Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Justid3
Ah Muzen Cab
Level 105
God Stats
4W - 4L
1,602 SR
Queue Stats
162W - 154L
1,505 Elo+
Party 3
Raijin
Raijin
Kaaki123
Raijin
Level 129
God Stats
4W - 0L
1,715 SR
Queue Stats
50W - 43L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
PsYcKoS_80
Zhong Kui
Level 121
God Stats
5W - 0L
1,822 SR
Queue Stats
193W - 215L
1,443 Elo+
Solo
Vamana
Vamana
SEXYD0G
Vamana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,464 Elo+
Party 3
Bacchus
Bacchus
daniler-8
Bacchus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
998 Elo+
Solo
Team Averages
Level 103
1,628 SR
1,382 Elo+

VS

Team Averages
Level 117
1,525 SR
1,489 Elo+
Medusa
Medusa
DragonPC
Medusa
Level 154
God Stats
3W - 4L
1,734 SR
Queue Stats
117W - 111L
1,485 Elo+
Party 2
Bacchus
Bacchus
Sqinner
Bacchus
Level 148
God Stats
0W - 2L
1,335 SR
Queue Stats
30W - 29L
1,491 Elo+
Party 1
Mulan
Mulan
TOOXYCC
Mulan
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 97L
1,467 Elo+
Party 2
Chaac
Chaac
WhiteTigerSinon
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
Световид
Hou Yi
Level 142
God Stats
0W - 2L
1,554 SR
Queue Stats
52W - 53L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Justid3
Ah Muzen Cab
19
6 / 2 / 15
11,476
883
14,097
13,615
7,577
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Kaaki123
Raijin
20
10 / 3 / 21
12,511
962
25,677
13,673
9,706
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
PsYcKoS_80
Zhong Kui
20
20 / 5 / 13
13,290
1,022
26,679
20,206
22,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
SEXYD0G
Vamana
16
3 / 7 / 18
10,581
814
8,178
21,959
24,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
daniler-8
Bacchus
18
1 / 5 / 26
11,541
888
8,661
21,431
38,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DragonPC
Medusa
18
5 / 10 / 13
10,851
835
15,260
19,776
6,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Sqinner
Bacchus
18
7 / 9 / 9
10,578
814
16,655
18,507
12,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
TOOXYCC
Mulan
16
4 / 8 / 7
9,845
757
7,101
19,420
15,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 7 / 13
8,737
672
11,341
18,554
20,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 6 / 4
9,718
748
12,900
11,650
4,717
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
67
40
Kills
21
22
Deaths
40
93
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
DragonPC
Medusa
5
10
13
1.15
W
Ah Muzen Cab
Justid3
Ah Muzen Cab
6
2
15
6.75
W
Raijin
Kaaki123
Raijin
10
3
21
6.83
W
Zhong Kui
PsYcKoS_80
Zhong Kui
20
5
13
5.3
W
Vamana
SEXYD0G
Vamana
3
7
18
1.71
L
Bacchus
Sqinner
Bacchus
7
9
9
1.28
L
Mulan
TOOXYCC
Mulan
4
8
7
0.94
L
1
7
13
1.07
W
Bacchus
daniler-8
Bacchus
1
5
26
2.8
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,292
Damage
63,257
90,884
Taken
87,907
102,075
Mitigated
60,143
21,670
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DragonPC
Medusa
15,260
4,803
873
2,199
19,776
6,880
0
15,101
4,675
0
32,970
W
Ah Muzen Cab
Justid3
Ah Muzen Cab
14,097
7,276
859
858
13,615
7,577
2,294
2,870
10,745
0
34,095
W
Raijin
Kaaki123
Raijin
25,677
2,734
2,994
3,379
13,673
9,706
2,325
5,447
8,226
57,003
0
W
Zhong Kui
PsYcKoS_80
Zhong Kui
26,679
2,504
331
5,841
20,206
22,003
2,026
2,587
17,619
33,727
0
W
Vamana
SEXYD0G
Vamana
8,178
2,684
492
2,833
21,959
24,778
88
2,888
18,451
0
15,216
L
Bacchus
Sqinner
Bacchus
16,655
1,416
407
1,318
18,507
12,412
0
12,791
5,716
24,014
175
L
Mulan
TOOXYCC
Mulan
7,101
932
845
2,734
19,420
15,859
0
13,601
5,819
0
11,559
L
11,341
1,259
464
1,747
18,554
20,275
0
12,787
5,767
0
17,305
W
Bacchus
daniler-8
Bacchus
8,661
1,130
742
3,341
21,431
38,011
302
2,828
18,603
18,334
870
L
12,900
5,949
0
42
11,650
4,717
0
6,406
5,244
0
27,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,399
Gold Earned
49,729
150
Minions Killed
127
0
Camps Cleared
0
1,296,008
Distance Traveled
1,053,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,851
835
40
3
0
217,600
0
W
Ah Muzen Cab
11,476
883
39
3
0
263,196
0
W
Raijin
12,511
962
61
5
0
241,750
0
W
Zhong Kui
13,290
1,022
17
1
0
276,827
0
W
Vamana
10,581
814
10
1
0
251,808
0
L
Bacchus
10,578
814
18
1
0
221,524
0
L
Mulan
9,845
757
10
1
0
221,970
0
L
Chaac
8,737
672
20
2
0
221,006
0
W
Bacchus
11,541
888
23
2
0
262,427
0
L
Hou Yi
9,718
748
39
3
0
171,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role