Player Matchup

Da Ji
Da Ji
Chrometophobia
Da Ji
Level 109
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
JackalShinobi
Sun Wukong
Level 13
God Stats
0W - 1L
1,231 SR
Queue Stats
3W - 13L
1,283 Elo+
Party 2
Hachiman
Hachiman
OwlTime
Hachiman
Level 101
God Stats
5W - 4L
1,594 SR
Queue Stats
6W - 4L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Ryderrz
Baron Samedi
Level 124
God Stats
0W - 4L
1,418 SR
Queue Stats
20W - 32L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
jojiman
Nu Wa
Level 87
God Stats
2W - 2L
1,642 SR
Queue Stats
14W - 15L
1,498 Elo+
Party 2
Team Averages
Level 87
1,463 SR
1,430 Elo+

VS

Team Averages
Level 145
1,608 SR
1,509 Elo+
Charon
Charon
 
Charon
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DomsToaster
Anubis
Level 126
God Stats
25W - 9L
1,827 SR
Queue Stats
72W - 71L
1,490 Elo+
Party 1
Rama
Rama
Klingo
Rama
Level 155
God Stats
1W - 0L
1,594 SR
Queue Stats
156W - 101L
1,570 Elo+
Solo
Janus
Janus
OakeySmokey
Janus
Level 120
God Stats
9W - 6L
1,577 SR
Queue Stats
94W - 88L
1,534 Elo+
Party 1
Tyr
Tyr
valenPozzi
Tyr
Level 80
God Stats
42W - 38L
1,544 SR
Queue Stats
64W - 72L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
8,190
819
8,434
11,940
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JackalShinobi
Sun Wukong
13
0 / 3 / 2
6,955
696
3,570
9,285
5,996
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
OwlTime
Hachiman
15
0 / 4 / 2
7,982
798
6,001
9,442
3,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ryderrz
Baron Samedi
14
1 / 6 / 3
7,888
789
5,192
10,826
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
jojiman
Nu Wa
13
0 / 5 / 2
7,011
701
5,245
7,800
2,427
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 1 / 15
8,214
821
9,201
10,338
9,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
3 / 3 / 9
8,729
873
10,185
9,278
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Klingo
Rama
15
3 / 0 / 9
8,221
822
5,070
4,766
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 5
9,441
944
10,669
6,747
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 0 / 7
9,657
966
8,219
10,051
7,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
5
Kills
25
25
Deaths
5
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
15
8.5
L
4
7
1
0.64
W
Anubis
3
3
9
2.5
L
Sun Wukong
JackalShinobi
Sun Wukong
0
3
2
0.33
W
Rama
Klingo
Rama
3
0
9
7.5
W
7
1
5
9.5
L
Hachiman
OwlTime
Hachiman
0
4
2
0.25
L
Baron Samedi
Ryderrz
Baron Samedi
1
6
3
0.42
L
Nu Wa
jojiman
Nu Wa
0
5
2
0.2
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,442
Damage
43,344
49,293
Taken
41,180
22,479
Mitigated
26,425
5,245
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,201
979
0
1,368
10,338
9,795
199
2,877
7,461
19,729
2,217
L
8,434
1,742
0
0
11,940
5,849
0
6,902
4,626
0
13,317
W
Anubis
10,185
95
0
3,919
9,278
4,281
231
2,509
6,769
36,654
0
L
Sun Wukong
JackalShinobi
Sun Wukong
3,570
379
0
1,205
9,285
5,996
0
4,997
3,993
622
8,229
W
Rama
Klingo
Rama
5,070
3,307
0
653
4,766
1,920
140
2,231
2,535
0
19,294
W
10,669
529
0
710
6,747
2,687
0
2,691
4,056
39,955
0
L
Hachiman
OwlTime
Hachiman
6,001
2,199
0
1,380
9,442
3,713
240
3,826
5,198
0
32,938
L
Baron Samedi
Ryderrz
Baron Samedi
5,192
277
801
1,782
10,826
4,494
0
6,370
3,964
24,187
0
L
Nu Wa
jojiman
Nu Wa
5,245
1,776
0
77
7,800
2,427
0
5,329
2,240
15,043
0
W
8,219
476
0
2,591
10,051
7,742
300
751
9,300
0
19,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
44,262
163
Minions Killed
238
0
Camps Cleared
0
897,327
Distance Traveled
1,075,712
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,214
821
21
2
0
219,651
0
L
Da Ji
8,190
819
9
1
0
188,831
0
W
Anubis
8,729
873
65
7
0
186,569
0
L
Sun Wukong
6,955
696
12
1
0
178,933
0
W
Rama
8,221
822
43
4
0
184,930
0
W
Janus
9,441
944
79
8
0
238,528
0
L
Hachiman
7,982
798
67
7
0
177,900
0
L
Baron Samedi
7,888
789
53
5
0
176,121
0
L
Nu Wa
7,011
701
22
2
0
175,542
1
W
Tyr
9,657
966
30
3
0
246,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role