Player Matchup

Erlang Shen
Erlang Shen
HexAlpha
Erlang Shen
Level 104
God Stats
2W - 1L
1,739 SR
Queue Stats
136W - 130L
1,552 Elo+
Solo
Chiron
Chiron
Puddles64
Chiron
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,617 Elo+
Party 2
Nemesis
Nemesis
Wiggitry
Nemesis
Level 156
God Stats
0W - 1L
1,380 SR
Queue Stats
8W - 7L
1,577 Elo+
Party 2
Ullr
Ullr
Xx-13-elnino-xX
Ullr
Level 174
God Stats
2W - 1L
1,734 SR
Queue Stats
242W - 263L
1,458 Elo+
Solo
Freya
Freya
jryanmazter7000
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,613 Elo+
Solo
Team Averages
Level 142
1,571 SR
1,563 Elo+

VS

Team Averages
Level 141
1,458 SR
1,534 Elo+
Nike
Nike
 
Nike
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ryumao
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 97L
1,571 Elo+
Solo
Bakasura
Bakasura
SuperAquaFish
Bakasura
Level 127
God Stats
4W - 1L
1,619 SR
Queue Stats
82W - 79L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
akuma779
Kumbhakarna
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,582 Elo+
Solo
Xbalanque
Xbalanque
salodevochek
Xbalanque
Level 109
God Stats
1W - 2L
1,170 SR
Queue Stats
92W - 90L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HexAlpha
Erlang Shen
14
0 / 5 / 11
7,955
796
8,806
15,965
13,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chiron
Puddles64
Chiron
14
3 / 4 / 7
8,118
812
7,385
10,778
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Wiggitry
Nemesis
13
2 / 4 / 5
7,673
767
7,569
10,851
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 3 / 8
8,422
842
9,211
10,436
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 5 / 7
9,643
964
11,550
11,351
4,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 4 / 13
8,744
874
11,809
13,888
16,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hun Batz
Ryumao
Hun Batz
17
8 / 2 / 8
10,101
1,010
17,599
9,765
8,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
SuperAquaFish
Bakasura
16
7 / 2 / 6
9,783
978
8,369
11,531
13,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
akuma779
Kumbhakarna
15
1 / 2 / 15
9,502
950
5,614
15,106
15,915
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
salodevochek
Xbalanque
16
4 / 4 / 12
9,565
957
11,989
10,411
5,535
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
13
Kills
21
21
Deaths
14
38
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
4
13
1.88
L
Erlang Shen
HexAlpha
Erlang Shen
0
5
11
1.1
L
Chiron
Puddles64
Chiron
3
4
7
1.63
W
Hun Batz
Ryumao
Hun Batz
8
2
8
6
W
Bakasura
SuperAquaFish
Bakasura
7
2
6
5
L
Nemesis
Wiggitry
Nemesis
2
4
5
1.13
L
3
3
8
2.33
W
Kumbhakarna
akuma779
Kumbhakarna
1
2
15
4.25
L
5
5
7
1.7
W
Xbalanque
salodevochek
Xbalanque
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,521
Damage
55,380
59,381
Taken
60,701
33,972
Mitigated
60,023
16,501
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,809
805
1,535
1,951
13,888
16,406
841
1,775
12,113
1,723
22,201
L
Erlang Shen
HexAlpha
Erlang Shen
8,806
4,829
0
5,030
15,965
13,936
237
2,406
12,899
0
16,184
L
Chiron
Puddles64
Chiron
7,385
2,670
966
2,005
10,778
4,644
671
1,437
9,080
0
19,655
W
Hun Batz
Ryumao
Hun Batz
17,599
1,578
603
903
9,765
8,187
2,119
1,563
8,202
0
32,530
W
Bakasura
SuperAquaFish
Bakasura
8,369
4,567
1,864
3,665
11,531
13,980
1,138
3,382
8,149
0
11,660
L
Nemesis
Wiggitry
Nemesis
7,569
1,384
1,548
1,807
10,851
5,540
198
603
9,516
0
9,932
L
9,211
3,977
0
1,790
10,436
4,877
78
1,069
8,440
0
22,055
W
Kumbhakarna
akuma779
Kumbhakarna
5,614
454
1,540
4,197
15,106
15,915
507
3,226
11,880
9,161
0
L
11,550
3,529
746
2,609
11,351
4,975
371
1,165
8,851
22,535
0
W
Xbalanque
salodevochek
Xbalanque
11,989
5,226
0
1,904
10,411
5,535
2,247
1,604
8,807
0
28,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
47,695
109
Minions Killed
126
0
Camps Cleared
0
848,516
Distance Traveled
1,015,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,744
874
19
2
0
196,152
0
L
Erlang Shen
7,955
796
20
2
0
181,113
0
L
Chiron
8,118
812
33
3
0
153,345
0
W
Hun Batz
10,101
1,010
36
4
0
208,052
0
W
Bakasura
9,783
978
30
3
0
237,074
0
L
Nemesis
7,673
767
6
1
0
197,265
0
L
Ullr
8,422
842
24
2
0
161,413
0
W
Kumbhakarna
9,502
950
11
1
0
199,676
0
L
Freya
9,643
964
26
3
0
155,380
0
W
Xbalanque
9,565
957
30
3
0
174,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role