Player Matchup

Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Destiination
Ah Muzen Cab
Level 76
God Stats
6W - 2L
1,620 SR
Queue Stats
275W - 308L
1,467 Elo+
Party 3
Arachne
Arachne
Moonlight_955
Arachne
Level 97
God Stats
6W - 3L
1,582 SR
Queue Stats
223W - 237L
1,447 Elo+
Party 3
Charon
Charon
ToxicDoom
Charon
Level 43
God Stats
3W - 2L
1,308 SR
Queue Stats
13W - 15L
1,408 Elo+
Party 2
Team Averages
Level 85
1,502 SR
1,464 Elo+

VS

Team Averages
Level 68
1,500 SR
1,533 Elo+
Nut
Nut
AngrySebba
Nut
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,503 Elo+
Party 1
Eset
Eset
DrugAttack
Eset
Level 58
God Stats
2W - 1L
1,595 SR
Queue Stats
3W - 2L
1,626 Elo+
Solo
Agni
Agni
h_colonel
Agni
Level 126
God Stats
1W - 1L
1,197 SR
Queue Stats
59W - 49L
1,496 Elo+
Solo
Ares
Ares
rasklo93
Ares
Level 13
God Stats
4W - 5L
1,708 SR
Queue Stats
14W - 12L
1,563 Elo+
Party 1
Ishtar
Ishtar
robsand
Ishtar
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 0 / 4
8,377
1,197
7,602
4,053
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
 
Kukulkan
13
1 / 0 / 6
8,051
1,150
7,551
1,403
750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Destiination
Ah Muzen Cab
13
2 / 0 / 3
8,096
1,157
8,434
3,084
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
13
1 / 0 / 4
7,397
1,057
3,301
3,105
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
ToxicDoom
Charon
13
1 / 0 / 7
7,869
1,124
6,615
6,587
7,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

357

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,384
1,055
5,284
8,300
4,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
7,303
1,043
4,316
5,489
2,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
11
0 / 0 / 0
5,104
729
0
0
0
Ares
13
0 / 4 / 0
7,205
1,029
1,369
13,074
14,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
robsand
Ishtar
12
0 / 3 / 0
7,259
1,037
3,564
8,796
4,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
8
Kills
0
0
Deaths
8
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
4
5
W
Kukulkan
 
Kukulkan
1
0
6
4
L
0
1
0
0
W
Ah Muzen Cab
Destiination
Ah Muzen Cab
2
0
3
3.5
L
0
0
0
0
W
Arachne
1
0
4
3
W
Charon
ToxicDoom
Charon
1
0
7
4.5
L
Agni
0
0
0
0
L
Ares
0
4
0
0
L
Ishtar
robsand
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
14,533
18,232
Taken
35,659
14,276
Mitigated
26,142
1,321
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,602
5,487
0
586
4,053
2,111
0
654
3,399
0
30,773
W
Kukulkan
 
Kukulkan
7,551
233
0
0
1,403
750
0
402
1,001
27,119
496
L
5,284
2,332
0
991
8,300
4,186
0
2,437
5,863
0
24,453
W
Ah Muzen Cab
Destiination
Ah Muzen Cab
8,434
1,343
0
250
3,084
1,693
0
843
2,241
0
23,445
L
4,316
503
0
419
5,489
2,577
0
2,446
3,043
29,231
0
W
Arachne
3,301
2,279
0
485
3,105
1,877
0
1,803
1,302
0
5,507
W
Charon
ToxicDoom
Charon
6,615
1,149
0
0
6,587
7,845
0
1,983
4,604
11,428
903
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Ares
1,369
85
0
0
13,074
14,772
0
5,115
7,959
4,888
0
L
Ishtar
robsand
Ishtar
3,564
2,191
0
1,247
8,796
4,607
0
3,473
5,323
0
16,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
34,255
163
Minions Killed
172
5
Camps Cleared
5
747,841
Distance Traveled
536,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,377
1,197
45
6
2
145,883
0
W
Kukulkan
8,051
1,150
48
7
1
146,902
0
L
Nut
7,384
1,055
53
8
3
134,788
0
W
Ah Muzen Cab
8,096
1,157
43
6
0
153,241
0
L
Eset
7,303
1,043
65
9
2
136,330
0
W
Arachne
7,397
1,057
7
1
2
150,063
0
W
Charon
7,869
1,124
20
3
0
151,752
0
L
Agni
5,104
729
0
0
0
0
0
L
Ares
7,205
1,029
6
1
0
142,065
0
L
Ishtar
7,259
1,037
48
7
0
123,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role