Player Matchup

Susano
Susano
Gold III
 
Susano
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
Gelatto0
Artemis
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,454 MMR
Solo
Vulcan
Vulcan
Gold IV
InfiniteRegress-
Vulcan
Gold IV
Level 147
God Stats
51W - 24L
1,832 SR
Queue Stats
543W - 544L
1,430 MMR
Solo
Surtr
Surtr
Gold IV
Zeldrexx
Surtr
Gold IV
Level 146
God Stats
3W - 3L
1,582 SR
Queue Stats
29W - 24L
1,492 MMR
Solo
Aphrodite
Aphrodite
Gold V
bxdysnxtch3r
Aphrodite
Gold V
Level 128
God Stats
45W - 58L
1,473 SR
Queue Stats
140W - 162L
1,426 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,577 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,538 SR
1,446 MMR
Horus
Horus
Gold III
GingerSpark
Horus
Gold III
Level 133
God Stats
0W - 1L
1,461 SR
Queue Stats
89W - 85L
1,477 MMR
Solo
Izanami
Izanami
Gold IV
InsOslo
Izanami
Gold IV
Level 129
God Stats
2W - 4L
1,183 SR
Queue Stats
281W - 306L
1,448 MMR
Solo
Awilix
Awilix
Gold V
MrInvin
Awilix
Gold V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,356 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Sir Markules
Kuzenbo
Gold V
Level 265
God Stats
2W - 2L
1,651 SR
Queue Stats
185W - 188L
1,415 MMR
Solo
Nu Wa
Nu Wa
Gold II
Whxley
Nu Wa
Gold II
Level 122
God Stats
7W - 4L
1,895 SR
Queue Stats
46W - 51L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
16 / 0 / 5
13,037
652
23,262
19,487
9,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Gelatto0
Artemis
18
6 / 2 / 5
11,845
592
14,308
15,994
7,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 0 / 14
12,446
622
19,960
9,391
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
Zeldrexx
Surtr
17
3 / 2 / 13
11,657
583
10,141
21,305
18,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
bxdysnxtch3r
Aphrodite
15
0 / 0 / 13
10,082
504
5,330
18,025
17,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Baron SamediNe ZhaAchilles

VS

Bans
AthenaAnhurLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 0
9,057
453
13,574
24,312
18,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
InsOslo
Izanami
15
1 / 6 / 0
9,043
452
7,080
14,926
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
MrInvin
Awilix
15
0 / 8 / 2
8,529
426
9,676
22,175
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kuzenbo
Sir Markules
Kuzenbo
13
0 / 4 / 2
8,699
435
7,132
18,198
17,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Whxley
Nu Wa
13
0 / 6 / 2
8,285
414
11,627
12,126
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
32
Kills
4
4
Deaths
32
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
16
0
5
18.5
W
Artemis
Gelatto0
Artemis
6
2
5
4.25
L
3
8
0
0.38
W
7
0
14
14
L
Izanami
InsOslo
Izanami
1
6
0
0.17
L
Awilix
MrInvin
Awilix
0
8
2
0.13
L
Kuzenbo
Sir Markules
Kuzenbo
0
4
2
0.25
L
Nu Wa
Whxley
Nu Wa
0
6
2
0.17
W
Surtr
Zeldrexx
Surtr
3
2
13
4.75
W
Aphrodite
bxdysnxtch3r
Aphrodite
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,001
Damage
49,089
84,202
Taken
91,737
56,623
Mitigated
52,676
39,238
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
23,262
6,629
0
11,340
19,487
9,444
2,486
4,055
15,337
0
131,430
W
Artemis
Gelatto0
Artemis
14,308
7,964
0
6,685
15,994
7,196
1,373
3,894
12,000
0
98,958
L
13,574
5,548
240
4,645
24,312
18,035
0
6,310
17,832
420
58,373
W
19,960
8,402
0
1,476
9,391
4,232
1,668
3,806
5,441
113,276
2,603
L
Izanami
InsOslo
Izanami
7,080
4,550
0
2,138
14,926
4,865
0
2,373
12,465
0
82,252
L
Awilix
MrInvin
Awilix
9,676
4,216
0
6,423
22,175
8,833
0
3,699
18,242
0
82,226
L
Kuzenbo
Sir Markules
Kuzenbo
7,132
2,306
0
2,135
18,198
17,613
20
7,393
10,539
36,268
0
L
Nu Wa
Whxley
Nu Wa
11,627
2,435
0
1,069
12,126
3,330
0
4,611
7,225
70,442
0
W
Surtr
Zeldrexx
Surtr
10,141
2,975
0
5,350
21,305
18,550
565
3,361
17,289
3,076
82,091
W
Aphrodite
bxdysnxtch3r
Aphrodite
5,330
1,004
4,801
9,586
18,025
17,201
591
4,766
13,160
33,235
3,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,067
Gold Earned
43,613
648
Minions Killed
489
0
Camps Cleared
0
2,073,386
Distance Traveled
1,862,598
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,037
652
141
7
0
491,956
0
W
Artemis
11,845
592
157
8
0
359,579
0
L
Horus
9,057
453
80
4
0
307,713
0
W
Vulcan
12,446
622
182
9
0
452,602
7
L
Izanami
9,043
452
132
7
0
377,417
4
L
Awilix
8,529
426
117
6
0
425,567
4
L
Kuzenbo
8,699
435
51
3
0
387,796
6
L
Nu Wa
8,285
414
109
5
0
364,105
0
W
Surtr
11,657
583
130
7
0
405,875
5
W
Aphrodite
10,082
504
38
2
0
363,374
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role