Player Matchup

Anhur
Anhur
Aiitor11
Anhur
Level 117
God Stats
1W - 4L
1,285 SR
Queue Stats
46W - 53L
1,474 Elo+
Party 2
Da Ji
Da Ji
Ivanhoe2411
Da Ji
Level 127
God Stats
1W - 1L
1,695 SR
Queue Stats
102W - 101L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
Rfsdbb
Baron Samedi
Level 88
God Stats
3W - 6L
1,750 SR
Queue Stats
301W - 269L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
alexlisto1999
Zhong Kui
Level 118
God Stats
5W - 4L
1,465 SR
Queue Stats
61W - 68L
1,459 Elo+
Party 2
Bellona
Bellona
kibogdb123
Bellona
Level 84
God Stats
1W - 8L
1,152 SR
Queue Stats
62W - 67L
1,481 Elo+
Solo
Team Averages
Level 107
1,469 SR
1,476 Elo+

VS

Team Averages
Level 58
1,524 SR
1,498 Elo+
Arachne
Arachne
Animal128
Arachne
Level 77
God Stats
44W - 44L
1,527 SR
Queue Stats
130W - 133L
1,472 Elo+
Party 1
Mulan
Mulan
Dyjok_
Mulan
Level 118
God Stats
6W - 4L
1,536 SR
Queue Stats
210W - 201L
1,464 Elo+
Solo
Medusa
Medusa
GopnikMen
Medusa
Level 26
God Stats
27W - 25L
1,482 SR
Queue Stats
48W - 58L
1,437 Elo+
Party 1
Ymir
Ymir
dzzas
Ymir
Level 25
God Stats
10W - 7L
1,574 SR
Queue Stats
79W - 80L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
mena93
Zhong Kui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aiitor11
Anhur
16
2 / 1 / 6
9,602
533
7,243
9,962
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 5 / 1
10,530
585
9,323
17,627
9,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Rfsdbb
Baron Samedi
15
0 / 3 / 5
8,525
474
9,319
10,592
5,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
alexlisto1999
Zhong Kui
11
0 / 9 / 3
6,911
384
8,305
18,646
13,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
kibogdb123
Bellona
13
1 / 2 / 0
7,951
442
8,891
12,946
15,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Animal128
Arachne
17
7 / 1 / 8
10,328
574
13,986
17,397
8,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Dyjok_
Mulan
18
2 / 1 / 3
11,519
640
14,455
18,900
15,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
GopnikMen
Medusa
15
2 / 4 / 6
9,108
506
7,298
11,142
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
dzzas
Ymir
15
1 / 3 / 8
9,586
533
4,098
12,306
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
mena93
Zhong Kui
17
8 / 3 / 2
11,340
630
9,252
11,479
9,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
20
20
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aiitor11
Anhur
2
1
6
5
W
Arachne
Animal128
Arachne
7
1
8
11
W
Mulan
Dyjok_
Mulan
2
1
3
3.5
W
Medusa
GopnikMen
Medusa
2
4
6
1.25
L
9
5
1
1.9
L
Baron Samedi
Rfsdbb
Baron Samedi
0
3
5
0.83
L
Zhong Kui
alexlisto1999
Zhong Kui
0
9
3
0.17
W
Ymir
dzzas
Ymir
1
3
8
1.67
L
Bellona
kibogdb123
Bellona
1
2
0
0.5
W
Zhong Kui
mena93
Zhong Kui
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,081
Damage
49,089
69,773
Taken
71,224
49,154
Mitigated
48,679
18,533
Healing
28,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aiitor11
Anhur
7,243
3,760
0
3,410
9,962
4,374
0
1,082
8,880
0
76,368
W
Arachne
Animal128
Arachne
13,986
10,193
0
8,925
17,397
8,779
0
4,498
12,855
0
91,761
W
Mulan
Dyjok_
Mulan
14,455
1,537
0
9,259
18,900
15,406
43
1,443
16,359
0
109,867
W
Medusa
GopnikMen
Medusa
7,298
2,105
0
2,027
11,142
3,793
0
1,911
9,231
0
72,390
L
9,323
2,234
0
3,037
17,627
9,579
0
2,611
15,016
0
81,250
L
Baron Samedi
Rfsdbb
Baron Samedi
9,319
1,008
1,154
4,340
10,592
5,577
0
5,076
5,516
62,296
481
L
Zhong Kui
alexlisto1999
Zhong Kui
8,305
550
115
3,223
18,646
13,898
414
3,681
14,965
34,324
0
W
Ymir
dzzas
Ymir
4,098
397
0
2,282
12,306
10,945
0
3,178
9,128
40,619
5,309
L
Bellona
kibogdb123
Bellona
8,891
1,301
0
3,254
12,946
15,726
0
0
12,946
0
49,419
W
Zhong Kui
mena93
Zhong Kui
9,252
1,107
0
6,398
11,479
9,756
198
6,770
4,709
68,449
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
51,881
496
Minions Killed
595
0
Camps Cleared
0
1,610,977
Distance Traveled
1,753,553
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,602
533
140
8
0
333,812
0
W
Arachne
10,328
574
119
7
0
370,487
0
W
Mulan
11,519
640
174
10
0
361,833
3
W
Medusa
9,108
506
98
5
0
344,552
0
L
Da Ji
10,530
585
113
6
0
362,045
0
L
Baron Samedi
8,525
474
106
6
0
309,801
0
L
Zhong Kui
6,911
384
51
3
0
331,371
11
W
Ymir
9,586
533
70
4
0
352,039
4
L
Bellona
7,951
442
86
5
0
273,948
1
W
Zhong Kui
11,340
630
134
7
0
324,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role