Player Matchup

Bake Kujira
Bake Kujira
Armui
Bake Kujira
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 336L
1,467 Elo+
Party 1
Bakasura
Bakasura
KAIFORNIXUS
Bakasura
Level 67
God Stats
1W - 2L
1,196 SR
Queue Stats
355W - 322L
1,464 Elo+
Party 1
Thanatos
Thanatos
Zaoris_X
Thanatos
Level 44
God Stats
0W - 2L
1,206 SR
Queue Stats
122W - 160L
1,509 Elo+
Solo
Apollo
Apollo
kirilyaka203
Apollo
Level 64
God Stats
3W - 2L
1,891 SR
Queue Stats
219W - 186L
1,543 Elo+
Party 1
Discordia
Discordia
plushkaDm
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 67L
1,420 Elo+
Party 1
Team Averages
Level 58
1,458 SR
1,481 Elo+

VS

Team Averages
Level 90
1,504 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
PonderingSloth
Hercules
Level 85
God Stats
2W - 0L
1,518 SR
Queue Stats
130W - 115L
1,499 Elo+
Solo
Anhur
Anhur
RaduAvram
Anhur
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 185L
1,449 Elo+
Solo
Odin
Odin
YаmeteKudasai
Odin
Level 151
God Stats
5W - 2L
1,505 SR
Queue Stats
229W - 209L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Armui
Bake Kujira
14
2 / 5 / 6
7,212
721
7,977
12,426
17,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
KAIFORNIXUS
Bakasura
12
4 / 6 / 3
7,566
757
5,655
10,242
5,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Zaoris_X
Thanatos
10
0 / 7 / 5
6,484
648
3,188
8,664
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
12
0 / 6 / 2
6,752
675
6,545
10,822
5,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
plushkaDm
Discordia
16
3 / 3 / 3
8,493
849
14,374
7,996
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 1 / 13
9,146
915
11,787
6,062
2,772
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
 
Da Ji
15
9 / 2 / 15
9,137
914
10,272
8,714
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
15
4 / 0 / 19
8,826
883
10,446
16,029
11,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
RaduAvram
Anhur
14
6 / 3 / 11
8,360
836
9,210
9,344
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 21
7,688
769
3,645
9,181
10,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
9
Kills
27
27
Deaths
9
19
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
13
14.5
W
Da Ji
 
Da Ji
9
2
15
8.25
L
Bake Kujira
Armui
Bake Kujira
2
5
6
1
L
Bakasura
KAIFORNIXUS
Bakasura
4
6
3
0.92
W
Hercules
4
0
19
13.5
W
Anhur
RaduAvram
Anhur
6
3
11
3.83
W
0
3
21
3.5
L
Thanatos
Zaoris_X
Thanatos
0
7
5
0.36
L
Apollo
0
6
2
0.17
L
Discordia
plushkaDm
Discordia
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,739
Damage
45,360
50,150
Taken
49,330
34,402
Mitigated
34,093
9,742
Healing
22,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,787
2,317
1,166
2,328
6,062
2,772
489
2,915
3,007
24,665
0
W
Da Ji
 
Da Ji
10,272
1,160
1,802
949
8,714
5,343
19
3,192
5,481
0
21,780
L
Bake Kujira
Armui
Bake Kujira
7,977
4,694
980
1,277
12,426
17,826
0
3,132
9,294
13,930
470
L
Bakasura
KAIFORNIXUS
Bakasura
5,655
4,279
280
826
10,242
5,316
0
2,187
8,055
0
5,120
W
Hercules
10,446
1,683
1,852
9,725
16,029
11,337
0
7,326
8,253
0
20,321
W
Anhur
RaduAvram
Anhur
9,210
4,619
1,349
1,536
9,344
4,331
0
4,267
4,920
0
16,642
W
3,645
451
279
1,454
9,181
10,310
0
4,181
5,000
0
7,459
L
Thanatos
Zaoris_X
Thanatos
3,188
341
69
840
8,664
3,056
0
1,617
7,047
0
5,274
L
Apollo
6,545
2,073
1,174
1,464
10,822
5,075
0
3,712
7,110
0
17,318
L
Discordia
plushkaDm
Discordia
14,374
1,071
706
2,126
7,996
3,129
0
1,139
6,857
28,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
43,157
78
Minions Killed
112
0
Camps Cleared
0
861,652
Distance Traveled
952,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,146
915
23
2
0
181,471
0
W
Da Ji
9,137
914
31
3
0
190,396
0
L
Bake Kujira
7,212
721
14
1
0
178,168
0
L
Bakasura
7,566
757
4
0
0
157,291
0
W
Hercules
8,826
883
24
2
0
190,372
0
W
Anhur
8,360
836
21
2
0
182,213
0
W
Odin
7,688
769
13
1
0
208,137
0
L
Thanatos
6,484
648
7
1
0
186,046
0
L
Apollo
6,752
675
27
3
0
165,119
0
L
Discordia
8,493
849
26
3
0
175,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role