Player Matchup

Baron Samedi
Baron Samedi
Silver IV
NexzyHD
Baron Samedi
Silver IV
Level 124
God Stats
3W - 1L
1,671 SR
Queue Stats
7W - 11L
1,304 MMR
Party 1
King Arthur
King Arthur
Silver IV
PokeyJonnyboy
King Arthur
Silver IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,304 MMR
Party 1
Skadi
Skadi
Silver IV
jefiboy
Skadi
Silver IV
Level 119
God Stats
3W - 3L
1,699 SR
Queue Stats
7W - 11L
1,304 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,623 SR
1,304 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,432 SR
1,144 MMR
Artemis
Artemis
Bronze V
OzxzO
Artemis
Bronze V
Level 157
God Stats
12W - 11L
1,537 SR
Queue Stats
41W - 54L
1,351 MMR
Solo
Hera
Hera
Bronze III
Shadow2__08
Hera
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,443 MMR
Solo
Bacchus
Bacchus
Bronze I
cirux69
Bacchus
Bronze I
Level 128
God Stats
6W - 23L
1,260 SR
Queue Stats
145W - 279L
637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NexzyHD
Baron Samedi
18
1 / 1 / 8
12,321
725
16,929
12,071
7,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PokeyJonnyboy
King Arthur
18
6 / 3 / 4
12,215
719
12,860
23,018
24,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
jefiboy
Skadi
17
3 / 1 / 3
11,996
706
8,639
14,847
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AthenaCharonAresAchillesAphrodite

VS

Bans
KuzenboHerculesMedusaTerraChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OzxzO
Artemis
18
4 / 2 / 1
12,076
710
18,468
16,938
7,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

17
1 / 3 / 3
11,117
654
14,921
10,730
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
cirux69
Bacchus
15
0 / 5 / 3
10,226
602
6,485
16,940
21,244
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
NexzyHD
Baron Samedi
1
1
8
5
L
Artemis
OzxzO
Artemis
4
2
1
2.25
W
King Arthur
PokeyJonnyboy
King Arthur
6
3
4
2.67
L
1
3
3
0.83
L
Bacchus
cirux69
Bacchus
0
5
3
0.3
W
Skadi
jefiboy
Skadi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,428
Damage
39,874
49,936
Taken
44,608
38,058
Mitigated
33,524
15,423
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
NexzyHD
Baron Samedi
16,929
281
2,335
4,366
12,071
7,347
492
5,444
6,582
52,934
483
L
Artemis
OzxzO
Artemis
18,468
5,071
0
1,749
16,938
7,945
1,101
5,548
10,290
0
71,970
W
King Arthur
PokeyJonnyboy
King Arthur
12,860
1,191
0
6,593
23,018
24,922
184
9,163
13,720
0
38,565
L
14,921
4,315
0
1,000
10,730
4,335
0
3,021
6,911
56,734
0
L
Bacchus
cirux69
Bacchus
6,485
256
0
1,235
16,940
21,244
299
6,463
9,098
20,069
311
W
Skadi
jefiboy
Skadi
8,639
2,281
0
2,129
14,847
5,789
1,666
6,725
8,061
0
58,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
33,419
214
Minions Killed
195
0
Camps Cleared
0
958,496
Distance Traveled
981,102
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,321
725
84
5
0
315,048
4
L
Artemis
12,076
710
84
5
0
300,054
0
W
King Arthur
12,215
719
37
2
0
331,789
5
L
Hera
11,117
654
91
5
0
332,777
2
L
Bacchus
10,226
602
20
1
0
348,271
0
W
Skadi
11,996
706
93
5
0
311,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role