Player Matchup

Izanami
Izanami
Caatt
Izanami
Level 106
God Stats
11W - 9L
1,820 SR
Queue Stats
28W - 17L
1,792 Elo+
Solo
Nu Wa
Nu Wa
King_Skoot
Nu Wa
Level 228
God Stats
60W - 42L
1,539 SR
Queue Stats
258W - 254L
1,502 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KuyaAejay
Tsukuyomi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 19L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
OBacon2
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,462 Elo+
Party 1
Horus
Horus
jaysigg20
Horus
Level 185
God Stats
7W - 7L
1,694 SR
Queue Stats
264W - 265L
1,496 Elo+
Party 2
Team Averages
Level 135
1,610 SR
1,543 Elo+

VS

Team Averages
Level 81
1,560 SR
1,470 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Dwarfguy17
Sun Wukong
Level 69
God Stats
66W - 42L
1,640 SR
Queue Stats
228W - 221L
1,487 Elo+
Solo
Lancelot
Lancelot
OrangutanLips
Lancelot
Level 17
God Stats
7W - 5L
1,515 SR
Queue Stats
56W - 66L
1,446 Elo+
Party 3
Heimdallr
Heimdallr
SpeedyRusher639
Heimdallr
Level 71
God Stats
15W - 13L
1,560 SR
Queue Stats
294W - 276L
1,441 Elo+
Solo
Nox
Nox
Zenianzo
Nox
Level 127
God Stats
12W - 9L
1,587 SR
Queue Stats
257W - 253L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caatt
Izanami
14
2 / 3 / 0
7,931
529
7,138
11,445
4,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
13
2 / 2 / 1
8,101
540
9,675
5,452
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
KuyaAejay
Tsukuyomi
10
1 / 6 / 2
6,490
433
9,531
14,780
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
OBacon2
Jormungandr
14
1 / 0 / 2
8,011
534
5,810
8,249
8,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
jaysigg20
Horus
11
1 / 4 / 4
7,009
467
5,829
14,010
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 2 / 4
8,282
552
8,272
14,370
15,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Dwarfguy17
Sun Wukong
15
3 / 1 / 1
9,578
639
5,003
13,869
10,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lancelot
OrangutanLips
Lancelot
14
4 / 1 / 8
8,315
554
12,867
14,586
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
SpeedyRusher639
Heimdallr
12
0 / 1 / 8
7,913
528
8,030
9,690
4,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 3
8,611
574
2,243
9,201
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
15
15
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
4
2.5
L
Izanami
Caatt
Izanami
2
3
0
0.67
W
Sun Wukong
Dwarfguy17
Sun Wukong
3
1
1
3.5
L
Nu Wa
2
2
1
1.25
L
Tsukuyomi
KuyaAejay
Tsukuyomi
1
6
2
0.33
L
Jormungandr
OBacon2
Jormungandr
1
0
2
2
W
Lancelot
OrangutanLips
Lancelot
4
1
8
8
W
Heimdallr
SpeedyRusher639
Heimdallr
0
1
8
4
W
5
2
3
3.25
L
Horus
jaysigg20
Horus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,983
Damage
36,415
53,936
Taken
61,716
27,751
Mitigated
40,482
14,331
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,272
2,052
0
3,371
14,370
15,216
117
1,891
12,479
32,093
0
L
Izanami
Caatt
Izanami
7,138
4,932
0
3,807
11,445
4,838
0
3,054
8,391
0
66,604
W
Sun Wukong
Dwarfguy17
Sun Wukong
5,003
994
0
4,630
13,869
10,649
0
4,743
9,126
0
85,572
L
Nu Wa
9,675
3,257
0
757
5,452
1,797
324
963
4,489
58,762
1,242
L
Tsukuyomi
KuyaAejay
Tsukuyomi
9,531
2,949
0
3,806
14,780
5,502
0
3,135
11,645
0
36,571
L
Jormungandr
OBacon2
Jormungandr
5,810
1,423
0
802
8,249
8,593
0
502
7,747
51,085
2,064
W
Lancelot
OrangutanLips
Lancelot
12,867
2,610
0
5,732
14,586
6,634
0
2,194
12,392
0
65,958
W
Heimdallr
SpeedyRusher639
Heimdallr
8,030
4,422
0
3,880
9,690
4,158
1,446
1,828
7,862
0
56,937
W
2,243
403
0
2,590
9,201
3,825
0
4,670
4,531
62,990
874
L
Horus
jaysigg20
Horus
5,829
2,996
174
4,985
14,010
7,021
0
2,840
11,170
0
42,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,542
Gold Earned
42,699
436
Minions Killed
453
0
Camps Cleared
0
1,572,401
Distance Traveled
1,572,766
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,282
552
19
1
0
321,808
0
L
Izanami
7,931
529
119
8
0
327,440
0
W
Sun Wukong
9,578
639
133
9
0
314,136
0
L
Nu Wa
8,101
540
92
6
0
258,023
5
L
Tsukuyomi
6,490
433
49
3
0
362,865
0
L
Jormungandr
8,011
534
105
7
0
299,120
0
W
Lancelot
8,315
554
95
6
0
375,421
0
W
Heimdallr
7,913
528
101
7
0
268,414
0
W
Nox
8,611
574
105
7
0
292,987
5
L
Horus
7,009
467
71
5
0
324,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role