Player Matchup

Cliodhna
Cliodhna
Gold V
 
Cliodhna
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver II
LORD-EAotsen
Aphrodite
Silver II
Level 163
God Stats
2W - 2L
1,557 SR
Queue Stats
101W - 126L
1,071 MMR
Solo
Ares
Ares
Bronze III
OUSAS69
Ares
Bronze III
Level 99
God Stats
0W - 2L
1,881 SR
Queue Stats
2W - 9L
1,361 MMR
Solo
Zeus
Zeus
Gold IV
RRaven666
Zeus
Gold IV
Level 143
God Stats
0W - 2L
1,331 SR
Queue Stats
129W - 137L
1,199 MMR
Solo
Neith
Neith
Silver IV
javiiglesias_
Neith
Silver IV
Level 109
God Stats
1W - 2L
1,560 SR
Queue Stats
7W - 15L
1,288 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,566 SR
1,284 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,505 SR
1,322 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
IIPaRc0KII
Scylla
Gold IV
Level 154
God Stats
70W - 58L
1,617 SR
Queue Stats
288W - 287L
1,369 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
VTS o JU JUMAN
Kuzenbo
Gold IV
Level 108
God Stats
8W - 4L
1,367 SR
Queue Stats
226W - 220L
1,188 MMR
Solo
Apollo
Apollo
Gold IV
bobi2829
Apollo
Gold IV
Level 128
God Stats
42W - 52L
1,489 SR
Queue Stats
171W - 195L
1,379 MMR
Solo
Hun Batz
Hun Batz
Silver I
purpuraaaaaa
Hun Batz
Silver I
Level 81
God Stats
48W - 48L
1,549 SR
Queue Stats
260W - 274L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 2 / 1
6,307
485
6,422
10,466
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
LORD-EAotsen
Aphrodite
12
0 / 0 / 1
6,609
508
1,708
7,243
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
OUSAS69
Ares
12
0 / 1 / 0
5,999
461
3,650
8,065
6,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
12
1 / 2 / 0
6,784
522
3,918
5,072
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 1
5,841
449
4,397
8,019
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixChernobogAo KuangThoth

VS

Bans
ThanatosAgniChironAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 2
6,494
500
4,526
9,276
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
IIPaRc0KII
Scylla
15
2 / 1 / 0
8,706
670
3,775
5,815
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 1
8,077
621
3,986
8,436
7,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
bobi2829
Apollo
13
1 / 1 / 1
7,338
564
3,416
7,601
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
purpuraaaaaa
Hun Batz
13
4 / 0 / 2
7,317
563
6,397
9,591
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
7
7
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
2
1
0.75
W
Bacchus
 
Bacchus
0
0
2
1
W
Scylla
IIPaRc0KII
Scylla
2
1
0
2
L
Aphrodite
LORD-EAotsen
Aphrodite
0
0
1
0.5
L
Ares
OUSAS69
Ares
0
1
0
0
L
Zeus
1
2
0
0.5
W
0
0
1
0.5
W
Apollo
bobi2829
Apollo
1
1
1
1.5
L
0
2
1
0.25
W
Hun Batz
purpuraaaaaa
Hun Batz
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,095
Damage
22,100
38,865
Taken
40,719
19,218
Mitigated
24,935
18,305
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,422
911
0
4,773
10,466
4,050
0
1,441
9,025
0
52,809
W
Bacchus
 
Bacchus
4,526
309
0
1,633
9,276
8,197
0
611
8,665
28,059
0
W
Scylla
IIPaRc0KII
Scylla
3,775
661
0
750
5,815
2,136
0
2,080
3,735
76,231
266
L
Aphrodite
LORD-EAotsen
Aphrodite
1,708
301
2,243
5,941
7,243
4,443
0
1,093
6,150
42,590
0
L
Ares
OUSAS69
Ares
3,650
394
0
2,727
8,065
6,342
0
3,265
4,374
35,736
0
L
Zeus
3,918
214
0
1,383
5,072
1,413
0
2,334
2,738
51,662
1,237
W
3,986
1,571
0
2,060
8,436
7,570
0
2,993
4,786
48,838
3,155
W
Apollo
bobi2829
Apollo
3,416
898
0
3,867
7,601
3,295
410
873
6,728
0
57,865
L
4,397
813
0
1,238
8,019
2,970
0
2,953
4,586
0
39,764
W
Hun Batz
purpuraaaaaa
Hun Batz
6,397
1,903
0
5,648
9,591
3,737
0
2,174
7,417
0
52,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
37,932
386
Minions Killed
458
0
Camps Cleared
0
1,255,534
Distance Traveled
1,278,510
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,307
485
86
7
0
288,161
0
W
Bacchus
6,494
500
30
2
0
268,655
5
W
Scylla
8,706
670
137
11
0
271,681
0
L
Aphrodite
6,609
508
72
6
0
244,817
2
L
Ares
5,999
461
42
3
0
245,761
2
L
Zeus
6,784
522
108
8
0
229,640
2
W
Kuzenbo
8,077
621
100
8
0
216,199
0
W
Apollo
7,338
564
106
8
0
224,250
2
L
Neith
5,841
449
78
6
0
247,155
4
W
Hun Batz
7,317
563
85
7
0
297,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role