Player Matchup

Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ImInfinity
Danzaburou
Level 73
God Stats
7W - 4L
1,622 SR
Queue Stats
41W - 40L
1,515 Elo+
Party 1
Chang'e
Chang'e
Loko_Pro_Lagger
Chang'e
Level 148
God Stats
9W - 7L
1,416 SR
Queue Stats
103W - 85L
1,585 Elo+
Solo
Ratatoskr
Ratatoskr
Slimbit
Ratatoskr
Level 55
God Stats
1W - 1L
1,763 SR
Queue Stats
100W - 103L
1,511 Elo+
Solo
Thanatos
Thanatos
TheDeadBanana01
Thanatos
Level 142
God Stats
1W - 2L
1,521 SR
Queue Stats
171W - 161L
1,441 Elo+
Solo
Team Averages
Level 108
1,564 SR
1,510 Elo+

VS

Team Averages
Level 121
1,477 SR
1,564 Elo+
Ah Puch
Ah Puch
Kazẻ
Ah Puch
Level 162
God Stats
3W - 2L
1,522 SR
Queue Stats
147W - 126L
1,557 Elo+
Solo
Odin
Odin
SofikatLove
Odin
Level 56
God Stats
2W - 1L
1,546 SR
Queue Stats
55W - 46L
1,569 Elo+
Solo
Hachiman
Hachiman
TTV_qafers
Hachiman
Level 129
God Stats
5W - 6L
1,205 SR
Queue Stats
77W - 93L
1,579 Elo+
Solo
Bakasura
Bakasura
U1timateN1Nja69
Bakasura
Level 139
God Stats
3W - 1L
1,319 SR
Queue Stats
68W - 50L
1,543 Elo+
Solo
Medusa
Medusa
đeafeneđ
Medusa
Level 119
God Stats
30W - 10L
1,794 SR
Queue Stats
91W - 83L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 3 / 2
7,540
471
5,141
18,887
13,004
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Danzaburou
ImInfinity
Danzaburou
14
1 / 2 / 1
7,778
486
8,110
15,821
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

15
0 / 5 / 0
7,894
493
7,924
15,501
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
Slimbit
Ratatoskr
13
2 / 4 / 0
8,571
536
6,881
11,459
5,273
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
10
3 / 2 / 1
6,767
423
4,012
9,878
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kazẻ
Ah Puch
15
3 / 1 / 5
9,395
587
13,243
9,532
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 2 / 7
8,858
554
7,924
15,573
16,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hachiman
TTV_qafers
Hachiman
15
2 / 1 / 0
8,764
548
13,851
11,265
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
14
3 / 1 / 5
7,932
496
6,843
16,275
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Medusa
đeafeneđ
Medusa
16
6 / 2 / 3
9,086
568
7,514
11,346
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
16
16
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
2
0.67
L
Danzaburou
ImInfinity
Danzaburou
1
2
1
0.75
W
Ah Puch
Kazẻ
Ah Puch
3
1
5
5.5
L
0
5
0
0
L
Ratatoskr
Slimbit
Ratatoskr
2
4
0
0.5
W
2
2
7
2.75
W
Hachiman
TTV_qafers
Hachiman
2
1
0
2
L
Thanatos
3
2
1
1.75
W
Bakasura
3
1
5
5.5
W
Medusa
đeafeneđ
Medusa
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,068
Damage
49,375
71,546
Taken
63,991
35,068
Mitigated
41,249
24,186
Healing
26,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,141
1,087
1,923
2,607
18,887
13,004
0
3,411
14,736
23,590
464
L
Danzaburou
ImInfinity
Danzaburou
8,110
2,103
0
6,674
15,821
6,385
99
130
15,168
0
59,150
W
Ah Puch
Kazẻ
Ah Puch
13,243
877
0
4,945
9,532
3,459
305
4,081
5,059
75,208
1,149
L
7,924
135
232
5,470
15,501
6,262
0
5,294
9,636
71,708
0
L
Ratatoskr
Slimbit
Ratatoskr
6,881
1,459
0
2,298
11,459
5,273
0
1,912
8,990
1,063
48,357
W
7,924
1,231
0
4,323
15,573
16,102
372
1,003
14,552
1,176
55,235
W
Hachiman
TTV_qafers
Hachiman
13,851
9,051
0
4,563
11,265
4,740
517
2,057
9,208
0
85,270
L
Thanatos
4,012
1,684
0
4,982
9,878
4,144
0
2,780
6,975
0
31,110
W
Bakasura
6,843
4,668
0
7,377
16,275
12,174
291
3,397
12,674
0
40,187
W
Medusa
đeafeneđ
Medusa
7,514
3,132
0
5,680
11,346
4,774
340
1,912
9,236
0
76,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,550
Gold Earned
44,035
385
Minions Killed
545
0
Camps Cleared
0
1,466,238
Distance Traveled
1,564,149
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,540
471
38
2
0
367,662
0
L
Danzaburou
7,778
486
82
5
0
314,861
6
W
Ah Puch
9,395
587
137
9
0
316,333
7
L
Chang'e
7,894
493
136
9
0
319,282
0
L
Ratatoskr
8,571
536
85
5
0
284,528
2
W
Odin
8,858
554
87
5
0
306,428
0
W
Hachiman
8,764
548
123
8
0
267,568
2
L
Thanatos
6,767
423
44
3
0
179,905
0
W
Bakasura
7,932
496
89
6
0
337,711
0
W
Medusa
9,086
568
109
7
0
336,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role