Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
jozie_perfume98
Mulan
Level 40
God Stats
1W - 5L
1,466 SR
Queue Stats
26W - 48L
1,438 Elo+
Solo
Tiamat
Tiamat
xJuice5
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,469 Elo+
Solo
Team Averages
Level 56
1,489 SR
1,469 Elo+

VS

Team Averages
Level 42
1,554 SR
1,359 Elo+
Hercules
Hercules
Rollinstylez35
Hercules
Level 62
God Stats
9W - 9L
1,487 SR
Queue Stats
88W - 84L
1,541 Elo+
Solo
Scylla
Scylla
WWLO
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,132 Elo+
Party 1
Vamana
Vamana
halfusedsauce
Vamana
Level 43
God Stats
4W - 2L
1,675 SR
Queue Stats
42W - 40L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 4 / 2
8,712
871
12,868
10,752
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 6
7,570
757
8,671
12,624
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
xJuice5
Tiamat
11
0 / 5 / 8
6,901
690
5,152
7,675
4,502
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
6 / 0 / 3
8,160
816
11,395
12,614
13,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
WWLO
Scylla
11
4 / 4 / 5
7,600
760
6,074
8,184
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 6
7,954
795
8,444
11,987
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
8
Kills
12
12
Deaths
8
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
4
2
1.75
W
Hercules
6
0
3
7.5
W
Scylla
WWLO
Scylla
4
4
5
1.63
W
2
4
6
1.25
L
2
3
6
1.67
L
Tiamat
xJuice5
Tiamat
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,691
Damage
25,913
31,051
Taken
32,785
21,778
Mitigated
26,199
2,766
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,868
5,813
0
868
10,752
4,791
942
2,037
8,502
0
34,950
W
Hercules
11,395
5,211
0
5,569
12,614
13,070
0
2,170
9,939
0
26,388
W
Scylla
WWLO
Scylla
6,074
864
0
330
8,184
2,668
0
975
7,031
17,438
0
W
8,444
4,480
0
1,375
11,987
10,461
0
1,844
9,516
0
31,160
L
8,671
1,083
0
1,358
12,624
12,485
252
2,415
9,835
0
26,857
L
Tiamat
xJuice5
Tiamat
5,152
784
0
540
7,675
4,502
396
1,716
5,841
17,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,183
Gold Earned
23,714
120
Minions Killed
109
0
Camps Cleared
0
525,021
Distance Traveled
542,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,712
871
59
6
0
157,207
0
W
Hercules
8,160
816
32
3
0
175,049
0
W
Scylla
7,600
760
31
3
0
177,365
0
W
Vamana
7,954
795
46
5
0
189,923
0
L
Mulan
7,570
757
42
4
0
197,628
0
L
Tiamat
6,901
690
19
2
0
170,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role