Player Matchup

Athena
Athena
 
Athena
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AwakenJitsu
Medusa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 161L
1,589 Elo+
Party 1
Raijin
Raijin
B1GB0YF3N
Raijin
Level 149
God Stats
8W - 5L
1,655 SR
Queue Stats
79W - 79L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
ClownishKitt3n
Erlang Shen
Level 158
God Stats
2W - 3L
1,724 SR
Queue Stats
59W - 53L
1,591 Elo+
Party 1
Achilles
Achilles
Vlaster8
Achilles
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 32L
1,673 Elo+
Party 2
Team Averages
Level 119
1,576 SR
1,586 Elo+

VS

Team Averages
Level 160
1,636 SR
1,487 Elo+
Surtr
Surtr
DistroSilencedTV
Surtr
Level 48
God Stats
2W - 1L
1,719 SR
Queue Stats
65W - 71L
1,446 Elo+
Solo
Anubis
Anubis
Dr_Prdx_
Anubis
Level 154
God Stats
13W - 5L
1,630 SR
Queue Stats
194W - 159L
1,527 Elo+
Party 3
Danzaburou
Danzaburou
GooLagoon_25
Danzaburou
Level 180
God Stats
1W - 3L
1,715 SR
Queue Stats
333W - 320L
1,481 Elo+
Party 3
Ravana
Ravana
Old_Man_Ronan
Ravana
Level 260
God Stats
8W - 4L
1,532 SR
Queue Stats
199W - 209L
1,481 Elo+
Solo
Ares
Ares
drogba_lennox
Ares
Level 159
God Stats
5W - 3L
1,584 SR
Queue Stats
285W - 272L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 1
5,330
533
2,283
5,703
4,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
0 / 2 / 0
5,136
514
2,807
7,794
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
B1GB0YF3N
Raijin
9
0 / 3 / 1
5,172
517
1,491
6,376
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ClownishKitt3n
Erlang Shen
9
1 / 3 / 0
5,496
550
6,123
13,115
4,897
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Achilles
Vlaster8
Achilles
10
1 / 2 / 1
5,303
530
2,994
8,781
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
5,998
600
7,155
10,084
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Dr_Prdx_
Anubis
12
4 / 1 / 2
6,262
626
5,887
3,884
1,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
GooLagoon_25
Danzaburou
12
1 / 1 / 1
6,541
654
3,414
5,245
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 2
6,205
621
4,610
3,380
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 4
5,830
583
2,423
6,466
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
1
0.5
L
Medusa
0
2
0
0
L
Raijin
B1GB0YF3N
Raijin
0
3
1
0.17
L
Erlang Shen
ClownishKitt3n
Erlang Shen
1
3
0
0.33
W
0
1
3
1.5
W
Anubis
Dr_Prdx_
Anubis
4
1
2
5
W
Danzaburou
GooLagoon_25
Danzaburou
1
1
1
1.5
W
4
0
2
5
L
Achilles
Vlaster8
Achilles
1
2
1
0.75
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,698
Damage
23,489
41,769
Taken
29,059
17,012
Mitigated
17,168
14,068
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,283
968
0
1,773
5,703
4,285
13
1,151
4,552
21,762
552
L
Medusa
2,807
1,066
0
1,368
7,794
2,912
0
355
7,439
0
41,758
L
Raijin
B1GB0YF3N
Raijin
1,491
140
0
1,190
6,376
1,516
0
3,628
2,748
32,123
685
L
Erlang Shen
ClownishKitt3n
Erlang Shen
6,123
3,974
0
5,628
13,115
4,897
0
2,312
10,333
0
35,580
W
7,155
3,473
0
4,613
10,084
6,874
0
259
9,825
834
38,309
W
Anubis
Dr_Prdx_
Anubis
5,887
277
0
2,294
3,884
1,791
0
1,218
2,666
50,149
0
W
Danzaburou
GooLagoon_25
Danzaburou
3,414
1,565
0
1,799
5,245
2,035
0
506
4,739
0
56,003
W
4,610
1,237
0
855
3,380
1,611
0
52
3,328
0
43,829
L
Achilles
Vlaster8
Achilles
2,994
939
0
4,109
8,781
3,402
0
1,116
7,541
0
34,664
W
2,423
326
0
1,968
6,466
4,857
0
1,657
4,809
13,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
30,836
311
Minions Killed
319
0
Camps Cleared
0
1,009,325
Distance Traveled
1,056,455
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,330
533
37
4
0
233,179
0
L
Medusa
5,136
514
71
7
0
205,664
0
L
Raijin
5,172
517
66
7
0
160,214
1
L
Erlang Shen
5,496
550
65
7
0
186,419
0
W
Surtr
5,998
600
65
7
0
193,147
1
W
Anubis
6,262
626
83
8
0
205,509
0
W
Danzaburou
6,541
654
87
9
0
187,106
4
W
Ravana
6,205
621
71
7
0
249,233
0
L
Achilles
5,303
530
72
7
0
223,849
0
W
Ares
5,830
583
13
1
0
221,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role