Player Matchup

Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
BigBulgyDad
Chaac
Gold IV
Level 82
God Stats
24W - 18L
1,665 SR
Queue Stats
92W - 88L
1,304 MMR
Party 1
Vulcan
Vulcan
Gold V
LittleEzka
Vulcan
Gold V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,473 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,555 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,545 SR
1,339 MMR
Baron Samedi
Baron Samedi
Gold IV
KingMachiavel
Baron Samedi
Gold IV
Level 104
God Stats
7W - 12L
1,496 SR
Queue Stats
229W - 255L
1,438 MMR
Party 2
Maui
Maui
Gold IV
Nomada-005
Maui
Gold IV
Level 153
God Stats
18W - 20L
1,574 SR
Queue Stats
1,103W - 1,133L
1,189 MMR
Solo
Bastet
Bastet
Gold V
jones11111
Bastet
Gold V
Level 108
God Stats
296W - 273L
1,565 SR
Queue Stats
345W - 382L
1,389 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
5 / 0 / 5
10,857
776
6,745
10,823
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 3 / 7
9,944
710
5,443
11,138
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
LittleEzka
Vulcan
16
7 / 1 / 3
11,182
799
21,873
7,687
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ne ZhaAchillesKuzenboCthulhuThoth

VS

Bans
GebAresHou YiAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingMachiavel
Baron Samedi
13
2 / 6 / 2
8,942
639
7,046
9,715
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 2 / 4
8,336
595
4,258
13,180
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
jones11111
Bastet
13
2 / 4 / 1
8,542
610
9,710
16,979
11,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
4
4
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
5
7.5
W
0
3
7
1.17
L
Baron Samedi
KingMachiavel
Baron Samedi
2
6
2
0.5
W
Vulcan
LittleEzka
Vulcan
7
1
3
8.5
L
0
2
4
1
L
Bastet
jones11111
Bastet
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,061
Damage
21,014
29,648
Taken
39,874
20,211
Mitigated
26,309
10,314
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,745
2,156
0
6,406
10,823
7,319
1,351
4,314
5,977
1,029
38,492
W
5,443
754
0
3,016
11,138
9,337
520
4,275
5,914
0
32,510
L
Baron Samedi
KingMachiavel
Baron Samedi
7,046
365
495
1,016
9,715
4,532
0
5,289
4,125
32,063
232
W
Vulcan
LittleEzka
Vulcan
21,873
10,299
0
892
7,687
3,555
627
2,160
5,130
63,819
0
L
4,258
341
0
1,663
13,180
10,010
0
6,437
5,987
21,740
0
L
Bastet
jones11111
Bastet
9,710
1,143
0
3,869
16,979
11,767
11
9,239
6,782
0
24,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
25,820
217
Minions Killed
140
0
Camps Cleared
0
874,413
Distance Traveled
769,333
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,857
776
67
5
0
311,852
0
W
Chaac
9,944
710
60
4
0
263,823
0
L
Baron Samedi
8,942
639
74
5
0
209,998
2
W
Vulcan
11,182
799
90
6
0
298,738
0
L
Maui
8,336
595
32
2
0
249,169
0
L
Bastet
8,542
610
34
2
0
310,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role