Player Matchup

Achilles
Achilles
Erlangshen999
Achilles
Level 87
God Stats
12W - 10L
1,556 SR
Queue Stats
40W - 39L
1,463 Elo+
Solo
Ra
Ra
JimmyThePython
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,299 Elo+
Party 1
Nox
Nox
ViJayek
Nox
Level 109
God Stats
10W - 10L
1,634 SR
Queue Stats
75W - 106L
1,339 Elo+
Party 1
Team Averages
Level 88
1,563 SR
1,367 Elo+

VS

Team Averages
Level 103
1,635 SR
1,488 Elo+
Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ELITE DAVE 21
Cthulhu
Level 80
God Stats
8W - 4L
1,819 SR
Queue Stats
63W - 54L
1,480 Elo+
Solo
Awilix
Awilix
kalashhhlestick
Awilix
Level 126
God Stats
40W - 33L
1,586 SR
Queue Stats
167W - 165L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Erlangshen999
Achilles
14
5 / 5 / 1
9,802
700
12,860
18,226
19,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 7 / 4
8,628
616
6,454
13,240
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
15
2 / 6 / 3
9,669
691
7,043
12,984
6,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
10 / 3 / 6
11,930
852
9,003
9,835
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
16
2 / 2 / 12
9,987
713
15,066
13,897
17,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 7
10,496
750
11,947
11,455
5,746
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
18
18
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
3
6
4.33
W
Cthulhu
2
2
12
4
L
Achilles
Erlangshen999
Achilles
5
5
1
1.1
L
0
7
4
0.29
L
Nox
2
6
3
0.58
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
36,016
44,450
Taken
35,187
31,487
Mitigated
27,074
10,313
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,003
4,049
993
2,024
9,835
4,214
509
3,826
5,587
42,979
938
W
Cthulhu
15,066
917
683
1,323
13,897
17,114
0
6,301
7,129
38,727
1,505
L
Achilles
Erlangshen999
Achilles
12,860
1,535
0
2,915
18,226
19,702
0
7,820
10,361
0
23,342
L
6,454
944
3,074
3,780
13,240
5,456
0
7,933
5,257
26,585
454
L
Nox
7,043
303
136
408
12,984
6,329
250
7,957
5,012
25,832
0
W
11,947
4,111
0
1,720
11,455
5,746
669
3,053
7,796
0
36,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,099
Gold Earned
32,413
112
Minions Killed
162
0
Camps Cleared
0
741,391
Distance Traveled
784,312
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,930
852
74
5
0
235,324
1
W
Cthulhu
9,987
713
43
3
0
261,222
0
L
Achilles
9,802
700
31
2
0
261,650
0
L
Ra
8,628
616
43
3
0
249,743
0
L
Nox
9,669
691
38
3
0
229,998
0
W
Awilix
10,496
750
45
3
0
287,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role