Player Matchup

Thor
Thor
Dhawan24
Thor
Level 85
God Stats
2W - 3L
1,411 SR
Queue Stats
113W - 113L
1,450 Elo+
Solo
Zeus
Zeus
LordTaikun
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 102L
1,293 Elo+
Party 1
Odin
Odin
ObiDroKenobi
Odin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 84L
1,333 Elo+
Party 1
Zhong Kui
Zhong Kui
albertojsalas92
Zhong Kui
Level 148
God Stats
32W - 19L
1,707 SR
Queue Stats
398W - 397L
1,453 Elo+
Solo
Surtr
Surtr
thebear6975
Surtr
Level 125
God Stats
6W - 1L
1,856 SR
Queue Stats
66W - 52L
1,544 Elo+
Solo
Team Averages
Level 101
1,595 SR
1,415 Elo+

VS

Team Averages
Level 110
1,524 SR
1,479 Elo+
Vulcan
Vulcan
BOK96
Vulcan
Level 67
God Stats
67W - 64L
1,474 SR
Queue Stats
124W - 121L
1,486 Elo+
Solo
Yemoja
Yemoja
SinistrixSoda
Yemoja
Level 82
God Stats
8W - 12L
1,419 SR
Queue Stats
371W - 347L
1,507 Elo+
Solo
Arachne
Arachne
TehStooge
Arachne
Level 102
God Stats
2W - 2L
1,636 SR
Queue Stats
105W - 107L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
Wraiilth
Erlang Shen
Level 104
God Stats
6W - 8L
1,591 SR
Queue Stats
415W - 427L
1,483 Elo+
Solo
Neith
Neith
ÅżèÍfŅèóş
Neith
Level 197
God Stats
4W - 4L
1,500 SR
Queue Stats
359W - 360L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
3 / 2 / 1
4,292
715
2,902
5,329
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 1 / 0
4,013
669
3,936
2,194
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 1
3,665
611
1,869
3,999
2,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
albertojsalas92
Zhong Kui
8
1 / 0 / 1
4,470
745
2,265
2,631
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 1
4,960
827
2,165
3,846
2,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BOK96
Vulcan
7
1 / 1 / 1
4,140
690
1,760
3,384
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 1
3,876
646
1,446
5,629
2,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
TehStooge
Arachne
6
0 / 2 / 0
3,414
569
1,037
4,702
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Erlang Shen
Wraiilth
Erlang Shen
4
0 / 2 / 0
3,122
520
339
4,002
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 1 / 0
4,051
675
2,398
4,019
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
5
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BOK96
Vulcan
1
1
1
1.5
W
Thor
3
2
1
1.75
W
1
1
0
1
W
0
1
1
0.5
L
0
0
1
0.5
L
Arachne
TehStooge
Arachne
0
2
0
0
L
Erlang Shen
Wraiilth
Erlang Shen
0
2
0
0
W
Zhong Kui
albertojsalas92
Zhong Kui
1
0
1
1.5
W
1
1
1
1.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,137
Damage
6,980
17,999
Taken
21,736
8,215
Mitigated
7,911
5,657
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BOK96
Vulcan
1,760
593
0
970
3,384
1,158
0
1,318
2,066
19,434
0
W
Thor
2,902
979
0
1,687
5,329
1,570
0
1,041
4,288
0
17,731
W
3,936
779
0
480
2,194
589
0
282
1,912
23,122
911
W
1,869
738
0
963
3,999
2,310
0
526
3,473
0
9,636
L
1,446
372
633
1,561
5,629
2,118
0
1,664
3,370
14,927
0
L
Arachne
TehStooge
Arachne
1,037
584
0
2,125
4,702
1,490
0
923
3,779
0
16,985
L
Erlang Shen
Wraiilth
Erlang Shen
339
65
0
1,245
4,002
1,870
0
89
3,707
0
8,233
W
Zhong Kui
albertojsalas92
Zhong Kui
2,265
341
0
1,311
2,631
1,724
0
719
1,912
27,935
1,337
W
2,165
962
0
1,216
3,846
2,022
0
638
3,208
566
27,000
L
2,398
581
0
1,345
4,019
1,275
0
1,557
2,051
0
22,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,400
Gold Earned
18,603
218
Minions Killed
152
0
Camps Cleared
0
599,757
Distance Traveled
571,774
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,140
690
36
6
0
136,453
2
W
Thor
4,292
715
40
7
0
120,316
0
W
Zeus
4,013
669
52
9
0
110,329
0
W
Odin
3,665
611
17
3
0
133,392
2
L
Yemoja
3,876
646
21
4
0
104,419
0
L
Arachne
3,414
569
30
5
0
130,085
0
L
Erlang Shen
3,122
520
17
3
0
72,362
0
W
Zhong Kui
4,470
745
54
9
0
111,442
1
W
Surtr
4,960
827
55
9
0
124,278
0
L
Neith
4,051
675
48
8
0
128,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role