Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jo3o
Nemesis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 116L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
SeeFeelIs
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,419 Elo+
Solo
Tiamat
Tiamat
Velkaparadajka
Tiamat
Level 103
God Stats
4W - 3L
1,622 SR
Queue Stats
121W - 126L
1,499 Elo+
Party 1
Osiris
Osiris
pabloN1rs
Osiris
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 124L
1,500 Elo+
Party 1
Team Averages
Level 111
1,524 SR
1,479 Elo+

VS

Team Averages
Level 119
1,497 SR
1,541 Elo+
Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Elch Tierchen
Merlin
Level 146
God Stats
3W - 2L
1,715 SR
Queue Stats
341W - 351L
1,390 Elo+
Solo
Nemesis
Nemesis
Monoskill
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,832 Elo+
Solo
He Bo
He Bo
TrinciaPalle
He Bo
Level 152
God Stats
2W - 4L
1,222 SR
Queue Stats
255W - 227L
1,514 Elo+
Solo
Persephone
Persephone
yemapale
Persephone
Level 117
God Stats
7W - 6L
1,547 SR
Queue Stats
934W - 950L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 0 / 2
7,939
794
5,693
6,052
2,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Jo3o
Nemesis
13
1 / 2 / 3
6,895
690
4,401
9,932
8,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
SeeFeelIs
Kukulkan
12
0 / 2 / 2
6,772
677
4,282
4,134
1,771
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 2
6,595
660
6,880
9,383
5,896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
pabloN1rs
Osiris
11
2 / 7 / 3
7,289
729
7,788
14,263
14,927
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 1 / 9
7,970
797
8,684
9,558
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
7 / 2 / 7
8,818
882
8,179
7,010
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Monoskill
Nemesis
14
3 / 1 / 10
8,249
825
7,561
8,827
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 12
8,324
832
9,365
6,637
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
yemapale
Persephone
13
2 / 2 / 6
8,425
843
6,708
7,424
3,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
6
Kills
17
17
Deaths
7
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
0
2
3
W
Shiva
 
Shiva
3
1
9
7.5
W
7
2
7
5.25
L
Nemesis
Jo3o
Nemesis
1
2
3
1.25
W
Nemesis
Monoskill
Nemesis
3
1
10
8
L
Kukulkan
SeeFeelIs
Kukulkan
0
2
2
0.5
W
2
1
12
8
L
1
6
2
0.33
L
Osiris
pabloN1rs
Osiris
2
7
3
0.5
W
Persephone
yemapale
Persephone
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,044
Damage
40,497
43,764
Taken
39,456
33,801
Mitigated
21,404
10,764
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,693
830
1,491
2,787
6,052
2,701
0
3,730
2,046
0
18,650
W
Shiva
 
Shiva
8,684
1,165
2,262
2,371
9,558
7,207
87
1,684
7,354
0
10,868
W
8,179
664
1,798
929
7,010
3,047
30
2,452
4,308
24,034
0
L
Nemesis
Jo3o
Nemesis
4,401
1,021
482
2,804
9,932
8,506
0
5,136
4,293
0
8,057
W
Nemesis
Monoskill
Nemesis
7,561
2,719
1,231
3,370
8,827
5,494
217
2,033
6,483
0
11,193
L
Kukulkan
SeeFeelIs
Kukulkan
4,282
215
0
0
4,134
1,771
0
2,671
1,291
18,783
0
W
9,365
222
1,351
2,127
6,637
2,447
1,044
1,691
4,733
19,329
409
L
6,880
583
109
782
9,383
5,896
0
5,661
3,482
11,846
511
L
Osiris
pabloN1rs
Osiris
7,788
2,122
310
1,999
14,263
14,927
0
6,996
6,548
0
8,512
W
Persephone
yemapale
Persephone
6,708
815
242
1,906
7,424
3,209
52
3,076
4,224
22,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,490
Gold Earned
41,786
89
Minions Killed
116
0
Camps Cleared
0
917,609
Distance Traveled
994,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,939
794
27
3
0
197,704
0
W
Shiva
7,970
797
10
1
0
223,963
0
W
Merlin
8,818
882
32
3
0
186,865
0
L
Nemesis
6,895
690
7
1
0
189,821
0
W
Nemesis
8,249
825
12
1
0
220,647
0
L
Kukulkan
6,772
677
41
4
0
193,488
0
W
He Bo
8,324
832
17
2
0
209,113
0
L
Tiamat
6,595
660
12
1
0
160,012
0
L
Osiris
7,289
729
2
0
0
176,584
0
W
Persephone
8,425
843
45
5
0
153,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role