Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
AL-HaGeSs-9
Bacchus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,448 Elo+
Party 3
Nike
Nike
Bycarlox
Nike
Level 128
God Stats
7W - 4L
1,979 SR
Queue Stats
147W - 121L
1,527 Elo+
Solo
Persephone
Persephone
Dormillion
Persephone
Level 127
God Stats
23W - 23L
1,527 SR
Queue Stats
581W - 553L
1,535 Elo+
Solo
Serqet
Serqet
ThePaul00
Serqet
Level 117
God Stats
0W - 1L
1,699 SR
Queue Stats
114W - 118L
1,441 Elo+
Solo
Team Averages
Level 113
1,641 SR
1,490 Elo+

VS

Team Averages
Level 102
1,469 SR
1,505 Elo+
Sol
Sol
Alurianec
Sol
Level 124
God Stats
20W - 9L
1,172 SR
Queue Stats
138W - 120L
1,478 Elo+
Party 2
Thanatos
Thanatos
Artefakto
Thanatos
Level 129
God Stats
21W - 8L
1,770 SR
Queue Stats
143W - 125L
1,476 Elo+
Solo
Jormungandr
Jormungandr
LeRexsaur
Jormungandr
Level 28
God Stats
10W - 6L
1,619 SR
Queue Stats
47W - 50L
1,542 Elo+
Party 1
Chaac
Chaac
Leliana8
Chaac
Level 121
God Stats
3W - 5L
1,253 SR
Queue Stats
321W - 306L
1,488 Elo+
Party 2
Chernobog
Chernobog
ZurkoBoy
Chernobog
Level 107
God Stats
4W - 2L
1,531 SR
Queue Stats
45W - 47L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 7 / 0
6,441
495
5,954
8,683
2,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
AL-HaGeSs-9
Bacchus
9
0 / 5 / 2
5,855
450
3,717
14,040
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
14
3 / 0 / 1
8,560
658
5,750
8,297
7,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Dormillion
Persephone
11
1 / 2 / 0
7,548
581
6,790
5,470
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
ThePaul00
Serqet
13
1 / 1 / 1
6,652
512
3,528
8,697
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,333
564
3,023
8,968
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Artefakto
Thanatos
14
1 / 1 / 4
6,905
531
3,668
12,481
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
LeRexsaur
Jormungandr
11
1 / 0 / 10
7,526
579
5,889
11,693
10,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Leliana8
Chaac
11
0 / 4 / 0
6,071
467
2,998
10,305
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
ZurkoBoy
Chernobog
14
11 / 1 / 1
8,296
638
10,223
8,510
3,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
15
15
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
7
0
0.29
L
Bacchus
AL-HaGeSs-9
Bacchus
0
5
2
0.2
W
2
1
2
3
W
Thanatos
Artefakto
Thanatos
1
1
4
3
L
Nike
3
0
1
3.5
L
Persephone
Dormillion
Persephone
1
2
0
0.5
W
Jormungandr
LeRexsaur
Jormungandr
1
0
10
6
W
Chaac
Leliana8
Chaac
0
4
0
0
L
Serqet
ThePaul00
Serqet
1
1
1
1.5
W
Chernobog
ZurkoBoy
Chernobog
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
25,801
45,187
Taken
51,957
25,139
Mitigated
28,945
10,216
Healing
27,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,954
3,096
0
419
8,683
2,808
0
2,973
5,710
0
33,891
L
Bacchus
AL-HaGeSs-9
Bacchus
3,717
371
146
2,594
14,040
9,413
0
3,394
10,646
19,240
1,224
W
3,023
692
0
4,042
8,968
3,084
332
4,183
4,635
53,823
867
W
Thanatos
Artefakto
Thanatos
3,668
643
0
12,276
12,481
5,252
0
2,430
10,051
0
63,284
L
Nike
5,750
696
0
3,973
8,297
7,192
0
0
7,783
0
66,932
L
Persephone
Dormillion
Persephone
6,790
133
0
1,522
5,470
1,793
0
1,570
3,882
60,528
311
W
Jormungandr
LeRexsaur
Jormungandr
5,889
2,503
0
3,493
11,693
10,069
354
1,762
9,931
32,800
0
W
Chaac
Leliana8
Chaac
2,998
324
0
3,313
10,305
6,649
0
0
9,558
0
37,176
L
Serqet
ThePaul00
Serqet
3,528
673
0
1,562
8,697
3,933
0
928
7,769
0
58,575
W
Chernobog
ZurkoBoy
Chernobog
10,223
7,156
0
3,987
8,510
3,891
919
1,722
6,788
0
64,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
36,131
390
Minions Killed
404
0
Camps Cleared
0
1,227,034
Distance Traveled
1,302,868
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,441
495
53
4
0
223,164
0
L
Bacchus
5,855
450
31
2
0
248,321
3
W
Sol
7,333
564
87
7
0
243,677
0
W
Thanatos
6,905
531
107
8
0
289,641
0
L
Nike
8,560
658
125
10
0
230,641
4
L
Persephone
7,548
581
90
7
0
212,572
3
W
Jormungandr
7,526
579
46
4
0
269,550
4
W
Chaac
6,071
467
68
5
0
240,215
1
L
Serqet
6,652
512
91
7
0
312,336
2
W
Chernobog
8,296
638
96
7
0
259,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role