Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Sp1dwagon
Ratatoskr
Level 129
God Stats
9W - 12L
1,459 SR
Queue Stats
183W - 181L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
pipuUA
Heimdallr
Level 49
God Stats
46W - 39L
1,451 SR
Queue Stats
215W - 203L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
ragdollar
Gilgamesh
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,622 Elo+
Solo
Nu Wa
Nu Wa
Твоямамка1
Nu Wa
Level 153
God Stats
3W - 4L
1,407 SR
Queue Stats
146W - 162L
1,522 Elo+
Party 1
Team Averages
Level 103
1,464 SR
1,531 Elo+

VS

Team Averages
Level 137
1,472 SR
1,511 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Albatrossteak
Nike
Level 149
God Stats
3W - 1L
1,510 SR
Queue Stats
68W - 43L
1,665 Elo+
Solo
Sylvanus
Sylvanus
Benjamin93
Sylvanus
Level 141
God Stats
4W - 5L
1,396 SR
Queue Stats
195W - 191L
1,410 Elo+
Solo
Hou Yi
Hou Yi
EscalatorNB
Hou Yi
Level 128
God Stats
12W - 15L
1,453 SR
Queue Stats
305W - 279L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 4 / 0
4,569
457
1,525
9,285
3,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Sp1dwagon
Ratatoskr
9
2 / 4 / 0
5,276
528
3,212
9,347
3,069
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
pipuUA
Heimdallr
6
0 / 4 / 0
4,032
403
3,785
6,945
2,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
ragdollar
Gilgamesh
10
0 / 0 / 0
4,618
462
1,358
9,671
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 2
5,374
537
4,607
4,590
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
6 / 0 / 3
6,398
640
4,013
5,571
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
11
1 / 2 / 2
6,097
610
4,881
6,170
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 0 / 0
6,583
658
6,078
7,033
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Benjamin93
Sylvanus
10
2 / 0 / 5
6,121
612
4,338
6,366
4,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
10
3 / 0 / 5
5,713
571
6,721
5,070
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
13
13
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
0
0
W
Fenrir
 
Fenrir
6
0
3
7.5
W
Nu Wa
 
Nu Wa
1
2
2
1
W
1
0
0
1
W
Sylvanus
Benjamin93
Sylvanus
2
0
5
4.5
W
Hou Yi
3
0
5
5.5
L
Ratatoskr
Sp1dwagon
Ratatoskr
2
4
0
0.5
L
Heimdallr
pipuUA
Heimdallr
0
4
0
0
L
Gilgamesh
ragdollar
Gilgamesh
0
0
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,487
Damage
26,031
39,838
Taken
30,210
16,667
Mitigated
15,325
11,988
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,525
626
1,142
3,122
9,285
3,373
0
2,831
6,312
12,277
652
W
Fenrir
 
Fenrir
4,013
715
0
978
5,571
2,422
0
679
4,892
0
32,741
W
Nu Wa
 
Nu Wa
4,881
483
0
2,265
6,170
1,925
874
3,119
3,051
43,837
0
W
6,078
1,177
0
2,884
7,033
5,005
0
306
6,431
0
51,634
W
Sylvanus
Benjamin93
Sylvanus
4,338
1,333
1,139
3,049
6,366
4,046
50
1,372
4,994
22,509
0
W
Hou Yi
6,721
3,854
0
2,279
5,070
1,927
364
583
4,487
0
35,712
L
Ratatoskr
Sp1dwagon
Ratatoskr
3,212
654
0
2,807
9,347
3,069
0
1,259
7,744
0
35,852
L
Heimdallr
pipuUA
Heimdallr
3,785
1,713
0
1,215
6,945
2,556
0
2,097
4,706
0
20,275
L
Gilgamesh
ragdollar
Gilgamesh
1,358
274
0
2,452
9,671
6,351
0
385
8,547
0
21,571
L
4,607
1,179
0
1,250
4,590
1,318
0
1,643
2,629
39,236
1,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,869
Gold Earned
30,912
219
Minions Killed
305
0
Camps Cleared
0
961,198
Distance Traveled
979,904
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,569
457
19
2
0
170,557
2
W
Fenrir
6,398
640
53
5
0
225,435
0
W
Nu Wa
6,097
610
93
9
0
176,660
0
W
Nike
6,583
658
84
8
0
205,880
1
W
Sylvanus
6,121
612
22
2
0
169,969
3
W
Hou Yi
5,713
571
53
5
0
201,960
1
L
Ratatoskr
5,276
528
64
6
0
225,359
5
L
Heimdallr
4,032
403
28
3
0
189,967
0
L
Gilgamesh
4,618
462
38
4
0
197,813
0
L
Nu Wa
5,374
537
70
7
0
177,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role