Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GodsStr8stSlayer
Xbalanque
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kali
Kali
Superergo2k
Kali
Level 94
God Stats
2W - 0L
1,338 SR
Queue Stats
50W - 69L
1,475 Elo+
Solo
Camazotz
Camazotz
davidaj98
Camazotz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,500 Elo+
Solo
Team Averages
Level 108
1,468 SR
1,495 Elo+

VS

Team Averages
Level 132
1,518 SR
1,441 Elo+
Nemesis
Nemesis
Cgalafas
Nemesis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Fattt sl0b
Sun Wukong
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 198L
1,496 Elo+
Solo
Bellona
Bellona
LadyLavender87
Bellona
Level 138
God Stats
0W - 2L
1,268 SR
Queue Stats
251W - 239L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
UncleRandyy
Gilgamesh
Level 151
God Stats
4W - 5L
1,635 SR
Queue Stats
350W - 328L
1,521 Elo+
Party 1
Set
Set
deiviscougar1983
Set
Level 100
God Stats
0W - 1L
1,685 SR
Queue Stats
4W - 6L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
11 / 2 / 9
9,914
1,102
12,729
10,463
4,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
 
Jormungandr
14
1 / 4 / 14
8,536
948
10,634
13,081
16,551
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
17
7 / 2 / 14
9,795
1,088
20,453
9,078
4,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 18
8,517
946
8,412
12,049
13,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Camazotz
davidaj98
Camazotz
13
1 / 3 / 18
7,702
856
8,020
12,549
8,705
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cgalafas
Nemesis
12
2 / 4 / 3
7,266
807
6,938
10,397
9,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Fattt sl0b
Sun Wukong
15
4 / 3 / 8
8,260
918
9,125
14,391
18,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 6
7,573
841
8,164
13,264
17,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
UncleRandyy
Gilgamesh
14
1 / 4 / 7
7,381
820
9,946
14,018
14,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 5 / 3
7,095
788
8,541
13,239
7,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
22
Kills
12
14
Deaths
22
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
2
9
7.75
W
Jormungandr
 
Jormungandr
1
4
14
2
L
Nemesis
Cgalafas
Nemesis
2
4
3
0.88
L
Sun Wukong
Fattt sl0b
Sun Wukong
4
3
8
2.67
W
Xbalanque
7
2
14
7
L
2
6
6
0.83
W
2
3
18
3.67
L
Gilgamesh
UncleRandyy
Gilgamesh
1
4
7
1.13
W
Camazotz
davidaj98
Camazotz
1
3
18
3.33
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,248
Damage
42,714
57,220
Taken
65,309
47,737
Mitigated
66,572
20,078
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,729
2,654
409
3,698
10,463
4,133
2,168
244
10,055
26,884
0
W
Jormungandr
 
Jormungandr
10,634
2,414
800
1,177
13,081
16,551
143
435
11,571
22,279
1,907
L
Nemesis
Cgalafas
Nemesis
6,938
1,675
368
2,251
10,397
9,152
0
3,315
6,912
0
11,362
L
Sun Wukong
Fattt sl0b
Sun Wukong
9,125
1,431
1,390
4,064
14,391
18,069
0
4,387
9,670
0
22,186
W
Xbalanque
20,453
13,577
795
3,585
9,078
4,470
2,789
166
8,696
0
35,847
L
8,164
1,510
315
1,762
13,264
17,126
0
5,066
7,938
2,025
8,658
W
8,412
3,334
488
4,056
12,049
13,878
374
377
11,215
0
13,170
L
Gilgamesh
UncleRandyy
Gilgamesh
9,946
2,254
284
1,577
14,018
14,340
0
4,239
9,647
0
18,520
W
Camazotz
davidaj98
Camazotz
8,020
1,872
789
4,281
12,549
8,705
581
251
11,753
0
10,319
L
8,541
3,829
609
2,403
13,239
7,885
0
4,697
8,306
0
15,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,464
Gold Earned
37,575
115
Minions Killed
86
0
Camps Cleared
0
920,974
Distance Traveled
903,947
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,914
1,102
35
4
0
206,543
0
W
Jormungandr
8,536
948
23
3
0
177,299
0
L
Nemesis
7,266
807
11
1
0
182,668
3
L
Sun Wukong
8,260
918
30
3
0
198,105
0
W
Xbalanque
9,795
1,088
43
5
0
174,873
0
L
Bellona
7,573
841
5
1
0
176,213
0
W
Kali
8,517
946
12
1
0
170,762
0
L
Gilgamesh
7,381
820
31
3
0
188,199
0
W
Camazotz
7,702
856
2
0
0
191,497
0
L
Set
7,095
788
9
1
0
158,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role