Player Matchup

Bellona
Bellona
Gold IV
Alebrandon313
Bellona
Gold IV
Level 143
God Stats
3W - 2L
1,283 SR
Queue Stats
250W - 265L
1,446 MMR
Solo
Poseidon
Poseidon
Gold III
ELITEBaseball89
Poseidon
Gold III
Level 108
God Stats
50W - 47L
1,491 SR
Queue Stats
390W - 391L
1,452 MMR
Solo
Anhur
Anhur
Gold I
F1G4RO
Anhur
Gold I
Level 43
God Stats
13W - 9L
1,654 SR
Queue Stats
43W - 43L
1,443 MMR
Solo
Cerberus
Cerberus
Gold II
ThisisAlpert
Cerberus
Gold II
Level 124
God Stats
3W - 3L
1,511 SR
Queue Stats
104W - 95L
1,422 MMR
Solo
Ne Zha
Ne Zha
Silver III
deadly shadows2
Ne Zha
Silver III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,429 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,488 SR
1,438 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,517 SR
1,438 MMR
Janus
Janus
Gold III
CloudedShadow
Janus
Gold III
Level 255
God Stats
21W - 25L
1,617 SR
Queue Stats
127W - 124L
1,461 MMR
Solo
Skadi
Skadi
Bronze IV
SSweetJP
Skadi
Bronze IV
Level 66
God Stats
0W - 1L
1,607 SR
Queue Stats
2W - 4L
1,420 MMR
Party 1
Vamana
Vamana
Gold I
Ujex
Vamana
Gold I
Level 153
God Stats
1W - 1L
1,710 SR
Queue Stats
92W - 87L
1,447 MMR
Solo
Ares
Ares
Silver II
broother35
Ares
Silver II
Level 98
God Stats
2W - 3L
1,149 SR
Queue Stats
3W - 6L
1,412 MMR
Party 1
Pele
Pele
Silver III
xx Blackwire xx
Pele
Silver III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 3 / 1
8,522
656
8,861
13,553
11,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
13
1 / 4 / 1
7,326
564
3,805
6,543
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
F1G4RO
Anhur
14
5 / 2 / 1
8,501
654
9,945
8,807
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
ThisisAlpert
Cerberus
12
2 / 2 / 5
7,319
563
6,452
13,001
9,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 5
7,246
557
6,138
13,313
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ThanatosSusanoJormungandrAgni

VS

Bans
Ao KuangAthenaArachneIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,004
616
8,262
5,877
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
SSweetJP
Skadi
10
0 / 5 / 0
5,533
426
5,494
9,252
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vamana
Ujex
Vamana
13
6 / 2 / 3
7,325
563
6,785
12,956
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 2
7,196
554
5,689
12,861
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 3
7,710
593
8,261
13,455
6,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
12
Kills
14
14
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
3
1
0.83
L
2
1
5
4.5
W
Poseidon
1
4
1
0.38
W
Anhur
F1G4RO
Anhur
5
2
1
2.75
L
Skadi
SSweetJP
Skadi
0
5
0
0
W
Cerberus
ThisisAlpert
Cerberus
2
2
5
2.25
L
Vamana
Ujex
Vamana
6
2
3
3.75
L
4
1
2
5
W
2
3
5
1.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
34,491
55,217
Taken
54,401
33,768
Mitigated
28,365
19,395
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,861
4,465
0
7,766
13,553
11,505
0
785
12,736
0
74,536
L
8,262
40
0
477
5,877
2,531
0
2,308
3,391
73,470
850
W
Poseidon
3,805
454
0
750
6,543
2,526
0
2,868
3,461
52,926
0
W
Anhur
F1G4RO
Anhur
9,945
5,821
0
3,344
8,807
3,806
748
1,642
7,135
0
72,965
L
Skadi
SSweetJP
Skadi
5,494
2,183
0
664
9,252
2,161
0
1,692
7,560
0
35,642
W
Cerberus
ThisisAlpert
Cerberus
6,452
506
0
4,907
13,001
9,848
0
6,165
6,584
26,806
0
L
Vamana
Ujex
Vamana
6,785
3,063
0
4,300
12,956
6,703
0
871
11,965
0
53,810
L
5,689
801
0
3,468
12,861
10,072
0
4,660
8,031
26,324
0
W
6,138
2,314
0
2,628
13,313
6,083
0
2,215
10,986
0
50,757
L
8,261
2,917
0
4,065
13,455
6,898
0
444
13,011
2,771
64,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,914
Gold Earned
35,768
498
Minions Killed
432
0
Camps Cleared
0
1,258,921
Distance Traveled
1,252,709
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,522
656
126
10
0
255,149
0
L
Janus
8,004
616
139
11
0
283,539
0
W
Poseidon
7,326
564
128
10
0
247,054
0
W
Anhur
8,501
654
129
10
0
225,013
3
L
Skadi
5,533
426
60
5
0
182,522
0
W
Cerberus
7,319
563
53
4
0
250,093
2
L
Vamana
7,325
563
74
6
0
285,506
2
L
Ares
7,196
554
30
2
0
273,373
3
W
Ne Zha
7,246
557
62
5
0
281,612
0
L
Pele
7,710
593
129
10
0
227,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role