Player Matchup

Ullr
Ullr
BSL95
Ullr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 140L
1,564 Elo+
Solo
Arachne
Arachne
DeputyDumpy
Arachne
Level 149
God Stats
1W - 2L
1,585 SR
Queue Stats
23W - 29L
1,479 Elo+
Solo
Scylla
Scylla
Pinkymoshbosh
Scylla
Level 58
God Stats
7W - 3L
1,535 SR
Queue Stats
176W - 177L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
PrinceDm
Kuzenbo
Level 147
God Stats
4W - 4L
1,562 SR
Queue Stats
116W - 119L
1,507 Elo+
Solo
Osiris
Osiris
irritaable
Osiris
Level 104
God Stats
6W - 11L
1,216 SR
Queue Stats
171W - 161L
1,437 Elo+
Party 2
Team Averages
Level 117
1,480 SR
1,480 Elo+

VS

Team Averages
Level 115
1,472 SR
1,491 Elo+
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
DarkNinja4287
Nut
Level 79
God Stats
1W - 1L
1,275 SR
Queue Stats
44W - 37L
1,515 Elo+
Party 3
Bellona
Bellona
FemBoyGayLover
Bellona
Level 66
God Stats
5W - 6L
1,367 SR
Queue Stats
137W - 124L
1,502 Elo+
Party 3
Sobek
Sobek
JayJ_Here
Sobek
Level 123
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 8L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BSL95
Ullr
14
2 / 0 / 2
7,495
577
6,957
9,069
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
DeputyDumpy
Arachne
12
3 / 1 / 1
6,637
511
4,553
11,066
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,378
491
1,015
7,539
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kuzenbo
PrinceDm
Kuzenbo
10
1 / 1 / 3
6,628
510
4,575
10,262
10,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Osiris
irritaable
Osiris
13
3 / 3 / 1
8,416
647
13,517
19,581
19,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 0 / 2
8,110
624
7,995
4,367
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
 
Hun Batz
15
4 / 0 / 2
7,649
588
7,513
10,058
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
6,393
492
4,726
10,890
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 3 / 0
7,330
564
10,595
16,221
11,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sobek
JayJ_Here
Sobek
10
1 / 3 / 2
6,619
509
3,787
11,816
10,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
9
9
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
2
4
W
Hun Batz
 
Hun Batz
4
0
2
5
L
Ullr
BSL95
Ullr
2
0
2
3
W
0
3
0
0
L
Arachne
DeputyDumpy
Arachne
3
1
1
3.5
W
1
3
0
0.33
W
Sobek
JayJ_Here
Sobek
1
3
2
0.67
L
0
4
0
0
L
Kuzenbo
PrinceDm
Kuzenbo
1
1
3
2.5
L
Osiris
irritaable
Osiris
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,617
Damage
34,616
57,517
Taken
53,352
40,466
Mitigated
30,942
18,768
Healing
23,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,995
214
0
250
4,367
1,474
340
914
3,453
52,971
2,020
W
Hun Batz
 
Hun Batz
7,513
2,663
0
6,562
10,058
4,395
0
1,147
8,911
0
60,629
L
Ullr
BSL95
Ullr
6,957
2,699
0
1,617
9,069
3,481
0
797
8,272
0
66,609
W
4,726
3,239
0
4,475
10,890
3,953
0
971
9,919
0
50,765
L
Arachne
DeputyDumpy
Arachne
4,553
2,388
0
3,686
11,066
4,748
0
1,807
9,059
0
52,651
W
10,595
5,950
0
7,784
16,221
11,100
0
0
16,221
0
51,916
W
Sobek
JayJ_Here
Sobek
3,787
577
85
4,722
11,816
10,020
0
2,003
9,813
21,269
432
L
1,015
0
0
1,196
7,539
1,963
0
4,074
2,853
46,799
0
L
Kuzenbo
PrinceDm
Kuzenbo
4,575
1,830
0
2,463
10,262
10,487
127
2,202
7,903
21,963
1,136
L
Osiris
irritaable
Osiris
13,517
6,875
0
9,806
19,581
19,787
21
1,357
18,224
0
70,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
36,101
404
Minions Killed
408
0
Camps Cleared
0
1,272,981
Distance Traveled
1,283,133
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,110
624
117
9
0
254,568
6
W
Hun Batz
7,649
588
103
8
0
337,851
0
L
Ullr
7,495
577
118
9
0
260,332
4
W
Nut
6,393
492
75
6
0
206,372
0
L
Arachne
6,637
511
79
6
0
278,750
0
W
Bellona
7,330
564
90
7
0
241,714
1
W
Sobek
6,619
509
23
2
0
242,628
3
L
Scylla
6,378
491
66
5
0
235,556
0
L
Kuzenbo
6,628
510
28
2
0
277,301
0
L
Osiris
8,416
647
113
9
0
221,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role