Player Matchup

Hou Yi
Hou Yi
G3N1US MADSN1P3
Hou Yi
Level 139
God Stats
16W - 6L
1,842 SR
Queue Stats
102W - 61L
1,707 Elo+
Party 1
Kali
Kali
Lincerastas
Kali
Level 144
God Stats
12W - 2L
1,500 SR
Queue Stats
116W - 104L
1,486 Elo+
Solo
Osiris
Osiris
XzL3GenDzx
Osiris
Level 153
God Stats
3W - 0L
1,503 SR
Queue Stats
215W - 190L
1,584 Elo+
Party 1
Sobek
Sobek
jujudefruit11
Sobek
Level 148
God Stats
8W - 13L
1,645 SR
Queue Stats
300W - 286L
1,555 Elo+
Party 1
Agni
Agni
scj300
Agni
Level 124
God Stats
11W - 15L
1,591 SR
Queue Stats
40W - 31L
1,608 Elo+
Solo
Team Averages
Level 142
1,616 SR
1,588 Elo+

VS

Team Averages
Level 106
1,619 SR
1,629 Elo+
Raijin
Raijin
Julius301005
Raijin
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 215L
1,550 Elo+
Party 3
Da Ji
Da Ji
Laika0411
Da Ji
Level 94
God Stats
9W - 7L
1,632 SR
Queue Stats
70W - 77L
1,435 Elo+
Solo
Apollo
Apollo
LukeSternD
Apollo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,833 Elo+
Party 2
Cerberus
Cerberus
SupaShock
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,744 Elo+
Party 2
Surtr
Surtr
il_Mitzuki
Surtr
Level 158
God Stats
10W - 4L
1,962 SR
Queue Stats
343W - 331L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 2
10,189
599
9,288
10,211
4,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 1 / 6
9,490
558
8,263
15,237
8,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
XzL3GenDzx
Osiris
16
2 / 2 / 2
9,580
564
15,734
28,326
26,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 5
8,164
480
7,039
16,161
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
scj300
Agni
16
5 / 1 / 9
9,905
583
12,264
11,370
5,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
3 / 6 / 0
8,351
491
8,547
12,201
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Laika0411
Da Ji
12
1 / 5 / 3
7,464
439
4,453
15,464
7,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
LukeSternD
Apollo
13
0 / 3 / 0
7,197
423
6,314
13,516
5,242
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SupaShock
Cerberus
12
0 / 2 / 3
7,722
454
4,669
10,424
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Surtr
17
3 / 1 / 2
9,723
572
20,962
21,415
21,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
7
7
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Raijin
3
6
0
0.5
L
Da Ji
Laika0411
Da Ji
1
5
3
0.5
W
5
1
6
8
L
Apollo
LukeSternD
Apollo
0
3
0
0
L
Cerberus
SupaShock
Cerberus
0
2
3
0.75
W
Osiris
XzL3GenDzx
Osiris
2
2
2
1.5
L
Surtr
3
1
2
4
W
2
3
5
1.5
W
Agni
scj300
Agni
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,588
Damage
44,945
81,305
Taken
73,020
60,835
Mitigated
47,687
40,834
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,288
4,969
0
5,001
10,211
4,687
1,779
1,069
9,142
0
100,554
L
Raijin
8,547
485
0
750
12,201
4,801
0
5,307
6,894
67,640
1,065
L
Da Ji
Laika0411
Da Ji
4,453
847
0
1,311
15,464
7,349
0
5,048
10,416
0
56,491
W
8,263
3,866
0
4,783
15,237
8,088
0
1,929
13,308
0
81,436
L
Apollo
LukeSternD
Apollo
6,314
3,149
0
3,883
13,516
5,242
0
2,398
11,118
0
65,076
L
Cerberus
SupaShock
Cerberus
4,669
416
0
3,254
10,424
9,206
0
4,717
5,707
20,920
2,282
W
Osiris
XzL3GenDzx
Osiris
15,734
6,107
0
20,078
28,326
26,266
0
2,653
25,673
0
106,186
L
Surtr
20,962
7,477
0
8,624
21,415
21,089
0
2,169
19,246
3,104
99,498
W
7,039
503
0
4,022
16,161
16,794
0
4,471
11,690
27,871
1,606
W
Agni
scj300
Agni
12,264
1,126
0
6,950
11,370
5,000
0
4,362
7,008
86,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,328
Gold Earned
40,457
630
Minions Killed
478
0
Camps Cleared
0
1,713,006
Distance Traveled
1,663,707
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,189
599
180
11
0
323,887
0
L
Raijin
8,351
491
111
7
0
297,047
0
L
Da Ji
7,464
439
78
5
0
366,327
0
W
Kali
9,490
558
114
7
0
372,445
2
L
Apollo
7,197
423
103
6
0
298,399
3
L
Cerberus
7,722
454
45
3
0
337,138
4
W
Osiris
9,580
564
170
10
0
323,761
0
L
Surtr
9,723
572
141
8
0
364,796
0
W
Sobek
8,164
480
33
2
0
343,828
5
W
Agni
9,905
583
133
8
0
349,085
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role