Player Matchup

Nut
Nut
 
Nut
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AlphaJackal
Ra
Level 210
God Stats
5W - 0L
1,733 SR
Queue Stats
127W - 73L
1,758 Elo+
Party 1
Arachne
Arachne
Deathwalker
Arachne
Level 200
God Stats
1W - 0L
1,345 SR
Queue Stats
21W - 2L
1,919 Elo+
Party 1
Horus
Horus
KaLaS
Horus
Level 194
God Stats
3W - 0L
1,472 SR
Queue Stats
114W - 43L
1,847 Elo+
Party 1
Ne Zha
Ne Zha
Wlfy
Ne Zha
Level 253
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 35L
1,918 Elo+
Party 1
Team Averages
Level 185
1,510 SR
1,789 Elo+

VS

Team Averages
Level 165
1,497 SR
1,634 Elo+
Maman Brigitte
Maman Brigitte
Gethinator125
Maman Brigitte
Level 122
God Stats
9W - 5L
1,718 SR
Queue Stats
127W - 101L
1,577 Elo+
Solo
Rama
Rama
Häyzu
Rama
Level 169
God Stats
4W - 3L
1,436 SR
Queue Stats
135W - 101L
1,658 Elo+
Party 2
Bacchus
Bacchus
Kitington
Bacchus
Level 196
God Stats
0W - 2L
1,530 SR
Queue Stats
27W - 19L
1,758 Elo+
Party 2
Bellona
Bellona
Tyraumatized
Bellona
Level 157
God Stats
5W - 5L
1,615 SR
Queue Stats
160W - 99L
1,670 Elo+
Party 2
Fenrir
Fenrir
WardMeDaddy
Fenrir
Level 180
God Stats
3W - 6L
1,184 SR
Queue Stats
505W - 469L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
6
1 / 0 / 2
3,430
686
2,366
1,968
596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
5 / 1 / 0
4,360
872
2,703
1,734
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Deathwalker
Arachne
6
0 / 2 / 1
3,341
668
224
6,183
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
KaLaS
Horus
6
0 / 0 / 3
3,562
712
1,680
3,600
2,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Wlfy
Ne Zha
7
1 / 1 / 2
3,775
755
1,406
4,410
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Gethinator125
Maman Brigitte
3
0 / 2 / 1
2,856
571
487
1,950
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Häyzu
Rama
6
0 / 1 / 0
3,298
660
1,584
2,190
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
Kitington
Bacchus
4
0 / 2 / 0
3,128
626
788
4,670
2,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Tyraumatized
Bellona
7
1 / 0 / 2
3,884
777
5,487
3,548
2,308
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
7
3 / 2 / 1
3,821
764
2,106
3,872
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
4
4
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
2
2
W
5
1
0
5
W
Arachne
Deathwalker
Arachne
0
2
1
0.25
L
Maman Brigitte
Gethinator125
Maman Brigitte
0
2
1
0.25
L
Rama
Häyzu
Rama
0
1
0
0
W
Horus
KaLaS
Horus
0
0
3
1.5
L
Bacchus
Kitington
Bacchus
0
2
0
0
L
Bellona
Tyraumatized
Bellona
1
0
2
2
L
Fenrir
3
2
1
1.75
W
Ne Zha
Wlfy
Ne Zha
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,379
Damage
10,452
17,895
Taken
16,230
7,259
Mitigated
7,347
9,599
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,366
1,797
0
1,587
1,968
596
0
282
1,686
0
19,513
W
2,703
418
264
702
1,734
544
0
487
1,247
21,236
1,172
W
Arachne
Deathwalker
Arachne
224
57
0
2,488
6,183
2,490
0
0
5,755
0
10,657
L
Maman Brigitte
Gethinator125
Maman Brigitte
487
38
0
235
1,950
531
0
1,069
721
3,921
0
L
Rama
Häyzu
Rama
1,584
1,435
0
768
2,190
515
0
493
1,595
0
19,804
W
Horus
KaLaS
Horus
1,680
731
64
2,103
3,600
2,208
0
506
3,053
0
7,061
L
Bacchus
Kitington
Bacchus
788
147
0
1,386
4,670
2,774
0
549
4,104
5,437
0
L
Bellona
Tyraumatized
Bellona
5,487
1,788
0
2,235
3,548
2,308
0
0
3,548
0
23,513
L
Fenrir
2,106
377
0
1,417
3,872
1,219
0
229
3,591
0
13,971
W
Ne Zha
Wlfy
Ne Zha
1,406
371
0
2,391
4,410
1,421
0
0
4,257
0
18,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,468
Gold Earned
16,987
146
Minions Killed
126
0
Camps Cleared
0
549,552
Distance Traveled
463,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
3,430
686
39
8
0
92,375
0
W
Ra
4,360
872
39
8
0
112,554
0
W
Arachne
3,341
668
23
5
0
95,664
0
L
Maman Brigitte
2,856
571
8
2
0
50,463
0
L
Rama
3,298
660
42
8
0
86,569
0
W
Horus
3,562
712
4
1
0
125,287
0
L
Bacchus
3,128
626
8
2
0
110,989
0
L
Bellona
3,884
777
39
8
0
103,854
0
L
Fenrir
3,821
764
29
6
0
111,949
0
W
Ne Zha
3,775
755
41
8
0
123,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role