Player Matchup

Chronos
Chronos
Just_Parry
Chronos
Level 140
God Stats
2W - 1L
1,506 SR
Queue Stats
93W - 91L
1,462 Elo+
Party 3
Erlang Shen
Erlang Shen
LaggyPanda__
Erlang Shen
Level 122
God Stats
3W - 4L
1,455 SR
Queue Stats
73W - 68L
1,486 Elo+
Party 3
Bacchus
Bacchus
Nat23Twiz
Bacchus
Level 98
God Stats
3W - 2L
1,469 SR
Queue Stats
36W - 40L
1,428 Elo+
Party 3
King Arthur
King Arthur
Venomous_Pyro_
King Arthur
Level 109
God Stats
4W - 2L
1,437 SR
Queue Stats
77W - 72L
1,463 Elo+
Party 3
Izanami
Izanami
pinpinnette
Izanami
Level 156
God Stats
11W - 5L
1,506 SR
Queue Stats
233W - 221L
1,463 Elo+
Solo
Team Averages
Level 125
1,475 SR
1,460 Elo+

VS

Team Averages
Level 72
1,486 SR
1,391 Elo+
Cerberus
Cerberus
Erdnusskrieger
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,264 Elo+
Party 2
Bakasura
Bakasura
KPOT_B_TPYCUKAX
Bakasura
Level 74
God Stats
3W - 3L
1,740 SR
Queue Stats
126W - 124L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
LiaLoveVik
Nu Wa
Level 44
God Stats
96W - 72L
1,518 SR
Queue Stats
121W - 126L
1,372 Elo+
Solo
Anhur
Anhur
Puferpotato
Anhur
Level 148
God Stats
3W - 2L
1,102 SR
Queue Stats
324W - 293L
1,502 Elo+
Party 2
Surtr
Surtr
sashcochertovec
Surtr
Level 86
God Stats
7W - 7L
1,571 SR
Queue Stats
235W - 207L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Just_Parry
Chronos
16
6 / 2 / 7
9,909
619
11,772
13,241
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
LaggyPanda__
Erlang Shen
15
9 / 1 / 7
9,422
589
11,500
15,435
8,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Nat23Twiz
Bacchus
13
2 / 3 / 5
7,245
453
7,611
11,840
9,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Venomous_Pyro_
King Arthur
15
2 / 0 / 4
8,903
556
10,263
16,625
11,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
pinpinnette
Izanami
15
2 / 4 / 2
8,728
546
7,088
11,192
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 4 / 6
7,033
440
4,968
15,073
13,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
14
4 / 6 / 1
8,248
516
8,897
19,456
8,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
13
1 / 4 / 5
8,101
506
11,337
9,160
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 2
9,260
579
8,393
12,787
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 0
8,603
538
9,810
15,899
14,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
21
Kills
10
10
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
4
6
1
W
Chronos
Just_Parry
Chronos
6
2
7
4.75
L
Bakasura
4
6
1
0.75
W
Erlang Shen
LaggyPanda__
Erlang Shen
9
1
7
12.5
L
Nu Wa
1
4
5
0.88
W
Bacchus
Nat23Twiz
Bacchus
2
3
5
1.5
L
4
3
2
1.67
W
King Arthur
Venomous_Pyro_
King Arthur
2
0
4
4
W
Izanami
pinpinnette
Izanami
2
4
2
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,234
Damage
43,405
68,333
Taken
72,375
36,723
Mitigated
45,294
19,582
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,968
300
0
2,746
15,073
13,042
0
5,481
9,187
17,220
0
W
Chronos
Just_Parry
Chronos
11,772
1,700
0
2,829
13,241
3,453
0
6,285
5,542
69,059
2,772
L
Bakasura
8,897
6,225
0
7,986
19,456
8,590
0
3,899
15,515
0
53,592
W
Erlang Shen
LaggyPanda__
Erlang Shen
11,500
6,259
0
7,910
15,435
8,956
0
3,237
11,836
0
64,738
L
Nu Wa
11,337
2,029
90
767
9,160
3,681
0
5,263
3,679
58,935
0
W
Bacchus
Nat23Twiz
Bacchus
7,611
772
0
1,396
11,840
9,225
0
4,527
7,193
29,557
1,527
L
8,393
4,429
0
3,678
12,787
5,254
496
1,915
10,526
0
82,880
W
King Arthur
Venomous_Pyro_
King Arthur
10,263
1,452
0
4,108
16,625
11,617
0
1,479
14,104
1,046
73,226
W
Izanami
pinpinnette
Izanami
7,088
4,225
0
3,339
11,192
3,472
307
1,300
9,727
0
82,962
L
9,810
3,835
0
3,955
15,899
14,727
556
1,809
14,090
1,075
66,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,207
Gold Earned
41,245
543
Minions Killed
477
0
Camps Cleared
0
1,563,291
Distance Traveled
1,469,900
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,033
440
19
1
0
339,748
0
W
Chronos
9,909
619
134
8
0
310,461
2
L
Bakasura
8,248
516
109
7
0
307,247
0
W
Erlang Shen
9,422
589
87
5
0
380,029
2
L
Nu Wa
8,101
506
103
6
0
277,586
0
W
Bacchus
7,245
453
40
3
0
300,156
0
L
Anhur
9,260
579
129
8
0
274,694
0
W
King Arthur
8,903
556
149
9
0
297,169
9
W
Izanami
8,728
546
133
8
0
275,476
0
L
Surtr
8,603
538
117
7
0
270,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role