,008
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
3 / 2 / 2
7,537
580
4,126
5,613
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 1
7,587
584
6,559
6,160
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkOp
Zhong Kui
12
0 / 4 / 0
6,719
517
7,097
12,002
10,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Gingy2211
Hercules
1
0 / 0 / 0
4,073
313
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
NagisaNoCampari
Danzaburou
13
1 / 1 / 0
7,279
560
4,221
9,577
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 0
6,601
508
6,629
8,176
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
10
0 / 3 / 1
5,748
442
2,581
13,817
7,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
4
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DarkOp
Zhong Kui
0
4
0
0
W
Chang'e
Devilwing49
Chang'e
2
0
2
3
L
Hercules
Gingy2211
Hercules
0
0
0
0
W
Charybdis
KaiThatGuy
Charybdis
1
1
1
1.5
L
Danzaburou
NagisaNoCampari
Danzaburou
1
1
0
1
W
Erlang Shen
ProGamingEx
Erlang Shen
4
1
3
5.5
L
2
4
0
0.5
L
Thor
0
3
1
0.17
W
3
2
2
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,468
Damage
20,528
44,439
Taken
43,572
20,867
Mitigated
24,819
23,148
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DarkOp
Zhong Kui
7,097
2,510
0
5,158
12,002
10,483
0
7,486
3,492
52,162
11,178
W
Chang'e
Devilwing49
Chang'e
8,324
1,144
160
6,543
10,819
6,895
0
6,451
4,368
64,922
2,347
L
Hercules
Gingy2211
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
KaiThatGuy
Charybdis
4,800
2,973
0
1,560
7,839
3,065
371
196
7,643
0
50,292
L
Danzaburou
NagisaNoCampari
Danzaburou
4,221
2,227
0
4,500
9,577
3,932
936
736
8,841
0
59,042
W
Erlang Shen
ProGamingEx
Erlang Shen
2,659
1,545
0
7,880
14,008
6,699
0
1,940
12,068
0
60,090
L
6,629
2,517
0
432
8,176
2,996
0
4,488
3,406
46,255
0
L
Thor
2,581
593
0
2,035
13,817
7,408
0
4,418
9,373
0
23,719
W
4,126
167
0
510
5,613
2,180
33
2,447
3,166
61,035
800
W
6,559
278
2,480
4,015
6,160
2,028
400
2,085
4,075
52,032
1,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
30,420
522
Minions Killed
340
0
Camps Cleared
0
1,313,330
Distance Traveled
892,978
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,719
517
116
9
0
208,534
0
W
Chang'e
8,954
689
138
11
0
233,059
0
L
Hercules
4,073
313
0
0
0
8,963
0
W
Charybdis
7,536
580
99
8
0
241,316
0
L
Danzaburou
7,279
560
107
8
0
228,540
0
W
Erlang Shen
7,529
579
92
7
0
313,831
0
L
Nu Wa
6,601
508
90
7
0
206,337
2
L
Thor
5,748
442
27
2
0
240,604
0
W
Janus
7,537
580
101
8
0
259,150
0
W
Hel
7,587
584
92
7
0
265,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role