Player Matchup

Chang'e
Chang'e
Diamond I
 
Chang'e
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Diamond I
 
Terra
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
DomnulMotan
Hou Yi
Diamond I
Level 174
God Stats
24W - 16L
1,827 SR
Queue Stats
80W - 38L
2,356 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 164
1,609 SR
1,785 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,708 SR
2,294 MMR
Neith
Neith
Diamond III
MagiCano4515
Neith
Diamond III
Level 157
God Stats
14W - 7L
1,811 SR
Queue Stats
205W - 125L
2,342 MMR
Solo
Horus
Horus
Diamond V
Namor81
Horus
Diamond V
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
198W - 193L
2,125 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
QueenWasabii
Morgan Le Fay
Masters
Level 157
God Stats
88W - 46L
1,814 SR
Queue Stats
306W - 210L
2,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 0 / 4
7,177
718
5,364
6,790
4,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
 
Terra
12
0 / 1 / 5
6,859
686
6,259
11,215
9,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
13
4 / 0 / 1
7,829
783
8,249
8,476
3,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AchillesKuzenboAtlasCharonAres

VS

Bans
ThothCerberusAphroditeCthulhuBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,339
634
6,162
6,801
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
Namor81
Horus
11
0 / 2 / 0
6,131
613
7,406
10,611
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
QueenWasabii
Morgan Le Fay
10
0 / 2 / 0
6,155
616
5,628
6,050
2,494
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
1
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
4
3
W
Terra
 
Terra
0
1
5
2.5
W
Hou Yi
4
0
1
4.5
L
0
1
0
0
L
Horus
Namor81
Horus
0
2
0
0
L
Morgan Le Fay
QueenWasabii
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
19,196
26,481
Taken
23,462
17,614
Mitigated
12,536
12,364
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,364
124
2,949
5,450
6,790
4,291
192
1,351
5,093
20,728
613
W
Terra
 
Terra
6,259
522
175
1,608
11,215
9,765
0
2,325
8,798
19,805
782
W
Hou Yi
8,249
3,989
0
2,182
8,476
3,558
1,472
1,970
6,299
0
42,263
L
6,162
1,495
0
1,486
6,801
2,629
0
3,773
2,501
0
26,115
L
Horus
Namor81
Horus
7,406
2,782
752
3,802
10,611
7,413
0
3,386
6,305
0
20,740
L
Morgan Le Fay
QueenWasabii
Morgan Le Fay
5,628
629
0
809
6,050
2,494
0
2,410
3,367
21,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,865
Gold Earned
18,625
140
Minions Killed
115
0
Camps Cleared
0
608,399
Distance Traveled
570,012
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,177
718
45
5
0
205,043
0
W
Terra
6,859
686
27
3
0
221,535
1
W
Hou Yi
7,829
783
68
7
0
181,821
0
L
Neith
6,339
634
45
5
0
191,621
0
L
Horus
6,131
613
20
2
0
211,016
0
L
Morgan Le Fay
6,155
616
50
5
0
167,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role