Player Matchup

Ne Zha
Ne Zha
Dubinator
Ne Zha
Level 145
God Stats
8W - 7L
1,530 SR
Queue Stats
130W - 132L
1,499 Elo+
Solo
Nike
Nike
Dumbo_020
Nike
Level 134
God Stats
44W - 38L
1,561 SR
Queue Stats
344W - 357L
1,455 Elo+
Party 1
Neith
Neith
Elvis_q8
Neith
Level 154
God Stats
6W - 6L
1,258 SR
Queue Stats
123W - 155L
1,435 Elo+
Party 1
Atlas
Atlas
K_L_Z_64
Atlas
Level 136
God Stats
12W - 12L
1,645 SR
Queue Stats
353W - 433L
1,463 Elo+
Party 1
Vulcan
Vulcan
nusy_
Vulcan
Level 154
God Stats
11W - 9L
1,448 SR
Queue Stats
317W - 354L
1,478 Elo+
Party 1
Team Averages
Level 145
1,488 SR
1,466 Elo+

VS

Team Averages
Level 70
1,524 SR
1,458 Elo+
Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ElPepega
Thor
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 46L
1,326 Elo+
Party 2
Izanami
Izanami
Juanky2002jcrn
Izanami
Level 87
God Stats
3W - 1L
1,277 SR
Queue Stats
44W - 39L
1,518 Elo+
Solo
Osiris
Osiris
PokeyHades572
Osiris
Level 120
God Stats
4W - 0L
1,844 SR
Queue Stats
146W - 140L
1,514 Elo+
Solo
Xing Tian
Xing Tian
Utations
Xing Tian
Level 26
God Stats
3W - 2L
1,496 SR
Queue Stats
36W - 37L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dubinator
Ne Zha
13
0 / 4 / 2
7,131
475
4,415
14,833
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
13
1 / 1 / 3
7,480
499
10,302
12,486
7,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Elvis_q8
Neith
12
1 / 4 / 2
7,064
471
7,277
11,312
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
K_L_Z_64
Atlas
12
1 / 6 / 3
7,197
480
6,486
16,778
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
nusy_
Vulcan
14
3 / 2 / 1
8,343
556
12,036
6,783
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 3 / 4
7,246
483
6,723
8,581
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
12
2 / 1 / 6
6,949
463
3,615
12,286
4,718
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 1 / 1
10,061
671
13,174
11,235
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 1
9,225
615
9,980
18,139
13,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Utations
Xing Tian
11
1 / 0 / 9
7,702
513
6,595
16,069
12,222
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
17
17
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
3
4
1
L
Ne Zha
Dubinator
Ne Zha
0
4
2
0.25
L
Nike
1
1
3
2.5
W
Thor
2
1
6
5
L
Neith
Elvis_q8
Neith
1
4
2
0.5
W
8
1
1
8.5
L
Atlas
K_L_Z_64
Atlas
1
6
3
0.42
W
5
1
1
5.5
W
Xing Tian
Utations
Xing Tian
1
0
9
5.5
L
Vulcan
nusy_
Vulcan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,516
Damage
40,087
62,192
Taken
66,310
33,589
Mitigated
37,832
13,091
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,723
195
0
2,110
8,581
2,773
0
4,252
4,188
50,723
1,651
L
Ne Zha
Dubinator
Ne Zha
4,415
1,695
0
5,897
14,833
5,510
0
1,239
13,478
0
58,808
L
Nike
10,302
536
0
3,212
12,486
7,465
88
2,345
9,999
0
51,298
W
Thor
3,615
481
0
6,179
12,286
4,718
0
2,231
9,959
0
40,898
L
Neith
Elvis_q8
Neith
7,277
2,771
0
1,981
11,312
4,370
0
1,864
9,448
0
59,893
W
13,174
9,063
0
3,825
11,235
4,992
2,719
1,766
9,422
0
108,611
L
Atlas
K_L_Z_64
Atlas
6,486
3,164
0
1,330
16,778
13,530
132
4,493
12,079
27,125
0
W
9,980
4,084
0
10,367
18,139
13,127
0
4,537
12,928
0
68,552
W
Xing Tian
Utations
Xing Tian
6,595
855
192
2,563
16,069
12,222
198
6,720
9,110
20,026
0
L
Vulcan
nusy_
Vulcan
12,036
7,508
0
671
6,783
2,714
162
2,301
4,098
63,934
2,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
41,183
399
Minions Killed
445
0
Camps Cleared
0
1,462,264
Distance Traveled
1,479,256
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,246
483
90
6
0
268,284
0
L
Ne Zha
7,131
475
92
6
0
302,444
1
L
Nike
7,480
499
72
5
0
317,541
0
W
Thor
6,949
463
67
4
0
324,390
0
L
Neith
7,064
471
97
6
0
257,769
3
W
Izanami
10,061
671
160
11
0
281,275
0
L
Atlas
7,197
480
26
2
0
282,313
0
W
Osiris
9,225
615
112
7
0
300,819
0
W
Xing Tian
7,702
513
16
1
0
304,488
0
L
Vulcan
8,343
556
112
7
0
302,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role