Player Matchup

Rama
Rama
BalliBrund
Rama
Level 99
God Stats
0W - 4L
1,637 SR
Queue Stats
77W - 68L
1,591 Elo+
Party 1
Vamana
Vamana
BrilliTilliv2
Vamana
Level 81
God Stats
1W - 2L
1,914 SR
Queue Stats
48W - 50L
1,578 Elo+
Party 1
Maman Brigitte
Maman Brigitte
JP095
Maman Brigitte
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 34L
1,644 Elo+
Party 2
Janus
Janus
SamDerp
Janus
Level 151
God Stats
2W - 1L
1,862 SR
Queue Stats
190W - 152L
1,678 Elo+
Party 2
Osiris
Osiris
VikQuik
Osiris
Level 118
God Stats
0W - 3L
1,591 SR
Queue Stats
40W - 36L
1,566 Elo+
Party 1
Team Averages
Level 120
1,701 SR
1,611 Elo+

VS

Team Averages
Level 143
1,650 SR
1,582 Elo+
Mulan
Mulan
AarónPipas
Mulan
Level 153
God Stats
7W - 2L
1,649 SR
Queue Stats
80W - 79L
1,572 Elo+
Solo
Scylla
Scylla
DBaena96
Scylla
Level 157
God Stats
4W - 3L
1,678 SR
Queue Stats
259W - 220L
1,571 Elo+
Solo
Medusa
Medusa
JimSama
Medusa
Level 188
God Stats
3W - 1L
1,807 SR
Queue Stats
147W - 125L
1,613 Elo+
Solo
Aphrodite
Aphrodite
RumiruGabrys
Aphrodite
Level 158
God Stats
98W - 83L
1,537 SR
Queue Stats
595W - 513L
1,607 Elo+
Solo
Mercury
Mercury
eNraaa
Mercury
Level 60
God Stats
8W - 5L
1,577 SR
Queue Stats
72W - 58L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,585
506
3,852
9,957
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 0
7,123
475
11,541
20,462
18,432
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
JP095
Maman Brigitte
10
0 / 5 / 1
6,139
409
2,702
11,934
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
SamDerp
Janus
14
1 / 3 / 0
7,371
491
4,259
8,808
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
VikQuik
Osiris
9
0 / 6 / 1
5,798
387
4,446
16,002
10,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
9,771
651
15,414
16,754
13,785
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
DBaena96
Scylla
15
4 / 0 / 8
9,545
636
8,162
3,999
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
JimSama
Medusa
16
8 / 0 / 3
9,627
642
9,661
9,212
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
RumiruGabrys
Aphrodite
13
2 / 1 / 9
8,616
574
3,226
8,991
6,943
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
eNraaa
Mercury
14
5 / 0 / 5
8,367
558
11,402
10,133
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
23
23
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
0
5
0
0
L
0
4
0
0
W
Scylla
DBaena96
Scylla
4
0
8
8
L
Maman Brigitte
JP095
Maman Brigitte
0
5
1
0.1
W
Medusa
JimSama
Medusa
8
0
3
9.5
W
Aphrodite
RumiruGabrys
Aphrodite
2
1
9
6.5
L
Janus
SamDerp
Janus
1
3
0
0.33
L
Osiris
VikQuik
Osiris
0
6
1
0.08
W
Mercury
eNraaa
Mercury
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,800
Damage
47,865
67,163
Taken
49,089
41,067
Mitigated
31,464
19,717
Healing
27,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,414
4,409
0
9,567
16,754
13,785
0
574
15,266
0
79,300
L
3,852
2,712
0
2,392
9,957
4,099
0
731
9,226
0
66,299
L
11,541
6,998
0
8,932
20,462
18,432
0
263
20,199
0
57,715
W
Scylla
DBaena96
Scylla
8,162
1,484
0
564
3,999
1,646
0
1,007
2,958
82,938
2,898
L
Maman Brigitte
JP095
Maman Brigitte
2,702
222
0
3,425
11,934
4,378
0
2,366
9,568
30,515
0
W
Medusa
JimSama
Medusa
9,661
4,792
0
4,958
9,212
4,312
957
1,269
7,847
0
81,468
W
Aphrodite
RumiruGabrys
Aphrodite
3,226
459
4,995
5,467
8,991
6,943
103
2,045
6,761
18,679
1,088
L
Janus
SamDerp
Janus
4,259
123
0
1,342
8,808
3,597
0
3,355
5,453
64,710
0
L
Osiris
VikQuik
Osiris
4,446
1,355
0
3,626
16,002
10,561
0
4,136
11,866
0
32,398
W
Mercury
eNraaa
Mercury
11,402
6,131
0
1,530
10,133
4,778
0
1,701
8,226
0
77,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
45,926
456
Minions Killed
533
0
Camps Cleared
0
1,520,700
Distance Traveled
1,516,781
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,771
651
127
8
0
264,385
3
L
Rama
7,585
506
125
8
0
255,654
0
L
Vamana
7,123
475
98
7
0
278,409
0
W
Scylla
9,545
636
146
10
0
312,079
2
L
Maman Brigitte
6,139
409
59
4
0
325,832
1
W
Medusa
9,627
642
129
9
0
290,892
0
W
Aphrodite
8,616
574
21
1
0
289,901
6
L
Janus
7,371
491
131
9
0
315,960
3
L
Osiris
5,798
387
43
3
0
344,845
0
W
Mercury
8,367
558
110
7
0
359,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role