Player Matchup

Cupid
Cupid
AndreMV22
Cupid
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
56W - 48L
1,388 Elo+
Solo
Aphrodite
Aphrodite
Darkmoonfade22
Aphrodite
Level 120
God Stats
19W - 24L
1,472 SR
Queue Stats
580W - 600L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Dlocsaeci
Kukulkan
Level 108
God Stats
34W - 44L
1,431 SR
Queue Stats
220W - 251L
1,345 Elo+
Solo
Thor
Thor
Sr_PatrickOS
Thor
Level 123
God Stats
23W - 5L
1,907 SR
Queue Stats
355W - 100L
1,745 Elo+
Solo
Discordia
Discordia
jojo554
Discordia
Level 107
God Stats
48W - 46L
1,611 SR
Queue Stats
328W - 349L
1,467 Elo+
Solo
Team Averages
Level 113
1,584 SR
1,476 Elo+

VS

Team Averages
Level 80
1,590 SR
1,392 Elo+
Agni
Agni
B4thS4ltyZee24
Agni
Level 36
God Stats
2W - 7L
1,459 SR
Queue Stats
54W - 75L
1,267 Elo+
Party 1
Surtr
Surtr
HoodDiesel7
Surtr
Level 97
God Stats
25W - 33L
1,518 SR
Queue Stats
25W - 34L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kr4zY96
Tsukuyomi
Level 119
God Stats
3W - 5L
1,575 SR
Queue Stats
442W - 461L
1,369 Elo+
Solo
Danzaburou
Danzaburou
Mythile
Danzaburou
Level 121
God Stats
1W - 2L
1,861 SR
Queue Stats
169W - 35L
1,726 Elo+
Solo
Sol
Sol
Phoenixdefogo
Sol
Level 25
God Stats
2W - 7L
1,539 SR
Queue Stats
5W - 24L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AndreMV22
Cupid
16
1 / 1 / 3
9,305
931
3,991
7,064
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Darkmoonfade22
Aphrodite
15
3 / 1 / 5
10,242
1,024
10,544
14,109
8,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Dlocsaeci
Kukulkan
15
0 / 0 / 5
9,459
946
4,812
4,582
2,305
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 5
10,550
1,055
17,605
15,312
16,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Discordia
jojo554
Discordia
15
1 / 1 / 3
10,024
1,002
6,743
7,155
3,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

299

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,159
916
8,076
14,072
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 0
6,809
681
0
0
0
Tsukuyomi
Kr4zY96
Tsukuyomi
13
0 / 1 / 1
8,734
873
3,527
3,835
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Mythile
Danzaburou
16
2 / 0 / 1
10,425
1,043
17,048
13,825
6,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 2
10,013
1,001
12,627
15,607
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
9
Kills
3
3
Deaths
9
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
AndreMV22
Cupid
1
1
3
2.5
L
0
5
1
0.1
W
Aphrodite
Darkmoonfade22
Aphrodite
3
1
5
5.5
W
Kukulkan
Dlocsaeci
Kukulkan
0
0
5
2.5
L
0
0
0
0
L
Tsukuyomi
Kr4zY96
Tsukuyomi
0
1
1
0.5
L
Danzaburou
Mythile
Danzaburou
2
0
1
2.5
L
1
3
2
0.67
W
4
0
5
6.5
W
Discordia
jojo554
Discordia
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,695
Damage
41,278
48,222
Taken
47,339
34,243
Mitigated
19,219
21,650
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AndreMV22
Cupid
3,991
1,615
1,432
2,728
7,064
3,488
0
2,206
4,858
0
12,148
L
8,076
495
0
65
14,072
5,521
0
5,891
7,743
17,233
0
W
Aphrodite
Darkmoonfade22
Aphrodite
10,544
279
6,531
7,665
14,109
8,846
0
6,609
7,500
28,019
0
W
Kukulkan
Dlocsaeci
Kukulkan
4,812
168
0
0
4,582
2,305
0
957
3,625
24,784
576
L
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Kr4zY96
Tsukuyomi
3,527
504
0
0
3,835
1,408
0
1,684
2,030
0
11,135
L
Danzaburou
Mythile
Danzaburou
17,048
6,889
0
3,696
13,825
6,219
0
6,169
7,188
0
54,833
L
12,627
3,245
0
1,588
15,607
6,071
0
8,190
7,144
25,331
1,112
W
17,605
1,505
0
1,107
15,312
16,412
0
7,346
7,966
0
26,386
W
Discordia
jojo554
Discordia
6,743
331
598
1,589
7,155
3,192
0
3,068
4,087
31,099
52

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,580
Gold Earned
45,140
192
Minions Killed
174
8
Camps Cleared
3
988,678
Distance Traveled
606,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,305
931
14
1
0
177,288
0
L
Agni
9,159
916
18
2
0
164,153
0
W
Aphrodite
10,242
1,024
53
5
1
207,976
0
W
Kukulkan
9,459
946
52
5
1
209,577
0
L
Surtr
6,809
681
0
0
0
0
0
L
Tsukuyomi
8,734
873
17
2
0
83,596
0
L
Danzaburou
10,425
1,043
90
9
3
182,127
0
L
Sol
10,013
1,001
49
5
0
176,506
0
W
Thor
10,550
1,055
25
3
1
193,018
0
W
Discordia
10,024
1,002
48
5
5
200,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role