Player Matchup

Janus
Janus
Diamond V
 
Janus
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum I
 
Bellona
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum IV
pro_player1245
Mercury
Platinum IV
Level 159
God Stats
5W - 7L
1,783 SR
Queue Stats
90W - 92L
1,859 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
sT Fuseey
Cthulhu
Platinum IV
Level 142
God Stats
6W - 6L
1,509 SR
Queue Stats
224W - 215L
1,870 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,558 SR
1,646 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,699 SR
1,907 MMR
Geb
Geb
Platinum III
Ar4mis
Geb
Platinum III
Level 158
God Stats
14W - 6L
1,754 SR
Queue Stats
147W - 127L
1,775 MMR
Party 3
Thor
Thor
Platinum I
PolarBearDan
Thor
Platinum I
Level 151
God Stats
3W - 3L
1,486 SR
Queue Stats
217W - 200L
1,922 MMR
Party 3
Thoth
Thoth
Platinum IV
Quimpereee
Thoth
Platinum IV
Level 149
God Stats
2W - 1L
1,864 SR
Queue Stats
27W - 14L
1,999 MMR
Party 1
Anhur
Anhur
Platinum IV
TheGuyUNeverMet
Anhur
Platinum IV
Level 125
God Stats
20W - 21L
1,562 SR
Queue Stats
139W - 145L
1,854 MMR
Solo
Susano
Susano
Diamond V
freegamesplz
Susano
Diamond V
Level 155
God Stats
16W - 6L
1,830 SR
Queue Stats
109W - 93L
1,985 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
2 / 3 / 1
3,865
773
1,765
3,344
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
 
Bellona
7
0 / 0 / 0
3,845
769
1,195
2,123
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fenrir
 
Fenrir
6
2 / 0 / 1
3,638
728
2,163
3,491
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
932
186
0
0
0
Cthulhu
sT Fuseey
Cthulhu
6
0 / 0 / 1
3,442
688
1,413
3,487
1,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
AchillesAgniNeithSobek

VS

Bans
LokiThanatosAphroditeAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ar4mis
Geb
6
1 / 0 / 1
3,613
723
753
2,408
797
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,280
656
572
3,327
1,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
6
2 / 2 / 1
3,661
732
2,180
2,665
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,534
707
1,503
3,638
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
6
0 / 1 / 2
3,167
633
1,223
4,202
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
3
3
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
L
Bellona
 
Bellona
0
0
0
0
L
Fenrir
 
Fenrir
2
0
1
2.5
W
Geb
Ar4mis
Geb
1
0
1
1.5
W
0
0
0
0
W
Thoth
2
2
1
1.25
W
0
1
0
0
W
Susano
0
1
2
1
L
0
0
0
0
L
Cthulhu
sT Fuseey
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,536
Damage
6,231
12,445
Taken
16,240
5,008
Mitigated
5,169
3,258
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,765
0
0
460
3,344
1,019
0
1,885
1,217
11,866
212
L
Bellona
 
Bellona
1,195
130
0
1,116
2,123
1,299
0
0
1,947
0
21,568
L
Fenrir
 
Fenrir
2,163
949
0
913
3,491
1,137
0
667
2,744
0
11,814
W
Geb
Ar4mis
Geb
753
64
681
1,341
2,408
797
0
415
1,905
7,460
0
W
572
0
0
1,176
3,327
1,399
0
0
3,327
0
13,689
W
Thoth
2,180
218
0
418
2,665
607
0
533
2,012
18,491
0
W
1,503
465
0
1,503
3,638
1,165
0
1,413
2,225
0
24,419
W
Susano
1,223
386
0
1,484
4,202
1,201
0
458
3,665
0
13,793
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
sT Fuseey
Cthulhu
1,413
93
52
717
3,487
1,553
0
59
3,428
14,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,722
Gold Earned
17,255
122
Minions Killed
149
0
Camps Cleared
0
419,712
Distance Traveled
512,628
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,865
773
27
5
0
99,857
0
L
Bellona
3,845
769
45
9
0
102,574
0
L
Fenrir
3,638
728
23
5
0
119,223
0
W
Geb
3,613
723
7
1
0
116,220
2
W
Thor
3,280
656
30
6
0
87,262
0
W
Thoth
3,661
732
34
7
0
109,975
0
W
Anhur
3,534
707
46
9
0
78,570
0
W
Susano
3,167
633
32
6
0
120,601
0
L
Mercury
932
186
0
0
0
0
0
L
Cthulhu
3,442
688
27
5
0
98,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role