Player Matchup

Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MIDNEEDDIE
Apollo
Level 121
God Stats
13W - 18L
1,493 SR
Queue Stats
426W - 440L
1,471 Elo+
Solo
Zeus
Zeus
MaddoDum
Zeus
Level 8
God Stats
1W - 1L
1,310 SR
Queue Stats
2W - 4L
1,335 Elo+
Party 1
Ishtar
Ishtar
SwegosaurusRex5
Ishtar
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
360W - 338L
1,498 Elo+
Solo
Bakasura
Bakasura
iu riot
Bakasura
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 137L
1,511 Elo+
Party 1
Team Averages
Level 69
1,461 SR
1,463 Elo+

VS

Team Averages
Level 123
1,479 SR
1,486 Elo+
Arachne
Arachne
AhmadAbdFCB10
Arachne
Level 89
God Stats
10W - 12L
1,598 SR
Queue Stats
39W - 38L
1,517 Elo+
Solo
Ix Chel
Ix Chel
Dalstadin
Ix Chel
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 24L
1,395 Elo+
Solo
Osiris
Osiris
Kragooon
Osiris
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 19L
1,616 Elo+
Solo
Izanami
Izanami
immaveho
Izanami
Level 80
God Stats
10W - 11L
1,702 SR
Queue Stats
18W - 14L
1,513 Elo+
Solo
Ullr
Ullr
xJ 0 Y B 0 Y
Ullr
Level 154
God Stats
14W - 14L
1,093 SR
Queue Stats
177W - 184L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 4
7,122
548
3,706
9,067
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Apollo
MIDNEEDDIE
Apollo
14
2 / 1 / 1
8,957
689
4,580
8,096
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
10
0 / 6 / 1
6,106
470
3,516
9,984
3,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 1
7,164
551
7,284
7,806
2,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
iu riot
Bakasura
12
0 / 2 / 1
6,750
519
3,464
10,754
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
7 / 2 / 0
7,262
559
7,991
12,149
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Dalstadin
Ix Chel
14
3 / 1 / 4
8,311
639
6,461
6,114
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Kragooon
Osiris
13
2 / 2 / 3
7,005
539
7,864
12,970
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
immaveho
Izanami
9
0 / 2 / 2
5,813
447
2,749
5,290
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 0 / 0
5,769
444
1,545
4,631
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
12
12
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
4
3
L
Arachne
7
2
0
3.5
L
Ix Chel
Dalstadin
Ix Chel
3
1
4
5
L
Osiris
Kragooon
Osiris
2
2
3
1.75
W
Apollo
MIDNEEDDIE
Apollo
2
1
1
2.5
W
Zeus
0
6
1
0.08
W
4
2
1
2.25
L
Izanami
immaveho
Izanami
0
2
2
0.5
W
Bakasura
iu riot
Bakasura
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,550
Damage
26,610
45,707
Taken
41,154
22,333
Mitigated
17,706
13,037
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,706
1,344
0
1,982
9,067
7,678
0
0
9,067
16,462
969
L
Arachne
7,991
6,253
0
3,725
12,149
5,183
6
1,702
10,417
0
43,427
L
Ix Chel
Dalstadin
Ix Chel
6,461
947
205
1,733
6,114
2,274
813
2,898
3,186
60,946
2,947
L
Osiris
Kragooon
Osiris
7,864
2,626
0
5,396
12,970
7,020
444
1,370
11,262
0
50,213
W
Apollo
MIDNEEDDIE
Apollo
4,580
2,148
0
2,726
8,096
3,291
1,417
864
7,232
0
65,886
W
Zeus
3,516
1,154
0
550
9,984
3,158
54
4,536
5,448
31,521
0
W
7,284
4,293
0
3,353
7,806
2,891
0
0
7,806
0
55,218
L
Izanami
immaveho
Izanami
2,749
1,829
103
1,216
5,290
1,788
0
1,151
4,139
0
28,006
W
Bakasura
iu riot
Bakasura
3,464
2,264
0
4,426
10,754
5,315
0
677
10,077
0
46,246
L
1,545
758
0
1,715
4,631
1,441
0
0
4,631
0
28,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,099
Gold Earned
34,160
375
Minions Killed
353
0
Camps Cleared
0
1,212,613
Distance Traveled
1,045,257
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,122
548
30
2
0
242,590
0
L
Arachne
7,262
559
61
5
0
270,137
0
L
Ix Chel
8,311
639
119
9
0
216,712
1
L
Osiris
7,005
539
69
5
0
259,268
0
W
Apollo
8,957
689
126
10
0
222,534
0
W
Zeus
6,106
470
41
3
0
219,575
0
W
Ishtar
7,164
551
84
6
0
222,599
0
L
Izanami
5,813
447
53
4
0
184,763
0
W
Bakasura
6,750
519
94
7
0
305,315
0
L
Ullr
5,769
444
51
4
0
114,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role