Player Matchup

Eset
Eset
Diamond V
NoNegotiate-
Eset
Diamond V
Level 157
God Stats
0W - 2L
1,377 SR
Queue Stats
189W - 228L
2,168 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Tapsuriom
Ah Muzen Cab
Diamond II
Level 159
God Stats
2W - 4L
1,231 SR
Queue Stats
61W - 46L
2,453 MMR
Party 2
Fafnir
Fafnir
Diamond V
YEYELMALÓ
Fafnir
Diamond V
Level 127
God Stats
4W - 7L
1,493 SR
Queue Stats
64W - 51L
2,024 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,367 SR
2,215 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,739 SR
2,154 MMR
Tyr
Tyr
Masters
Carlitosperuano
Tyr
Masters
Level 158
God Stats
15W - 5L
1,741 SR
Queue Stats
108W - 82L
2,236 MMR
Solo
Xbalanque
Xbalanque
Platinum III
HymnOfPain
Xbalanque
Platinum III
Level 158
God Stats
14W - 3L
1,872 SR
Queue Stats
22W - 13L
2,029 MMR
Party 1
Sobek
Sobek
Platinum II
êmber
Sobek
Platinum II
Level 146
God Stats
5W - 0L
1,603 SR
Queue Stats
14W - 6L
2,198 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
9,247
661
11,871
11,404
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Tapsuriom
Ah Muzen Cab
14
0 / 2 / 2
9,235
660
17,294
11,712
5,522
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
YEYELMALÓ
Fafnir
15
3 / 3 / 0
9,950
711
9,785
15,625
20,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KuzenboAchillesAresNe Zha

VS

Bans
ThothCthulhuPersephoneGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,759
769
10,121
16,619
16,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
HymnOfPain
Xbalanque
18
5 / 0 / 4
11,796
843
17,005
15,581
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
êmber
Sobek
15
0 / 3 / 10
9,589
685
7,151
20,683
23,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Xbalanque
HymnOfPain
Xbalanque
5
0
4
7
L
1
5
3
0.5
L
Ah Muzen Cab
Tapsuriom
Ah Muzen Cab
0
2
2
0.5
L
Fafnir
YEYELMALÓ
Fafnir
3
3
0
1
W
Sobek
êmber
Sobek
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,950
Damage
34,277
38,741
Taken
52,883
30,695
Mitigated
46,744
6,551
Healing
20,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,121
515
0
7,455
16,619
16,181
283
6,554
9,955
0
30,312
W
Xbalanque
HymnOfPain
Xbalanque
17,005
7,642
0
7,259
15,581
6,717
2,800
5,380
10,093
0
92,741
L
11,871
830
110
1,212
11,404
4,679
0
1,641
9,167
34,230
0
L
Ah Muzen Cab
Tapsuriom
Ah Muzen Cab
17,294
4,629
0
2,154
11,712
5,522
244
1,471
9,727
0
59,792
L
Fafnir
YEYELMALÓ
Fafnir
9,785
1,945
0
3,075
15,625
20,494
199
2,292
12,380
22,120
3,324
W
Sobek
êmber
Sobek
7,151
341
0
5,354
20,683
23,846
150
8,177
12,443
18,335
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
32,144
176
Minions Killed
232
0
Camps Cleared
0
764,059
Distance Traveled
840,149
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,759
769
55
4
0
299,752
0
W
Xbalanque
11,796
843
154
11
0
262,763
1
L
Eset
9,247
661
67
5
0
227,154
0
L
Ah Muzen Cab
9,235
660
77
6
0
268,310
4
L
Fafnir
9,950
711
32
2
0
268,595
3
W
Sobek
9,589
685
23
2
0
277,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role