Player Matchup

Osiris
Osiris
Audrawrr
Osiris
Level 174
God Stats
2W - 0L
1,456 SR
Queue Stats
83W - 87L
1,515 Elo+
Party 1
Bakasura
Bakasura
Demacadocious
Bakasura
Level 178
God Stats
1W - 1L
1,324 SR
Queue Stats
64W - 77L
1,524 Elo+
Party 1
Scylla
Scylla
Deyubry
Scylla
Level 159
God Stats
1W - 0L
1,394 SR
Queue Stats
91W - 88L
1,519 Elo+
Party 1
Chiron
Chiron
NocturnalLemon
Chiron
Level 187
God Stats
3W - 1L
1,628 SR
Queue Stats
79W - 93L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
miiaxx
Aphrodite
Level 161
God Stats
14W - 9L
1,676 SR
Queue Stats
172W - 145L
1,514 Elo+
Solo
Team Averages
Level 172
1,495 SR
1,514 Elo+

VS

Team Averages
Level 121
1,398 SR
1,543 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Stiggy121
Eset
Level 127
God Stats
0W - 4L
1,173 SR
Queue Stats
84W - 89L
1,521 Elo+
Solo
Nut
Nut
jinairo21_
Nut
Level 47
God Stats
3W - 5L
1,458 SR
Queue Stats
88W - 84L
1,604 Elo+
Solo
Da Ji
Da Ji
pi11mog3r
Da Ji
Level 104
God Stats
1W - 5L
1,311 SR
Queue Stats
103W - 91L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 128
God Stats
163W - 134L
1,549 SR
Queue Stats
173W - 154L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Audrawrr
Osiris
13
2 / 2 / 2
7,397
528
7,528
16,056
11,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Demacadocious
Bakasura
14
3 / 2 / 4
7,630
545
6,201
15,646
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Deyubry
Scylla
15
1 / 0 / 2
8,126
580
3,882
3,842
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 1 / 2
8,024
573
13,212
10,599
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
miiaxx
Aphrodite
12
0 / 1 / 4
7,069
505
4,541
10,369
7,486
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 1 / 2
6,900
493
4,417
11,876
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
14
0 / 2 / 0
7,821
559
4,089
6,803
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 1
7,069
505
7,749
11,245
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
pi11mog3r
Da Ji
13
3 / 1 / 1
7,203
515
3,816
10,053
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ungaybailarin
Zhong Kui
14
1 / 3 / 2
8,270
591
11,188
13,209
10,168
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
6
6
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
2
2
W
Osiris
Audrawrr
Osiris
2
2
2
1.5
W
Bakasura
Demacadocious
Bakasura
3
2
4
2.5
W
Scylla
Deyubry
Scylla
1
0
2
2
W
5
1
2
6
L
Eset
0
2
0
0
L
1
4
1
0.38
W
Aphrodite
miiaxx
Aphrodite
0
1
4
2
L
Da Ji
pi11mog3r
Da Ji
3
1
1
3.5
L
Zhong Kui
ungaybailarin
Zhong Kui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
31,259
56,512
Taken
53,186
31,415
Mitigated
32,850
30,455
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,417
1,816
0
3,071
11,876
11,654
0
1,879
9,874
34,618
0
W
Osiris
Audrawrr
Osiris
7,528
3,244
0
7,690
16,056
11,511
0
9,030
7,026
0
48,874
W
Bakasura
Demacadocious
Bakasura
6,201
3,741
0
9,483
15,646
6,592
0
3,206
12,440
0
47,414
W
Scylla
Deyubry
Scylla
3,882
767
0
720
3,842
1,221
0
2,094
1,748
66,613
1,250
W
13,212
6,519
576
2,919
10,599
4,605
0
2,760
7,839
0
76,993
L
Eset
4,089
98
0
1,713
6,803
2,523
0
3,058
3,513
79,998
0
L
7,749
5,697
0
4,022
11,245
4,213
0
1,217
9,698
0
62,618
W
Aphrodite
miiaxx
Aphrodite
4,541
1,280
2,780
6,287
10,369
7,486
0
2,237
8,132
28,893
3,120
L
Da Ji
pi11mog3r
Da Ji
3,816
969
0
4,746
10,053
4,292
0
1,729
8,089
0
58,017
L
Zhong Kui
ungaybailarin
Zhong Kui
11,188
2,600
0
7,688
13,209
10,168
1,710
0
12,488
70,945
3,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
37,263
456
Minions Killed
500
0
Camps Cleared
0
1,385,148
Distance Traveled
1,313,857
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,900
493
34
2
0
266,247
1
W
Osiris
7,397
528
64
5
0
256,635
2
W
Bakasura
7,630
545
110
8
0
307,279
1
W
Scylla
8,126
580
128
9
0
291,678
2
W
Chiron
8,024
573
107
8
0
268,338
2
L
Eset
7,821
559
144
10
0
271,660
7
L
Nut
7,069
505
112
8
0
237,262
3
W
Aphrodite
7,069
505
47
3
0
261,218
2
L
Da Ji
7,203
515
84
6
0
321,478
3
L
Zhong Kui
8,270
591
126
9
0
217,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role