Player Matchup

Hera
Hera
ArgosPoatan
Hera
Level 15
God Stats
4W - 2L
1,548 SR
Queue Stats
36W - 43L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
Baraj73
Cu Chulainn
Level 26
God Stats
21W - 16L
1,554 SR
Queue Stats
118W - 131L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Jyjyjy25
Nu Wa
Level 12
God Stats
34W - 38L
1,458 SR
Queue Stats
56W - 69L
1,380 Elo+
Solo
Charybdis
Charybdis
bamblakava
Charybdis
Level 23
God Stats
0W - 7L
1,080 SR
Queue Stats
35W - 63L
1,457 Elo+
Solo
Neith
Neith
jacquiayalez
Neith
Level 27
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 2L
1,816 Elo+
Solo
Team Averages
Level 21
1,371 SR
1,516 Elo+

VS

Team Averages
Level 31
1,644 SR
1,581 Elo+
Athena
Athena
Claireisnthome
Athena
Level 27
God Stats
11W - 6L
1,674 SR
Queue Stats
31W - 27L
1,584 Elo+
Party 1
Chang'e
Chang'e
FurG4mes
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,434 Elo+
Solo
Mulan
Mulan
Jaysta65
Mulan
Level 24
God Stats
7W - 7L
1,876 SR
Queue Stats
9W - 7L
1,805 Elo+
Solo
Izanami
Izanami
SeekTRed
Izanami
Level 48
God Stats
1W - 1L
1,475 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Raijin
Raijin
yunjinwon
Raijin
Level 26
God Stats
14W - 9L
1,693 SR
Queue Stats
31W - 27L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
7,833
783
7,127
4,696
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Baraj73
Cu Chulainn
13
0 / 4 / 2
7,045
705
5,352
14,038
10,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Jyjyjy25
Nu Wa
14
0 / 2 / 0
7,384
738
3,298
3,147
1,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
bamblakava
Charybdis
13
1 / 4 / 1
7,416
742
5,295
11,385
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 1
7,872
787
4,821
9,033
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
8,365
837
4,569
8,188
11,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
FurG4mes
Chang'e
14
0 / 1 / 2
7,848
785
4,952
7,629
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Jaysta65
Mulan
15
2 / 1 / 6
8,362
836
5,872
8,247
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SeekTRed
Izanami
16
2 / 1 / 6
8,870
887
7,448
8,350
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
yunjinwon
Raijin
17
10 / 0 / 4
9,830
983
15,183
5,743
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
15
15
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Cu Chulainn
Baraj73
Cu Chulainn
0
4
2
0.25
W
1
0
10
6
W
Chang'e
FurG4mes
Chang'e
0
1
2
1
W
Mulan
Jaysta65
Mulan
2
1
6
5
L
Nu Wa
Jyjyjy25
Nu Wa
0
2
0
0
W
Izanami
SeekTRed
Izanami
2
1
6
5
L
Charybdis
bamblakava
Charybdis
1
4
1
0.38
L
1
3
1
0.5
W
Raijin
yunjinwon
Raijin
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
38,024
42,299
Taken
38,157
21,421
Mitigated
27,150
5,661
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,127
868
0
0
4,696
1,953
33
2,108
2,418
27,298
0
L
Cu Chulainn
Baraj73
Cu Chulainn
5,352
945
195
1,432
14,038
10,042
0
7,975
5,417
0
14,681
W
4,569
1,171
0
432
8,188
11,238
128
325
7,615
6,717
0
W
Chang'e
FurG4mes
Chang'e
4,952
123
1,164
2,933
7,629
3,216
672
3,168
4,330
28,916
505
W
Mulan
Jaysta65
Mulan
5,872
601
0
1,862
8,247
6,516
0
1,807
6,359
0
21,922
L
Nu Wa
Jyjyjy25
Nu Wa
3,298
1,355
14
217
3,147
1,379
0
2,174
885
21,610
316
W
Izanami
SeekTRed
Izanami
7,448
4,417
0
3,872
8,350
3,663
2,315
2,564
5,567
0
40,727
L
Charybdis
bamblakava
Charybdis
5,295
3,014
0
1,946
11,385
4,135
0
7,102
3,711
0
17,789
L
4,821
1,066
0
1,857
9,033
3,912
140
3,857
4,692
0
25,130
W
Raijin
yunjinwon
Raijin
15,183
1,308
0
749
5,743
2,517
436
2,425
3,235
41,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
43,275
199
Minions Killed
259
0
Camps Cleared
0
896,792
Distance Traveled
1,021,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,833
783
54
5
0
195,863
0
L
Cu Chulainn
7,045
705
19
2
0
192,103
0
W
Athena
8,365
837
2
0
0
222,073
0
W
Chang'e
7,848
785
53
5
0
199,222
0
W
Mulan
8,362
836
42
4
0
208,870
0
L
Nu Wa
7,384
738
36
4
0
153,684
0
W
Izanami
8,870
887
76
8
0
185,012
0
L
Charybdis
7,416
742
36
4
0
176,582
0
L
Neith
7,872
787
54
5
0
178,560
0
W
Raijin
9,830
983
86
9
0
206,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role